GJW XII: Battle Plan Phase Two: A few tips from the GM

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GJW XII: Battle Plan Phase Two: A few tips from the GM

Greetings Everyone,

I wanted to take a moment to send out a few tips for the GJW Phase II Battle Plan. In the past real world military members have graded the battle plans and that has led to the inclusion of many "real world" tactics and strategies. It has also included many teams submitting their battle plans in five paragraph operations order format (/me shudders). Please see my comments to a team that went out earlier today and take them into consideration as you design your Veers like masterpiece.

  1. The GJW XII Battle Plan event is not the Command and General Staff College's Torch Exam. The tactics of Napoleon in the Montenotte Campaign, Scipio's harassment of Carthage to lure Hannibal home, or General Perkins conducting the Thunder Run are all irrelevant here. Do not constrain your submission based on real life.

  2. Spatial and Temporal real world restrictions are not present in Star Wars. Speed is multiplicative with the inclusion of artificial intelligence, machine learning, enhanced or automated fire controls, increased range and lethality of weapon systems, swarm technology, supersonic delivery of people and munitions, and enhanced-human battlefield decision making processes. Future tech all but eliminates real world concepts of mass, offense, and defense. 3:1 offensive to defensive ratios and linear fronts should be replaced with a non-contiguous battlefield.

You are an advanced expeditionary force capable of theater or even planetary strike within seconds due to the equipment and capability at your hands. Every assumption based on current state or even future warfare should be challenged or ignored on these battle plans.

Lastly, our actual Command and General Staff College graduates are not grading the battle plans (we have two). Star Wars fans will be grading them. I'd keep that in mind when thinking about how the authors put together the mission prompt. I'd look for potential areas to exploit or for creative freedom to put forward a battle plan that allows you to really conduct a plan how you want.

Good luck to all of you.

Thanks!

GM Pravus

Waves. Hello. I am a Star Wars fan. :P

Remember, we have the Rebels and Clone Wars animated series, as well as the various movies to show you Star Wars battle planning. So you can always use those for inspiration

I may not be a graduate from a military college, but I have planned and executed many battles..... On a table lol. I always advise approaching these kinds of plans from the point of view of star wars or what ever other fantasy universe you are in (40k for me mainly), not reality. Research the tech and concepts then work out how best to use them. Read the books too, some great examples can be found in them. I am a military historian by trade and I will always find elements of real world engagements creeping in, but at the end of the day, the job is to make a plan based on what we have in front of us, not what we assume should be done because of real world concepts. The GM has made some great points, this is fun, serious, but fun. You are not trying to graduate from the Imperial Academy nor will General Veers be Grading your work. Have fun and write away (that's my plan) 😀😁

Stupid Torch exam...

Everyone should also be careful to classify your battle plans appropriately and practice good operational security. Loose lips sink starships.

I've read like 40 issues of Armchair General, I'm pretty sure I'm good.

;)

C'mon.... I love me some 5 paragraph OPORD's... :)

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