The Council Chamber
Arx System — Brotherhood Territory
“–Again for legal reasons, you must call it–” Alethia interjected, but stopped short as the Grand Master held up a hand dismissing the comment.
“Yes yes, fine. The Ethereal Realm. What have we learned?” The Grand Master asked. Darth Nehalem was uncharacteristically calm and focused. The months of manic fretting over the Children and Telaris Cantor were finally reaching its climax. The Grand Master was a singular nexus of determination.
“We’ve found several areas of interest. There seems to be a reflection of Eos City immediately on the other side of the portal. It is definitely haunted,” Idris reported.
“Spooky,” Rajhin muttered under his breath. Idris sighed and continued.
“There are many floating islands, oriented in ways that defy physics. Our ships might have issues. We sent some starfighters in through the area and only one didn’t crash. Gravity flips every which way out there. Beyond that there are trenches and canyons that the Children have dug into in preparation for an assault. We were unable to get past these to see their main fortification or the chain itself. We do believe the chain is a literal thing in this realm, not metaphorical.”
“Anything else noteworthy?” The Grand Master pried.
We are approximately one week out from the start of the Sixteenth Great Jedi War: Transcendence. This prologue is just a little last breath of preparation for both The Brotherhood and The Children of Mortis before we are thrown deep into the fires of war.
In addition to the prologue, we are releasing the wiki page for the Ethereal Realm now so that you all may get familiar with it. It is a realm of great dangers and opportunities as we march against the Children of Mortis. Highlights include:
You need to be logged in to post comments