So, from what I can tell no one else is regularly covering news related to Star Wars: The Old Republic. Which seems like a real shame. (And if someone else actually is...just know that I'm too lazy to check and am not intentionally stepping on your toes.)
I know I can't speak for everyone, but I know I'm excited about the potential of this game. It's Star Wars + Bioware, after all. So I'm going to start pointing out the bits of news I can find about the game as I see them.
To start things off, let's take a look at the most recent update to the official SW:TOR website: Crew Skills
As is typical for Bioware games, throughout the course of your character's adventures he/she/it will acquire of number of minions, henchmen, goons and assorted hangers-on. From the sound of things this will work just like in all the other Bioware games where your relationship with these minions can be enhanced or degraded by the actions you choose to perform.
The thing that is amazing to me (as someone who has spent way too much time playing MMO s over the last several years) is that this concept is largely virgin territory in the MMORPG market. None of the games I'm played have done this. I won't claim to have played EVERY MMO out there, but I've played most of the ones that have gotten a decent amount of buzz in the US, so I'm pretty comfortable with that statement.
But even more impressive that just having the henchmen (again, in my opinion) is the way these Crew Skills are being implemented. You literally put the to work in whatever field you choose to specialize them in, and apparently they'll continue working until the task is complete, even while you are logged off.
That's just awesome.
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