Mystic Revs vs. Peacekeeper Elyon de Neverse

Mystic Revs

Equite 1, Equite tier, Clan Odan-Urr
Male Miraluka, Force Disciple, Shadow
vs.

Peacekeeper Elyon de Neverse

Equite 1, Equite tier, Clan Odan-Urr
Female Human, Jedi, Defender
Comment

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Hall SARLACC [2021]
Messages 0 out of 4
Time Limit 3 Days
Battle Style Singular Ending
Battle Status Closed by Timeout
Combatants Mystic Revs, Peacekeeper Elyon de Neverse
Force Setting Standard
Weapon Setting Standard
Mystic Revs's Character Snapshot Snapshot
Peacekeeper Elyon de Neverse's Character Snapshot Snapshot
Venue [SCENARIO] SARLACC 2021, Round 2: Arx Colosseum
Last Post 13 February, 2021 10:44 PM UTC
Member timing out Duelist Revs
Assigned Judge dbb0t
Posts

colosseum

Arx’s Colosseum is a monument to the original Petranaki arena on Geonosis, the site where the Clone Wars began with an epic clash between Jedi and Sith. However, instead of confining itself to a decrepit ruin, the Colosseum stands as an example of what the Geonosian arena once was.

Walls tall enough to be unscalable for even the most practiced Force-user surround a theatre the size of a holoball field, floored with sandy soil. Above, rows of seats are packed together into sections for spectators to observe the carnage. The dignitaries who preside over the gladiator matches instead find themselves in an elongated platform “box”, with the large stone throne reserved for the most prestigious among them, flanked by smaller seats for their companions. Large holo-projection screens occupy each of the Colosseum’s walls, displaying images of the combat below streamed by the cam droids that circle the arena.

The arena floor itself is, naturally, more dangerous than it appears. A wide assortment of traps are concealed beneath the dirt and sand, including but not limited to: retractable fire-spewing nozzles, power coils firing bolts of lightning, electrified floor panels, deadfalls lined with spikes, and even obelisks that simply erupt from the ground. These traps are operated by sentient technicians in the Colosseum’s control room, well away from the fighting.

You and another member of the Brotherhood have been tasked by the Headmistress of the Shadow Academy with gathering research data on a wide variety of dangerous creatures. In addition to the normal raucous crowds, sophisticated scanning equipment has been set up around the Colosseum floor to monitor the creatures’ behavior and vital signs under a variety of circumstances—including combat and injury.

Your goal in this scenario is twofold: provoke the creatures and hold their attention for long enough that the Shadow Academy scanners can collect a wide variety of physiological data, and prevent the creatures from destroying the scanning equipment placed in the Colosseum by the Academy researchers. Once those tasks are complete, you will be free to leave the arena (if you can) and claim your reward.

The Headmistress would strongly prefer the creature be left alive and useful after the experiment is finished. She would also "prefer" that you not interfere with the research by attempting to rescue the creature, but you may do so at your own peril.