Knight Talis DeMorte vs. Major Ranarr Kul

Knight Talis DeMorte

Journeyman 4, Journeyman tier, Clan Odan-Urr
Male Miraluka, Force Disciple, Marauder
vs.

Major Ranarr Kul

Equite 1, Equite tier, Clan Tarentum
Male Cathar, Loyalist, Weapons Specialist
Comment

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Hall Duelist Hall - Old Container
Messages 0 out of 8
Time Limit 7 Days
Battle Style Alternative Ending
Battle Status Closed by Timeout
Combatants Knight Talis DeMorte, Major Ranarr Kul
Force Setting Standard
Weapon Setting Standard
Knight Talis DeMorte's Character Snapshot Snapshot
Major Ranarr Kul's Character Snapshot Snapshot
Venue Nar Shaddaa: Streets
Last Post 28 September, 2016 10:21 AM UTC
Member timing out Neza-Rem Zarabi
Assigned Judge dbb0t
Posts

Nar Shaddaa Streets

The Vertical City, Nar Shaddaa. They call it the Smuggler's Moon—an apt description based on the myriad of sentients shuffling back and forth with their illegal wares and hidden weapons. The narrow streets below criss-cross endlessly, soaring miles above the planet's surface. Exposed and uncovered, the streets offer a nearly perfect setting for someone with some skills with ranged weapons. From a vantage point on the ledge of a towering structure of glass and steel offers a dizzying view of the cityscape.

Simple shops and merchants peddle both legitimate and illegitimate wares. Storefronts are just as plentiful as open-market pop-up tents, and the cantina's adapt the same lowlife air as the rest of the Smuggler's Moon. Enemies could be hidden in plain sight, whether one of the Hutts’ gangsters or mercenaries-for-hire looking to earn some credits. The streets are plagued with violent gangs and the general riff raff of the poor and destitute. The streets may be an ideal place for blasters, but the winding streets are difficult to disappear from. An opponent would be easily boxed in and simple to finish with a few quick slashes of a lightsaber. The moon is dangerous—even for one gifted in the Force.