Adept Ruka Tenbriss Ya-ir vs. Raider Sage "The Boss" Cormac

Adept Ruka Tenbriss Ya-ir

Elder 1, Elder tier, Unaffiliated
Male Mirialan, Sith, Juggernaut
vs.

Raider Sage "The Boss" Cormac

Equite 2, Equite tier, Unaffiliated
Male Zeltron, Mercenary, Scoundrel
Comment

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Hall Unconventional Hall
Messages 0 out of 4
Time Limit 7 Days
Battle Style Alternative Ending
Battle Status Closed by Timeout
Combatants Adept Ruka Tenbriss Ya-ir, Raider Sage "The Boss" Cormac
Force Setting Standard
Weapon Setting Standard
Adept Ruka Tenbriss Ya-ir's Character Snapshot Snapshot
Raider Sage "The Boss" Cormac's Character Snapshot Snapshot
Venue Dajorra: Port Ol'val
Last Post 27 August, 2021 8:12 PM UTC
Member timing out Master Ruka Tenbriss Ya-ir
Assigned Judge dbb0t
Posts

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Built from the core of a hollowed-out asteroid, Port Ol’val’s gravity is regulated through a reactor located deep in the asteroid’s core. Oxygen is pumped through ventilation shafts and filtered through a series of generators stringed throughout the asteroid’s infrastructure. In case of a fire or chemical outbreak, emergency sprinkler systems have been installed throughout Ol’val which, if triggered, would be the closest thing to rain the shadowport ever saw.

Entry to Port Ol’val can only be obtained by flying through a corkscrewing, rocky pathway known as the Kas Tunel. This route acts as a natural buffer and deterrent for stray ships, while providing additional time for sensors to run inspection on any incoming craft. It can similarly, of course, offer a convenient excuse for ships to go “missing” if they are flagged as a security threat.

Once cleared through the Kas Tunel, ships are then able to land and depart from the Docks towards the central transportation hub: the Ducts

The Ducts serve as the main means of transportation and navigationally routing to the various sub-sectors of the shadowport. The Ducts tunnels can range from just a meter wide to several dozens, such as the main tunnels that connect Ol’val’s major districts.

Jarem Plaza serves as one of the more safe and well populated areas where trade and commerce are featured with bright and eye-catching attractions storefronts, and signage.

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Further down rests The Pride of Corellia, it is the lone residential zone for those that wish to keep permanent residence on Port Ol’val.

Perhaps where Ol’val gets its more seedy notoriety, the Blind Spot grew out of the now defunct Besadii Entertainment district to become the new home to casinos, drug dens, and pleasure houses favored by the high-rolling crime lords and self-appointed gang leaders.

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The shadowport itself is no stranger to bounty hunters, debt collectors, con artists, beggars, thieves, or privateers. Some might be honest folk looking to make ends meet, but others can be wanted criminals escaping the heat from the Core worlds. Those who stay long enough, of course, soon discover the truth:

While open trade and commerce are encouraged business ventures that keep Port Ol’val a haven for espionage, law evasion, the true rules of the shadowport are the members of House Qel-Droma.