It's report time.
The other day, someone commented in teamspeak that for a club based on the Dark Side of the Force, there's not a whole lot of people playing genuinely evil characters.
Now, this isn't the first time any of us has heard this.
If we look across the club, we have a few real monsters. Oberst is our own version of Hannibal Lecter, intelligent and sadistic. We had Sarin, who murdered his own family on the path to power.
About a year or so ago, I went to the guys in Plagueis with a new concept, a new modus operandi for their unit, to try to distinguish themselves and define themselves as something different in the Brotherhood. To serve as a counterpoint, Plagueis could be the traditional 'Evil' house to balance against the lighties in House Odan-Urr. The original discussions went pretty far down the rabbit hole. Slavery, pillaging, raiding and torture were all regular elements. Now, some of that got thrown by the wayside, but some still remains.
There are a lot of people who don't want to play the bad guy. Black hat evil is just not their thing. And to be honest, the term 'Dark Jedi' doesn't necessarily mean full-on puppy-kicking evil. It means that they have walked away from the strictness of the traditional jedi. I say traditional because in Luke's Order, jedi get married and so forth. But even that doesn't make a lot of sense. Remarkably few of our characters were actually trained as Jedi, so they have nothing to really walk away from.
So is it just that people don't want to be darkity dark evil bad?
Or is evil a bit different than that? There's no shortage of papers and books on the concept, and we can spend all day trying to sort out what true evil is. I mean, there's some things that we all can recognize are wrong, like murder, rape... but that'd generally not how most of us write our characters.
I think that by and large, we run our characters by the 'evil is a point of view' method. Halc is a nice guy, but to Mike Halcyon, he's evil. Korras is great friend, but if you move against him or his own, you'll think he was evil. Raken is quiet and effective, but he will choke-rape you if you step between him and his goals.
We may talk about how we're not evil, but the worst evils usually think the same. I don't think that Mao thought he was evil for doing what he did. I doubt that Hussein or even Bin Laden thought of his acts as evil. They believed that their acts were justified in the face of evil.
The past few months, we have been steamrolling across a series of planets and 'liberating ' them from the One Sith, claiming them under the banner of our Brotherhood. I am sure that the enemy thinks we're the devil. But that's fine. We're not doing it for them, we're doing it for us, for our people, not theirs.
I think that is inherently where the disconnect comes. We do what we do for our loved ones, for our friends, for our philosophy, and that can't possibly be evil, right?
Animals could certainly think that humans are evil. We hunt them, eat their young, imprison them for our zoos. And any time that they strike back, we respond with overwhelming force. Is the hunter evil for doing what he can to feed his family? Are we evil for making the conscious decision that our lives are worth more than the lives of others?
Now, Vegans have made another decision, of course, but most of us respond with a resounding no.
I think we all play bad guys. We just don't all play moral-less sadists. There is a difference.
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We have the independence games coming very soon here. James is running this for us at a high level, but what you can expect is a lot of competitions to pay in, and some pretty awesome awards for those of us who do the most damage and place in the most of them. Watch for James to make announcements coming relatively soon.
After that, we'll be going back on the warpath. The crusade will return come May, for the final month of Phase One, which is graded solely by participation. Importantly, good participation in May will have a pretty big bonus for the Crusade events in June, so please keep that in mind.
It's been murmured around that phase two will be more skill-based, and that is absolutely correct. Participation will mean a lot and units with healthy participation will have a decided advantage in getting their share of rewards.
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A few months ago, it was announced that J.J. Abrams will be directing the new Star Wars films. So far, they've said that Han,Luke and Leia will be involved in some way, shape or form.
It's also rumored that the new films will be in the same general timeframe that we operate in fictionally. The question that was posed to me was 'Should we freeze time and wait for the films?' I asked this back in January, but the responses got buried in a flood of resposnes for another issue. Since it is important, I wanted to bring it back up and get your feedback.
There's pluses and minuses on both sides of that. What do you think? Should we use the 'crusade' to hold time back a bit and wait for the films to catch up to us? Or should we just keep going and make people retcon based on canon?
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Ask the GM time!
Mirus asks: The Old Republic has become a large part of the Brotherhood to the point that there are even Wiki templates for TOR characters. Are there currently any plans to expand TOR into the fictional aspect of the DJB or implement those templates in any way?
There are a few things that will come up in the coming phases of the Crusade that will allow certain Tor era characters to operate in the DB timeline. Not many, but a few. We don't want to get too carried away, but it'll be possible. On top of that, we will be exploring old ruins from the TOR years as we get deeper and deeper into the Sith Empire space. There will be a lot of cool bridging between TOR and our timeframe. It won't be complete assimilation, because frankly, we were a club long before the TOR game came out, and gods willing, we'll be around after they shutter. But we will be integrating it to some degree.
Malik asks: how does the whole winning a planet in the crusade work? what are the benefits of winning since to my understanding the winning clouse doesn't own the planet, the DB does.
When the DB goes to war and wins, we all win. Here's how I'm breaking it down: Whichever Unit wins the planet get's the Lion's share and first pick of assets that the DC will install on that planet. Other units who manage to break (in first phase, the ratio of 1.0) in participation will also get a shot at getting some, too, since they did work hard.
So why aren't we doing 'giveaway planets'?
Well, originally, I wanted to give them away in trade for the homegrown planets and systems that the DB has built over the last years. It's an easy move from the past few years pushing toward going with only canon stuff. However, the feedback i received was almost unanimously against giving up the old systems, and I can understand why. We have all put a lot of love and energy into building those things up. So yeah, we'll be doing up some pretty sexy asset portfolios for the victors to take a look at and decide upon. Ultimately, these assets could be wagered in future feuds, if we want to, and that could lend an additional bit of awesomeness to feuds.
Mirus and both score DCs for hitting up questions for AskTheGM. If you want to score one of the easiest DCs ever, simply wait for me to change my nick to 'AskTheGM' and hit me up, or email me.
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And that is all for this time. Let me know if I can help with anything. I can be found on IRC, occassionally in teamspeak and TOR. Also, just about every friday night, we do G+hangouts with whoever wants to show up.
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