Greetings all, and welcome to the formal opening of the Brotherhood's new Character Sheet System! First things first: This is effectively an open beta you are all encouraged to participate in. What this means is that, while we have tested the system internally, we can not predict the chaos you might all unleash on it. ;) Because of that, it is very possible that parts of the character sheet system could change in the coming weeks depending on member feedback. Nothing we change should have anything to do with Aspects, which I think are the most important part of this system as far as character development goes, so go nuts there.
While most of the system is ready for your consumption, certain parts are not at the level we're happy with, particularly guides and off-wizard documentation. So, while you guys fool around with the Character Creation Wizard that the SCL's office has so amazingly crafted, we'll be continuing to work on the background documents and support materials needed to keep this system moving in the right direction!
We've created a quick start guide of sorts called the Character Sheet Guide: Express Guide. This guide should help people completely unfamiliar with the system get started.
In addition, because there are an IMMENSE number of options, I've created a google document of some of our work. However, most of the tooltips and descriptions in this document originate from before things were added to the site, so a few are outdated. In those cases, the site always takes precedence. The document is available here
A note on martial arts styles and lightsaber forms: What we have in place now is basically a makeshift fix until the relevant guides for hand to hand and lightsaber combat are available. For now, the basic idea for lightsaber forms is that a member has access only to what we call "Form Zero" until DJK.
While we keep working at this, please enjoy the system. Please report feedback to http://goo.gl/vpMcxn, including any and all typos or confusing stuff!
CM's Note: This project would not have been possible without the hard work of a dedicated staff. From the very first days, when Shadow and I were working on this project, it has been a collaborative effort between many members, and no time period exemplified this more than the last two weeks. Wally has been hard at work on the project since just about the very beginning, and he has been integral to the project from very early on. He and I had the pleasure of having Alaris, Anubis, Rathus, and Atyriu all jump in without missing a beat. Since joining the project they have been hard at work on the character sheets, each contributing significantly in his or her own way as worked towards our deadline. Make no mistakes, the last push the last couple weeks couldn't have been done without them. In addition, I also wanted to give shout outs to Atra, Gryffon, Halc, and of course Shadow, all of whom have worked on this project in some way at some point in time. Finally, James has been nothing but amazing in quickly coding and implementing every feature we've asked for and bringing these sheets to reality! Thank you to everyone that has been involved in this project... and the work has just begun. ;)
Thank you guys, we put a lot of work into these and hope you have fun creating your characters!
Combat Master Telaris "Mav" Cantor
You need to be logged in to post comments