Mystic Levi Zetta vs. Knight James Malum

Mystic Levi Zetta

Equite 1, Equite tier, Clan Scholae Palatinae
Male Kiffar, Force Disciple, Marauder, Consular
vs.

Knight James Malum

Journeyman 4, Journeyman tier, Clan Scholae Palatinae
Male Human, Sith, Techweaver
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Hall Duelist Hall
Messages 0 out of 4
Time Limit 3 Days
Battle Style Singular Ending
Battle Status Closed by Timeout
Combatants Mystic Levi Zetta, Knight James Malum
Force Setting Standard
Weapon Setting Standard
Mystic Levi Zetta's Character Snapshot Snapshot
Knight James Malum's Character Snapshot Snapshot
Venue Oricon: Dread Fortress
Last Post 20 September, 2017 3:18 PM UTC
Member timing out James Malum
Assigned Judge dbb0t
Posts

Oricon Dread Fortress

The greatest structure still standing on the volcanic moon of [Oricon], the ruined fortress that once served as the headquarters of the [Dread Masters], remains as a beacon of darkness. Impenetrable at its heart, the fortress is surrounded by a lava moat with a single bridge for access with walls two stories high and crafted of the hardest permacrete. Its walkways and open courtyards are decorated with eternally-burning braziers, hanging and broken chains, and even plaques and murals depicting acts of tyranny and strength. Statues, obelisks and pillars show signs of aging, crumbling, cracked and ruined, though their fearsome, ancient Sith visages still stand as a testament to the Dark Side and the imposing power that the masters of the fortress willed upon their visitors.

Down into the central palace and through one of the two sets of staircases lays the ruins of the atrium. It has long been looted for all of its artifacts and knowledge, left bare by the raiding and marauding of treasure hunters and researchers. Four side-chambers lead down, two to the left and right, deeper—these rooms, all abandoned, hold obelisks fused into the very stonework of the floor. Ancient Sith wisdom is etched into each one—messages of fear, of control, of domination and madness alike.

Oricon Dread Fortress

At the very rear of the palace is a large, tall stairway, leading up into what can only be considered the throne room of the wicked Council. A seven-sided platform sits atop a bottomless pit, with the walkway from the doorway taking up one side flanked by six green crystals. The remaining six edges are dedicated to walkways ending in a dais, resting upon which are the tall thrones topped with crystal where the ancient Masters of Dread once sat.