Warning, This news post contains spoilers. Expand it to view the full post.
Message from the Fist
Hello DJB! Welcome to my 7th (I know, right?) report as Fist of the Brotherhood.
I’ve got plenty to cover this month, and figured I should probably pull myself away from Mass Effect: Andromeda long enough to get this report done. I also normally put my reports out on the 1st of the month, but since there is actually some real news, I don’t want anyone to think the report is fake or a hidden joke. We have a long-awaited gaming addition, some new magistrates, some pendants, and a full list of competitions for you all to enjoy.
Over the past month the staff has run three different game tests, looking at Heroes of the Storm, For Honor, and an additional mode for Overwatch. I’ll let you read on for more HotS info, but based off the tests, For Honor and OW vs. AI will not be added at this time. Both of these tests failed due to lack of overall interest, but if interest ever peaks again, I’m more than willing to give them another go.
With that out of the way, and knowing my Xbox is waiting for me to return to the Andromeda Galaxy...let’s get to it!
New Magistrates Announcement!
Not long after becoming Fist, I decided that Magistrate positions would move from indefinite terms to six-month terms, changing over immediately after the completion of a GMRG quarter. This go around I had two open positions, with Irfy and Beef’s terms coming to a close. I can’t thank both of these men enough for what they have done for the club and for the Fist office over the duration of their terms.
With that, i am pleased to announce the two newest members of the Fist Staff:
Congratulations to Uji of Clan Arcona and Junazee of Clan Odan-Urr on their selection to serve as Magistrates for the next six months! Both have already joined the staff chat and are busy learning the ropes.
Thanks to all who applied. It was not an easy selection process, but I think Uji and Junazee have the right ideas as we move forward toward the Great Jedi War and beyond.
The next application period will open up in June. I encourage you to apply, even if you are not the greatest or most prolific gamer. This is an opportunity to learn about the systems and to serve on a DC-level staff.
Congrats to the new team members, and thanks again to Irfy and Beef for their service to the Fist office.
More Fist Bot Updates!
James is at it again. Effective immediately (as in about two weeks ago), you may now use the Fist Bot to re-queue against an opponent even if you have not played a full set of matches against that person. This is a member-driven change, based off your feedback and preferences. The match limits outlined in the Rites of Combat are still in effect, so you can’t requeue against the same person for the same game if you have already played a full 12 matches.
I’ll repeat what I said last month: Both parties will have to agree to be re-matched, so don’t accuse someone of match-dodging if they decide they would rather not ruin their PvP score by you are waffle-stomping in JA decides he doesn’t want to be re-matched with you after playing the minimum number of matches!
Gaming Related Updates
New Platform: Heroes of the Storm
I am pleased to announce the addition of Heroes of the Storm to our library of supported games. This game’s inclusion is an example of member-driven content addition. It is a well-known fact that I am not personally a fan of MOBAs, and after two failed tests for League of Legends and DOTA2, I didn’t think Heroes of the Storm would make it out of the testing phase.
I thought wrong.
The statistics for this test were staggering: Over thirty of you subscribed, and twenty-five of you actually participated. All but ONE clan had someone participate. Across all participants, nearly 400 screenshots were submitted. We had more data than we needed to prove this game met the requirements for support.
Effective immediately, Heroes of the Storm is live. There are two options for you to earn clusters in this game.
PvE: Vs AI Mode. Team up with your friends and take on some bots! Modifiers exist for each difficulty level! Beginner, Recruit, Adept, Veteran, and Elite.
PvO: Quick Match - Standard PvO mode ... 5 v 5 Human Teams no AI. Comparable to Destiny Crucible, Overwatch Quick Play, and Titanfall 2 Matchmaking
How to Submit:
Submit PvO Activity: -> Heroes of the Storm -> Quick Match (2 CFs per match)
Submit PvE Activity -> Heroes of the Storm -> Vs AI -> Difficulty Modifier Beginner/Recruit: 2 CE; Adept: 2.5 CE; Veteran: 3 CE; Elite: 4 CE)
As per protocol, there is a daily cap of 30 Clusters per day for both PvE and PvO activities.
FIST Sponsored Gaming Competitions
[FIST] Quarterly Gaming Challenge Q2 2017 This goes live soon! Get those submissions in for the Q1 Competitions and prepare for the next round!
[FIST] Galaxy of Heroes Quarterly Squad Arena( Apr-Jun 2017 A friendly reminder: this competition will NO LONGER provide a weekly crescent. The overall winners for the quarter will earn first-level crescents.
[FIST] Diablo 3 Season 10 Greater Rift Ladder Remember these? Bringing them back due to popular demand. Pay attention to the competition details here! [FIST] Diablo 3 Season 10 Greater Rift Solo Tier How good are you? Test yourself in the highest possible solo Greater Rift you can complete. Highest tier completed wins!!!
DJB-Wide Gaming Competitions
Starcraft II - Co-Op Commander Uji is running a StarCraft II Co-Op event! Give it a go!
March Weekly and Saturday Pendant of Blood Awardees
Congratulations to the following individuals on earning Pendants of Blood for the highest overall PvP score for the weeks/Saturdays listed!
Seriously...you all need to step up your game. Blade is crushing it!
Feb 26-Mar 3 Mortetior
Mar 5 to 10: Aurora Ta’var
Mar 12 to 17: Aurora Ta’var
Mar 19 to 24: Aurora Ta’var
DB Gaming on Telegram on Telegram. Come be part of the discussion in the one and only official gaming channel of the Dark Jedi BRotherhood!
Ask the Fist Google Form. Post a question here anytime, day or night, and either I or a member of my staff will try to answer it for you.
Send us an email at [Log in to view e-mail addresses]
1) New Magistrates!
2) Another new gaming platform!
3) Blade won a LOT of PoBs.
4) Competitions. Competitions EVERYWHERE.
This club is built on member activity. Remember, your opinions and wishes matter. Heroes of the Storm is a key example of that. I might not like it, but you all do. And at the end of the day, that is all that really matters!
Keep on gaming!
Warning, This news post contains spoilers. Expand it to view the full post.
Following the (overwhelming) interest of the last Digest, it’s time for the second one! For those who didn’t catch the last one, you can find it here.
I would like to thank Aabsdu on submitting his review of Empire's End to the Voice staff to include in the Digest. As always, feel free to send your own reviews to the Voice staff for inclusion in the next installment! We’ll accept anything from book reviews to comics and shows.
What is the Star Wars Digest?
Brought to you from the Voice office, the Star Wars Digest is your monthly dose of the Star Wars universe. Covering all things from comics, movies and shows, we will look into what each of these media add to the Star Wars canon. You can expect to see mentions of characters, technologies, or species. However, we will refrain from talking in-depth about the plot for those who haven’t had the chance to read the latest comic book issues or see the latest episodes of Star Wars Rebels. That being said, we will use spoiler tags wherever something might be too revealing of the storyline—so watch out for those!
Chuck Wendig’s Aftermath trilogy, our first deep look at the immediate months following the Battle of Endor, comes to an epic conclusion in Empire’s End as Grand Admiral Rae Sloan, Gallius Rax, Norra Wexley, and crew race to the barren world of Jakku in anticipation of the final battle of the Galactic War. Wendig’s third outing is filled with legends material canonized, references to other Star Wars tales, and the same second person present tense writing style that will make or break your enjoyment of the novel.
Minor spoilers ahead…
If you did not enjoy the story or, more likely, the writing style of Aftermath and Life Debt you should expect nothing new here. Following the disastrous Imperial attack on Chandrila, the puppet master Gallius Rax has pulled all remaining forces to the Western Reaches world of Jakku, a harsh, barren world designed to harden his troops’ resolve. Our ragtag gang of Star Wars protagonists (a pilot, a bounty hunter, a child, a defector, a crazy droid) remains on the hunt for Grand Admiral Rae Sloan, unaware of her decline in power. Toss in a few subplots with Senator Leia, Han Solo, and Chancellor Mon Mothma (during an election cycle) and all plot lines converge in the sweeping third act Battle of Jakku.
On the New Republic side, much attention is given to the clash between heroes of the rebellion unable to transition out of wartime mindsets and a new wave of politicians scrambling for power. This theme lines up with the political landscape of Bloodlines, set two decades later, showing us that politicking is hard. Mon Mothma faces an election challenger via a senator with genuine intentions for democracy yet methods that reek of order and control. Freedom versus Order: core Star Wars philosophy.
While interesting, the plot line drags as a solid third of the novel is spent following Mothma and Leia’s attempt to get Senate approval to fight the Battle of Jakku. Wendig throws in a passing action sequence with Han Solo to spice things up, but the entire second act feels like filler when we know how things go down in the end.
The protagonists’ journey throughout the trilogy never quite hooked, though Life Debt was an improvement over Aftermath and Empire’s End serves as a nice capper. The inter-relationships and drama between Norra and her son, Snap Wexley of The Force Awakens and NBC’s Heroes, or the hard to care about romantic relationships of other crew members often comes across as delaying tactics to the meat we came for.
Indeed, you find yourself rooting for Sloan’s quest for revenge as, though her intentions remain pro-Empire, she becomes less menacing than the dominating outsider seeking to activate, as we learn, Darth Sidious’ contingency plan. Flashbacks reveal via a chess metaphor that Sidious took a “if the king dies, the entire board deserves to be wiped clean” attitude toward a post-Empire galaxy.
Little is revealed on the Republic end of things beyond the expected political drama, but we learn much about how the Empire transitioned into the First Order. Jakku is a clean slate maneuver meant to aid Rax in bringing about a rawer form of opposition. I will spare the immediate consequences for the reader, but we know from The Force Awakens the result is a fringe element concerned less with governing and more with chaos. Rax even gives an inspirational speech reminiscent of General Hux’s Nazi Starkiller send off.
The death of Palpatine at Endor revealed, in Sidious’ thinking, that galactic rule is not the right path for Sith power. The intertwining of Darth Sidious with the formation of the First Order also means that while the Knights of Ren are not Sith in and of themselves, the Sith are still connected to our journey thirty years later.
The Battle of Jakku is satisfying with the brunt of it taking place over what feels like days, though we learn the battle goes on for months. Admiral Ackbar leads the battle in space while Republic troops advance on an Imperial weapons facility that is, in truth, an ancient Sith Observatory similar to the temple on Malachor seen in Rebels and no doubt a plot location we will experience in future novels, books, TV shows, or even films. Again, I leave the revelations of Sidious’ plans to the reader, but no, Gallius Rax is not Supreme Leader Snoke (a character undoubtedly being saved for a cinematic reveal). Instead, the story leaves the early First Order leadership (including Hux’s father) in search of something mystical using an ancient Sith star chart ripped right out of KOTOR…sounds like set up!
Yes, we do experience the fall of the super star destroyer now buried in the sands of Jakku. The event is a moment of military maneuvering that would make Gareth Edwards proud.
As before, Wendig’s novels drag on plot but are filled with small details, new canon elements, and interesting character interludes that shine more light on the post-OT galaxy. Notably, an extended sequence covers how individuals across the galaxy are receiving creepy dark side visions from the Force and some of Darth Sidious’ priests have begun forming a cult to steal Sith artifacts. This group is called the Acolytes of Sith and is not immediately connected to the Empire or First Order, but clearly begins the story of the Knights of Ren.
Other interlude fun facts can be covered in list form:
- Coruscant remains under Imperial control; Mas Amedda is given a figurehead governorship after he formally surrenders the Galactic Empire Galen Erso and Director Krennic’s kyber crystal research gets name dropped
- Armitage Hux has daddy issues, as if anyone who saw The Force Awakens could not have guessed. Rax makes Hux a commanding officer at a very young age, so the boy is walking entitlement
- U-Wings take place in the Battle of Jakku
- The Mandalorian War with the Republic is mentioned, post Rebels name drop, along with an ancient Sith armada that defeated the Republic (Revan style)
- Ben Solo is born the day the Galactic Concordance is signed
- Boba Fett’s armor is in the possession of a Tatooine sheriff and Malakili, still raising a Hutt baby
- Wicket sent Leia a baby gift
- Lando and Lobot return to Cloud City (post comic storyline) to continue as businessmen
- Lando mentions hiring war refugees and they discuss a baby gift for Ben that might be setup for future tales
- Luke Skywalker is roaming the galaxy is search of old Jedi teachings
- Other cameos: Dengar, Embo, Jar Jar Binks, Chewbacca and son
Chuck Wendig’s Aftermath trilogy is unlikely to sit atop many “best nuCanon Star Wars novel” lists, but he has given us a rich development of lore in the year following Return of the Jedi that is ripe for Wookieepedia editors. While he tones down his uncommon writing style over the three novels, if you have trouble with Aftermath you may be better off reading plot summaries. The trilogy has been more relevant for its incorporation of numerous Legends people, places, names, and ideas, updates on characters post-OT, and, most importantly, crucial setup for the New Republic, First Order, Knights of Ren, and mysterious Snoke as we build toward the revelations of December’s The Last Jedi.
One of the better series of the Marvel Star Wars comics, Han Solo competes in the dangerous race known as the Dragon Void Run, where Han Solo himself races against the most prominent and starship racers in the galaxy. Of course, the nature of a Han Solo series will include several new alien species—at least two.
Regardless of being a cover for a rebellion-assigned mission, the Han Solo series of comics is a Cannonball Run-inspired mini-series written by Marjorie Liu and illustrated by Mark Brooks. Although Chewbacca retains the role of Han Solo’s copilot, the story focuses mostly on the smuggler’s persona more. It was interesting to gain some insight into what kinds of challenges Han Solo might have faced on the oft-mentioned Kessel Run the smuggler brags about whenever he can. Shining a light on Han’s feelings towards his allegiances between himself and his new role in the Rebellion (willing or not,) Marjorie created the conflict throughout the entire series between Han’s desire to finish the mission, or finish the race. After helping to blow up the Death Star, Han has tried to return to his smuggling ways; that is, until Princess Leia (assisted by her Zygerrian bodyguard, Selentia) asks for his help to uncover a Rebel spy turned traitor, it brings Han into an intergalactic race.
We are introduced to a new character of a dying race, Loo Re Anno, who is known in the comics as both the oldest and greatest racer in attendance. We are also introduced to a Pantoran intent on winning the race, even at the risk of using ‘illegal’ tactics, the Twi’lek Starshot Team, and various other characters competing against Han for the Dragon Void Run’s trophy. This comic also marks the re-appearance of both Elomin and Selonians into the new canon with the reveal of Dorae, a female spy for the Rebellion who shares a sour past with Han Solo.
Along the race, we see several dangerous obstacles; mines drawn to a starship’s signatures, a test of endurance and the Empire itself provides the excitement of the comic series. Although we are introduced to Loo Re Anno throughout, the comic’s conclusion unveils a gate at the end of the race to another realm - that which Loo Re Anno’s species, and eventually Loo Re Anno herself, have disappeared into signalling her reunion with her people.
All in all, it was a refreshing perspective in the realm of Star Wars to see a plot centered around a dangerous civilian sport, rather than the usual political or military conflicts that we are used to seeing in the Star Wars setting. It really showcases the skill of Mark Brooks in the Han Solo series' illustrations. I, myself, took particular interest in developing a character around the same ideas presented, so it was nice to have reference material to work with!
That’s it for this issue of the Star Wars Digest! I will look at branching off into reviews for different series, books, or Rebels episodes next time around. Let me know what you think, and whether or not future reviews could persuade you to read the featured comic series or books that come out. For those who would like to read reviews that they would like to feature, please contact me and I’ll see if I can include your reviews in a future issue!
A few things this week – and one general reminder that I’m going to put right at the top. When you’re emailing in a request (say, you need a competition edited, or you have a question), please use the MAA Staff Google Group (the link is at the...
A few things this week – and one general reminder that I’m going to put right at the top. When you’re emailing in a request (say, you need a competition edited, or you have a question), please use the MAA Staff Google Group (the link is at the bottom of this report!) or email both Teylas and myself. Why? Simple! Then you’ve got two sets of eyes looking at something instead of just one, and it’s likely your thing will get fixed or answered even faster! Thanks!
News from the Medal Bot
The Master at Arms Policies page has been updated with some changes:
An additional note on offensive names can be found. It states: “While there is no formal list of names that are considered offensive, the Master at Arms Office reserves the right to review potential or actually offensive names.” --- These cases are few and far between, but in the interests of transparency, it is appropriate to have something in writing.
Rewards for Brotherhood activity may not include non-Brotherhood or otherwise non-fictional based incentives, and must be spelled out in competition details. The reasons for this statement are below.
Please take a moment to review these pages, and let me know if you think there’s anything that needs to be added, deleted, or changed!
I am running another puzzle competition. Click the puzzle!. It runs for about a week!
Notes on competition awards
The above policy statement on competition (and honestly, all sorts of awards) is a formalization of something that has been in place for a long time. The basis behind this? Brotherhood activity of all sorts should be recognized with Brotherhood based things. There have been instances in the past where people have wanted to buy members games, or generally spending their own money.
The issue with this? Not all of our members (or leaders) are of the same real life socio-economic status or age, and it might place an unfair obligation or burden on that 14-year-old consul who is just scraping by, versus the 31 year old leader in a different clan that has a full time job and disposable income. If you take that to the second or third order, there could be a situation where non-Brotherhood incentives may drive people towards a different unit when they otherwise might not have transferred.
Notes on recommendations
Overall, I’ve been very (double very!) happy with the quality of recommendations for promotions and medals in the past two months. There are just a couple of things I want to comment on.
Primary recommendations, in most cases, should be the meat and potatoes. Yes, there are going to be situations where a more junior leader knows a member better but does not have the medal or promotion authority to put it in themselves. That said though – part of your (and everyone’s!) responsibility as a leader is to do the work when you’re putting in a medal or promotion recommendation.
Real life stuff really doesn’t have a place in promotion or medal recommendations. I get that people know their members, and that they want to demonstrate that – but sometimes it can cloud the issue – which is what we in the Brotherhood care about – making sure all our members are recognized for what they do for and on behalf of our club.
People love bolding things, maybe because they think I’m old and I can’t see. You really don’t need to do it. I can read just fine. :P
Notes on competition grading
People make mistakes when grading competitions, they miss a screen shot, they make typos – it isn’t a big deal, these things happen. I’m happy to help people fix them, but the release of possessions has complicated things. For example, if you have to regrade a competition, the Regent staff also have to do some work, they need to remove the credits from all the participants (plus those that were awarded crescents). For some competitions, this is 40 people, so it is quite a bit of leg work. So all I ask is that everyone double check their competitions so we don’t create work for the Regent staff unnecessarily. I appreciate it!
Promotion assessment tool
The promotion assessment tool makes life easier for the Master at Arms staff and life easier for leaders, but I think there is a bug with it. James is currently on leave, so he hasn’t been able to confirm it – but we suspect that there’s a bit of an issue when using it when a member has unawarded (i.e. since last recognition, or last medal, or last promotion, whichever tab you’re using) competition activity from before the launch of the new database. It seems to not count things properly.
So the number of cases this will actually impact is pretty low, given that the site launch was July 2013, but I would ask that all leaders in the Brotherhood double check your recommendations when including activity from that date and beforehand.
Medals and Promotions of Note
Tamashi Adaephon Delat earned a Grand Cross for his work in/for Odan-Urr.
Mako Henymory earned a Grand Cross for his work in/for Odan-Urr.
Celevon Edraven Erinos earned a Steel Cross for his service in Clan Arcona!
Mactire earned a Dark Cross for his work in Naga Sadow!
Maré Littus aka Celahir was promoted to Reaver for his long service to Clan Arcona!
Kah Manet was promoted to Seer for his work in Clan Tarentum!
Aul Celsus was promoted to Savant for his service to Naga Sadow!
Lambda-class T-4a Shuttle Qirool VI Qirool System Taldot Sector The shuttle soared through the valley, hills flashing by as the pilot honed in on their target. The Lieutenant piloting the shuttle scanned the horizon, watching out for any inherent...
Lambda-class T-4a Shuttle
The shuttle soared through the valley, hills flashing by as the pilot honed in on their target. The Lieutenant piloting the shuttle scanned the horizon, watching out for any inherent threats that would impact their flight path. Three other Lambda-class T-4a shuttles accompanied the ship.
The co-pilot watched the data output from the computer and pressed a button to open the comms to the seating area where several Sadowans and Warhost soldiers sat. “We’re approaching the drop site, prepare for landing.” The co-pilot then flipped a switch that bathed the seating area in red light, a visual warning for the passengers.
Raikou Keibatsu checked his rifle in response to the warning, the Aedile had volunteered to join the lead party investigating the reports of ancient ruins on the planet. Naga Sadow had undergone a recent metamorphosis. Their previous Consul, Locke Sonjie, had announced that the Clan were to rebuild the mythical Sith empire of the legend, Naga Sadow. To do so, they were to seek out ancient Sith artifacts that could be used against their enemies and tear down the power of the Dark Council and the Star Chamber.
The soldier didn’t care much for the idea, but he always relished the opportunity to excel and prove that he was more than a clone and worthy of respect. The strike by the Iron Throne against Naga Sadow had debilitated the Clan and destroyed several of their larger ships and injured Locke Sonjie. The Proconsul, Sanguinius Tsucyra Entar, had stepped into the void and risen to command the Clan that wished to herald in a new Sith Empire.
It was he who had declared that the Clan would continue to follow Sonjie’s vision and seek out artifacts. The Consul was situated on the Harbinger, a recently appropriated elderly Venator-class Star Destroyer in orbit over the planet. The Harbinger had been named for it’s predecessor, lost over Sepros in the strike by the Iron Throne. The Venator was accompanied by several other vessels, the bulk of which had been bought or stolen to shore up the losses that the Warhost had suffered, yet they did not plug the wounds that had been made.
Raikou didn’t regret volunteering for the mission in the slightest, and nodded at his companions seated opposite him. Tasha Vel’Versa smiled and nodded in response, while Armad simply stared back at the Aedile. The pair had been hand-picked by the Consul to be part of the expedition, who was assured of their loyalty and dedication to the cause.
Each shuttle contained more Sadowans, such as the new Quaestor of Shar Dakhan, Evelynn Wyrm and his compatriots, Aul Celsus and Lilith Alema’rha Versea-Stormwind.
The red light bathing the seating area began to pulse as the shuttle came into land and then turned green as the door opened. Raikou hit the release switch on his harness and exited the shuttle, his rifle raised as he scanned the area for threats. More Warhost troopers stomped down the ramp as the other shuttles landed.
In orbit of Qirool VI
Jax Bendal stood on the bridge of the Harbinger, the newly appointed Proconsul was a relative newcomer to Naga Sadow, yet the man had filled the void in the Shadow Academy left by Marcus Kiriyu’s death. The Raider had a need to prove himself to his compatriots and was over eager to see that this investigation was a success. Admiral Simonetti, usually an ever-present addition to any Warhost operation was still recovering from his wounds received during the attack and instead the operation was masterminded by the Captain of the Harbinger, Wes Terol, who had commanded the Harbinger’s namesake.
The Chiss watched the progress of the shuttles on the computer screen, noting their touchdown with satisfaction. The planet was uninhabited according to their scans, yet caution was always required to avoid catastrophe. The shuttles had been accompanied by a squadron of T-70 X-Wings, who had parted ways to fly overwatch before returning to the Harbinger. If there was any trouble, air support could be scrambled and reach the expedition in minutes.
Sanguinius sat uncomfortably on a chair that had been installed near the rear left hand corner of the bridge, put there despite his protestations. The Augur had taken the role of Consul, but disliked the pageantry that often accompanied the role.
Wes Terol stood up from where he was leaning over the computer display and moved to where Sanguinius and Jax were located. “It appears that the expedition has landed safely, Consul.”
“Thank you, Captain.” Sang replied, smiling at the Chiss. “Please do keep me informed if there are any further developments.”
“As you wish, sir.”
Jax watched the Captain walk away before speaking. “Why are we not on the ground leading the expedition?” he enquired.
“Because despite the position I find myself in, Jax. I feel the need to let our fellow Sadowans blow off some steam.”
“So, we should have struck back against the Iron Throne!” Jax demanded.
“That would be folly, my friend. Let Pravus think that we are scared and licking our wounds. It makes us all the more dangerous.”
Jax kept silent, biting his tongue.
“Anyway, let us hope that the expedition has some good news for us.” Sang finished.
The rest of the fiction can be found here: New Ties Fiction
Welcome to our co-op event between Naga Sadow and Tarentum.
The aptly named New Ties denotes an opportunity for Naga Sadow to develop a friendship with our fellow club members and for both Clans to have the chance to have some fun before the upcoming Great Jedi War taking place this summer.
As you might have seen in the fiction, Clan Naga Sadow has gone exploring, eager to find artifacts that will allow them to herald the return of their namesake’s Sith Empire. Unfortunately, our little expedition runs into a problem that only one of our fellow Clans can help us with. Tarentum, experts in dealing with the dead due to their past exploits, has come to assist their new found “friends”.
Whether Tarentum and Naga Sadow part on good terms will be a different matter. Will Naga Sadow retrieve what they were looking for on Qirool VI? Will Tarentum take the artifact from them?
Well, you’ll find out as we progress through New Ties.
For our friends in Tarentum, the Week 1 fiction is unfortunately Naga Sadow heavy due to setting the scene. I am looking forward to the other fictions for the opportunity to highlight our new friendships and interact with one another! :D (hint: I’m also looking forward to your RO posts).
My terrible fiction writing was inflicted on you for Week 1, I hope that it wasn't too bad for you all!
Frosty, Beef, Jax and I have got lots of competitions for you to enjoy and I’d like to thank those who got involved in creating this event, such as Evelynn, Muz, Bentre, Korras and Ranarr! I'd also like to thank our Herald, Vyr, for his quick turn around in throwing together a banner for the event despite my terrible gfx ideas.
We’ve using a brand new custom Telegram channel for this event, the link to that can be found here.
The Wiki Page for this event can be live soon and I'll advertise the link on Telegram. My thanks to Bentre for putting this together!
In the interest of openness, we are using the following scoring system for this event.
- Overall event winners (for Crescents) will be based on point totals
- 2nd-level Crescents, upgrades for high activity levels.
- 2nd-level Crescents mainly, with upgrades for activity.
Grading/Point System: (per competition)
- 1st - 5 points
- 2nd - 3 points
- 3rd - 2 points
- All other - 1 point
Event long running competitions (3 weeks):
- 1st - 10 points
- 2nd - 8 points
- 3rd - 5 points
- All other - 3 points
You can find our rather large list of competitions below.
Running for 3 weeks
As you can see, we have 4 competitions running over the entirety of the event, a Battle Plan, a Run On and two gaming events.
You will see between 5-10 weekly competitions for Weeks 2 and 3. This will allow you the opportunity to find something for everyone.
The next three weeks are an opportunity for us to have fun, make new friends and become less isolated (Naga Sadow!) Take the chance to chat to one another and work together where possible.
If you have any questions, don’t hesitate to contact Frosty or myself and we’ll be able to provide an answer.
Dark Brotherhood News - Spring is Here In the Northern hemisphere spring has arrived, well except here in NYC where we got hit with a big snowstorm and expecting more snow this weekend. So yeah it happens but no matter what gaming and gaming news...
Dark Brotherhood News - Spring is Here
In the Northern hemisphere spring has arrived, well except here in NYC where we got hit with a big snowstorm and expecting more snow this weekend. So yeah it happens but no matter what gaming and gaming news continues to flow.
This month we have had a few big releases with a new Tom Clancy game and the new Mass Effect game coming soon and the new Nintendo Switch released not too long ago. It’s already the fastest selling console in history (as per super nintendo chalmers) let’s just hope it does better than the WII U.
News for Gamers
- As always you should read the latest FIST Report. Besides announcing a nice upgrade to the Fistbot (Thanks James!) the biggest news is the opening of 2 FIST magistrate positions open to applications. This is a great opportunity for anyone looking to spread their wings outside of their clan. Go read Drac’s report for the details and remember the DEADLINE FOR APPLICATIONS IS MARCH 21ST!
This month we have a “few” members “excited” over some soon to be released games. Like a game called Mass Effect: Andromeda which is fully released next Tuesday March 21st. This game doesn’t follow directly after ME 3 but it’s a offshoot story that takes place in the Andromeda galaxy.
For our Diablo 3 fans Blizzard dropped a update on the upcoming Necromancer he is not part of a expansion but more of a content update. Price and release date are coming soon (™). Coming even sooner then the necro will be Season 10 and Patch 2.5.0 which will add a Armory to store up to 5 Character builds, a extremely useful crafting UI, Adventure mode changes and the introduction of Primal Ancient items!
In Overwatch Competitive Season 4 has already started and comes with some Skill rating and Respawn changes as well. Also the new hero Orisa is going through the paces on the PTR so OW’s 6th tank can be played now on the public test region now. If you like to learn more about this new character check out her official detail page.
Destiny Fans get ready for the FINAL live event for Destiny 1 Age or Triumph Reveal from March 9th plus more from March 17th Article. Feel free to watch all the Developer videos on Destiny HERE. To prepare for this event which releases on March 28th Bungie brings back the 25% XP buff for Nightfall Strikes
Gaming Deals - A place where if I find a good sale I’ll pass it along.
IGN has a nice Deals page which lists some of the web’s biggest deals like getting Mass Effect Andromeda for 20% off (physical copy only). Go check it out!
Steam as always has something on SALE this time is a 2K publisher Sale. Did you ever want to play any of the Civilization, X-COM or Borderlands games then now is your time to check this sale out.
Humble Bundle has it’s Jumbo Bundle 8 with games like Warhammer: End Times - Vermintide, Turmoil, Verdun and the Legend of Eisenwald.
GMRG Gorefest 2017 - All your Gorefest needs in one handy container! Double Clusters for all GMRG members. If your not a member take the GMRG History SA COURSE, now! March’s Gorefest is ON NOW! Go get your double clusters!
FIST: Quarterly Gaming Challenge Q1 2017 - when you don’t have anywhere to place your PvP, PvE or PvO Clusters of Earth/Fire place them in these monthly cluster races!
FIST - 2nd Annual Mobile Gaming - Another year of Mobile games and Bonus CE’s!
FIST - 1st Annual Flash Gaming - Now Monthly Flash Games too!
FIST - Galaxy of Heroes Quarterly Squad Arena - Players of the mobile game will earn bonus CE’s in these weekly comps!
Important FIST Information
Below are all the links you will ever need to either contact the FIST staff, join a gaming channel, look up a rule or game mode cluster value. I will update this as needed with each report.
- Rites of Combat - is the place to find all the rules for gaming in the DJB.
- FIST-o-matic - a quick guide on how to use the Telegram fistbot.
- Pendant of Blood - how to earn PoB’s.
- Cluster Tables - is the place to find out what game mode offerr what Cluster (Earth and Fire) value.
- Tier 1 and Teir 2 games - os the complete list of all our approved game AND SAMPLE SCREENSHOTS! Not sure what shot to submit look HERE!
- Don’t forget we have our very own Teamspeak Server. It’s a great way to voice chat with your fellow members and also a great way to communicate when gaming. Check out the details. Or just log on using this information - Server Address: ts.djb.club and the password is DJBrulez1
How to contact the FIST staff anytime using these methods:
- Join the DB Gaming Lounge on Telegram.
- Ask the FIST form
- or email us at [Log in to view e-mail addresses]
In conclusion -
A lot of fun stuff is happening and with the warmer weather (supposedly) coming there should be a few more big releases before the summer drought. So if anything interesting pops up, like E3 in a few months. I’ll make sure to drop what news I get.
So before I Urge anyone interested in working for the FIST office to make sure you get your applications to Drac and myself by the 21st and good luck to all that apply!
Dark Brotherhood, Our Fist, Battlemaster Dracaryis, has performed exceptionally over the past several months leading our Club's gaming. Mav and I recently conducted a medal review and realized he had yet to be awarded a sacramental award. We...
Our Fist, Battlemaster Dracaryis, has performed exceptionally over the past several months leading our Club's gaming. Mav and I recently conducted a medal review and realized he had yet to be awarded a sacramental award. We thought we would rectify that on this Friday morning and award Drac a Sapphire Blade for his outstanding work. Please take the time to congratulate our Fist on his new award!
Hello Space Cowboys! There are a few updates the Herald Staff would like to share with you, so let's get right into it. DB Graphics Rubric v.2.0 During the past several weeks the Herald staff has worked on expanding the current official...
Hello Space Cowboys!
There are a few updates the Herald Staff would like to share with you, so let's get right into it.
DB Graphics Rubric v.2.0
During the past several weeks the Herald staff has worked on expanding the current official Graphics rubric and handling some issues we've had with it.
Competition runners have had issues with ties in the top three way too often for us to ignore the issue, so we've included another grading rank and spread out the descriptions further, giving comp runners more options to choose from.
Of course the system itself is never perfect, but I do urge everyone to read the rubric in detail before using it. Assign grading according to your own conscience and try to remain fair.
As always any issues can be brought up directly to me, C’ree, or the Staff mail.
You can find the new rubric here: DB Graphics Rubric v.2.0
Quick edit: the Herald Competition Approval Guidelines have been updated with the new rubric. All currently running competitions may run through with the old rubric without issue. This new rubric will be applicable to new competitions.
Note: we've included two different grading templates, one for single entries and another for groups. You are free to use them any way you wish.
Herald Tournament: Shroud War
Link to the comp: [Herald Tournament]Shroud War
First of all, we'll be updating the grading criteria of the Tournament to the afforementioned DB Graphics Rubric 2.0.
This is important as we feel that it will give us more breathing room and fewer ties overall.
Secondly, we have 46 subscribers!
That is an excellent number and we're really happy there is so much interest. Remember, it doesn't matter how much skill you have, every round you pass gives you participation and Clusters, helps you and your Clan, and is there for you to enjoy.
If you still haven't joined do so now. The competition proper starts on the 18th of March and will run, one round per week, until it is finished.
Fiction will be included as will features for many participants should they want to.
Obsolete Robes and Weapons removal
Now for some news from the nitty-gritty part of our job.
I've decided a while ago to remove a lot of the unused and very old skins from our selector. Reasons and conditions were thus:
- image quality was very poor (mostly very old jpegs)
- designs and methods used for creation of these skins were outdated
- skins we're not being used by active members
We have removed 43 robe skins and 35 weapons (lightsabers mostly). Don't panic, though. As I said, none of the actively used skins were removed. All your dossiers are intact and there is still 787 weapons and 374 robes to choose from. :)
That's all for today. Enjoy.
First, I'm sorry Sang, for bumping your news post! For those interested in an Aedile opportunity in Clan Naga Sadow, go here! Secondly, I feel like I just wrote a report, well... be thankful this isn't one. The talking has completed and we...
First, I'm sorry Sang, for bumping your news post! For those interested in an Aedile opportunity in Clan Naga Sadow, go here!
Secondly, I feel like I just wrote a report, well... be thankful this isn't one. The talking has completed and we have the green light to move forward with the first trial run of the Creative Writing Workshop. I have been granted leave to "shout from the rooftops" that this course will be treated as the requirement for the Dark Sage of Writing degree.
Thank you, Farrin. I believe my voice is growing hoarse as a result.
Creative Writing Workshop
What is this thing of which I speak? Well, let's outline exactly what it entails. This workshop will span 17-18 weeks (4.5 Months) and include the following segments:
- Tenets of Writing
- Understanding Character Sheets
- Writing in the Antei Combat Center
- Writing in Run-Ons
Excluding sections 1 and 6, each of these will include assignments that must be completed. The first section has two assignments, to differentiate itself from the others.
How do you pass the course?
You must complete each assignment throughout the Workshop and participate in discussions, either directly with the instructor or with the group thread.
Be ACC Qualified. You can't complete that segment without it.
To compliment your full participation, you must either maintain a 3.0 scoring minimum average through the course or show a full scale point increase by the end of the assignments resulting in a 3.0 or higher score.
This course will only be accepting a maximum of 5 members for this initial run. It will be run by myself as the instructor and the primary discussions will take place via a collective email thread. This is to both preserve the material for proof of completion and to shy away from using a public forum such as the Discourse. The intent is not to put members on display or embarrass them, but to instruct and learn. This form will be open for up to 2 weeks before selections are made.
You can use the following sign-up form to put your name down to be randomly selected for this initial run:
I'd be lying if I said I wasn't a bit nervous. This is the largest scale thing I've taken lead on thus far (Possessions doesn't count, I was merely lead grunt). This trial run is to help make sure things go smoothly before opening up to more instructors.
I hope those who are selected are able to get the most out of this experience, and know that there will be more opportunities coming in the future.
Good luck, everyone.
The below is posted on behalf of Evelynn Wyrm, Quaestor of House Shar Dakhan. Greetings everyone! As you may or may not know, I have been appointed as the new Quaestor of House Shar Dakhan. This means that the Aedile position is now open, and I am...
The below is posted on behalf of Evelynn Wyrm, Quaestor of House Shar Dakhan.
Greetings everyone! As you may or may not know, I have been appointed as the new Quaestor of House Shar Dakhan. This means that the Aedile position is now open, and I am looking to fill it! This is why I’m opening Club wide applications that will run until March 25th!
Things I’m looking for in applicants:
- Experience in writing fiction.
- Personal Activity. Leading by example is really important.
- Passionate about the Brotherhood.
- Outside the box thinking, fresh ideas, not following standard DJB stereotypes.
- A will of your own. I don’t want a puppet to do my bidding, I want a person who is willing to stand up for something he believes.
- Ability to work in a team.
- Less than 24-hour email turnaround time.
- A strong Telegram presence.
- Having taken and passed the Shadow Academy's Leadership is not a requirement, but will be greatly appreciated.
Things I am going to give back:
- A sincere relationship, little to no secrets on all my plans, all my thoughts.
- Leadership guiding. I will teach you everything I know.
- The opportunity to grow. I will not spam you with long, difficult projects so you don’t have time for yourself. I want you to be happy and have fun, that’s why we’re all here.
Applications should be sent to Sanguinius ([Log in to view e-mail addresses]), Jax ([Log in to view e-mail addresses]) and myself ([Log in to view e-mail addresses]). I don’t believe in a set template for applications, so they can be in any form you feel works best.
Looking forward to seeing the applications!
Battlemaster Evelynn Wyrm
Quaestor of House Shar Dakhan
Clan Naga Sadow
Well, it's that time again. The one where I write a bunch of words and you can either read'em or skim'em. Either way, we're doing this thing. This won't be a world shattering report by any means, but inside of it we shall cover...
Well, it's that time again. The one where I write a bunch of words and you can either read'em or skim'em. Either way, we're doing this thing. This won't be a world shattering report by any means, but inside of it we shall cover the following: first ACC Intel fiction, new Judge appointment, progress update for the Creative Writing Workshop, evaluating the prospectus thus far, and some general ACC tips.
There ain't no TL;DR here. This is the Wild West of knowledge drops. You take what you want.
That said, while I have you captivated and you haven't jumped to the Table of Contents (or perhaps you did, you rebel), I'd like to quickly remind everyone that we went ahead and updated the Sephi Species Feats to fall in line with their updated approach in Canon. I want to showcase this as an example where our system is not set in stone. Things can and will be changed. In this case, there were enough member remarks regarding it and it was something that had been eyed by staff several times since the inception of CS 2.0.
If you want to see change in our system, all you have to do is present your case. We don't condemn those who have differing opinions, but we do respond significantly better to constructive dialogue over simply complaints. Sure, something may be wrong, but how do you propose it can be fixed? And why? These are what we look for when prioritizing changes in the system.
So, let's step into my office.
Table of Contents
- ACC Intel
- New Judge: BOGO Deal
- Creative Writing Workshop: Sitrep
- Prospectus Review
- ACC Tips
- Important Links
As mentioned in my previous reports, we will be featuring member focused fictions as intel drops. This is not a platform for showcasing our personal glory (as recognizable as mine is), but an opportunity to shine a spotlight on the stories of the members that delve into the ACC. How do you get in on this? Well, participate in the ACC.
But Atra, there has to be more than that!
Indeed there is, random citizen. Participation merely gets you in the door. Each month, between reports, I am polling my Judging staff for nominations of members. Then we look at the number of matches completed and the quality of those matches. We also look at how engaged a member might be in the Fiction chat. Simply put, "do the things". That's how you get featured.
That sounds like work.
I know, and Gods forbid we catch work. Vile illness, that. But if you're enjoying what you're doing then is it really work? And that enjoyment will show in the quality of what you're doing. Downright infectious stuff.
So, with that info dump out of the way, let's delve into the files and see what we find. Looks like we got a recent field report regarding one Justinios Drake. Computer, do your thing!
New Judge: BOGO Deal
So, this is a thing. As I made apparent last week, I was in the hunt for a new Judge to fill the vacuous space — and shoes — left behind by Korroth. Applications closed this past Sunday night and then came the hard part. Great apps all around, really. That's not me blowing smoke up the drapes.
While deliberating, however, I got hit with another jab. Followed by a cross punch. Then a haymaker.
I know, right? So there's this guy, Turel, and he's all about his soap box and fighting for the users. Just an incredible guy, mkay. Good bringer of perspectives. Except the perspective he brought this time is: I need to step down.
Right in the gut. It's like he has other roles to focus on in this club. Like Hand of Justice. And Consul, I guess. Not as important as ACC Judge, but he's got roles to fulfill.
Yeah, those aren't important at all.
I will disregard your sarcasm and substitute my own! So, instead of getting all mopey while I stab him for his sudden but inevitable betrayal, I chose to take a second look through the applications. No need to make everyone send them in again, you know?
And thus, we got ourselves a Buy One, Get One deal. Instead of hiring a single Judge from the pool of applicants, we get two. I'd like everyone to take a moment to congratulate (or give condolences to) Thanadd Mawgath and Kordath Bleu.
Thanadd is new to these parts (the ACC), but he shows a drive and thirst for understanding that is good to see. We feel he's going to fit in well with the group and catch on fast. It's a team environment, and rarely are we ever presenting a judgement without conferring with that team.
Kordath is the reverse: a very known entity in the ACC. This is a guy who thought he was free of me when he stepped down from Magistrate to the Voice. But you're not, Kord. Never free. This guy is probably only behind Turel in terms of experience with the current ACC system, so it's about time he takes a step over to the other side and gets a chance to put that knowledge to use. Should have died the hero, Kord, 'cause now you've lived long enough to become the villain.
Creative Writing Workshop: Sitrep
Hey, it's that thing I keep talking about in every report! Well, in the interest of full disclosure, it's a big one. These things take time. Especially if you want to try your damnedest to get it right the first time around. So, where am I at on this?
Let me guess, still WIP?
Listen here you little... Calming breaths. Super calm. I'm the most calm of the calm ones. Call me Calmtra Ventus.
It's done, okay! Yeesh. The syllabus, plan of action, and the assignments have been prepared. So why am I not launching this quite yet? Well, 'cause we're going to be doing a trial run to start it off. But it has to have a few more eyes on it first. Something like this is big and we want to make sure it's as beneficial as possible for those who get in on it.
So I did the thing that I do best and I poked some folks. Those folks may, or may not, be high positioned members that may, or may not, run something called the Shadow Academy. Maybe. Maybe not. If that were to be the case, we're essentially exploring if there is any interest on that front for integration of any kind.
Once that's sorted, I'll be putting out a sign up form to get an initial pool of interest through which to select the participants for the first group. Know going into this that it is not an overnight experience. The Creative Writing Workshop is tantamount to a free educational course. It's a small group with an instructor and can take upwards of 4.5 months to complete in full.
With that in mind, we got a Great Jedi War on the horizon. That means this trial run may need to hit the pause button somewhere along the way. That's fine. Better for those hiccups to happen in the trial than a hard release. Can pick it right back up when that's done, if it happens.
I'm excited about this, if you can't tell. Hope some of you are too.
So, what sort of stuff have we accomplished thus far? Well, we got new staff, a new emblem, the ACC History wiki update, and had one new tournament so far. That's 4 out of the initial 6 or so goals I set out last October. Pretty good, I must say. But there is more to come.
Creative Writing Workshop
You saw the sitrep. This is pending the trial run.
Yeah, so this got lost in the echo, so to speak. A lot of work went into Venues prior to the position shuffle and it needs to be un-lost. I think there's a word for that. Anyhow, this is a big one on the docket. We want lots of exciting set pieces for matches to take place. However, remember that the venues don't tell your story for you. They are a backdrop to be used. The descriptions of these locales are merely meant to give you enough information to have a mental image of what it looks like and what sort of threats and obstacles are to be found.
There are so many Feats. Gaggles of them. They are in need of prying eyes. More or less, the goal with this one will be to compile a list of all active Feats in the system and then clean them up. Get the syntax and presentation all nice and pretty. Keeping it in line with our current approach to these. Then we will be identifying what is "saturated" in terms of Skills and Powers being modified and what is "lacking". This will lead into the possible creation of new Feats, or even the removal of some. Who knows? It'll be exciting to find out.
This is the hidden skill challenge of the ACC. Honestly, it's the real killer for many members. Yeah, we get all the Time Out emails, so we got a good sense of it. I've, personally, heard two schools of thought when it comes to this. First off, there are those who aren't a fan. They feel the Time Out system should be removed and matches can just go on indefinitely. Then there's the other folks. The ones that call it part of the ACC's challenge, especially considering that all ACC major events are timed (3 days, typically).
As the current Combat Master, my view on this matter is that Time Outs are a "loss condition" in the ACC. It's a term that comes from many types of games, but most notably card games like Magic: The Gathering and Hearthstone. Many may be familiar with "win conditions". In the ACC, you can attain victory through getting a better score or your opponent timing out (though a win by TO is less rewarding, obviously). Then you have your loss conditions. Some examples are time outs and match detractors. Match detractors are errors within your posts so grievous that you, essentially, auto lose. An example of this would be writing below the minimum word count. Another would be writing something completely unrelated to the match, like a dream sequence about unicorns that never once mentions the conflict in any of your posts while your opponent is trying to write the fight.
I'm straying from the point here, but the goal is to ensure understanding. There are many ways to lose a match, and only a few to win one. Managing your time efficiently is part of the challenge, just like crafting an interesting story and utilizing the character sheets and venue well.
So, how can you handle your time management in the ACC? Know your schedule. It's easy to leave things to the last minute. We all do it. But that isn't really the best way to do things. What if you get writer's block? Now you're stuck grabbing an emergency extension with less than 24 hours until time out. That makes things a little difficult due to the process. Your opponent needs to approve the extension, so you gotta give them time to see the request, and then the staff have to extend it. Most of us have day jobs, so not all requests happening during the day (EST speaking) will get caught until later.
At the same time, especially for us Judges, we can lose sight of the emails in the Google auto-threading. A recent change by James at our request has added the name of the to-be-Timed-Out member into the subject line. This ensures a unique thread that doesn't get lost. That's what we are doing to better help you.
So, what can you do to avoid having to get an extension? Write a little every day, or write it all early. Get it out of the way and then you don't even have to worry about hitting the time out. It's good to plan out a desired word count (on average you should be aiming for 750 words per post) and then break it down into a per day amount. If I only have 3 days, I can write 250 words a day easy. Break it into manageable chunks. Also, you should always be evaluating your timetable. If you even think you aren't going to be able to finish in time, ask for an extension early.
If you can manage this, you can call yourself Master of Time!
What about the Master of Rhyme?
I will HM01 you.
Crafting Your Story
Isn't this the real kicker, eh? While there are four categories in the ACC when it comes to grading, Story is the one with the most weighting. There's a reason for that. This is what we look for. An ACC match isn't just an ecounter. It's not just conflict and smashy smashy. It's a story. There is a beginning, a middle, and an end with the hint of more. A whisper of what came before and what is to come after. Weaving this all together is how you craft your story.
Could you be any more lame? Making me gag here.
Don't tempt me! You know not what horrors you may unleash! Right, so, you need to craft this tale. Yet how exactly do you go about doing it? Well, you need motivation, for one, and a hook. These generally work in tandem somehow. Before you even start writing, you need to understand how and why these characters got to this point. Hint at it or outright state it, whatever is needed to get it to the page. Make it compelling enough and you got your hook. This is the narrative thread that snares your reader and makes them not only read on, but to want to read on.
This isn't going to be the same for everyone, because we all like different things. Also, don't be disheartened that what is new and exciting for you isn't for the Judge. We are jaded folk. Been around a while and see a lot of the same story threads. That's our problem, not yours.
Anyhow, so you got them going and now the weapons are out, shots are fired, blades are swinging. Cool stuff. Now paint the picture. Often times you'll hear people discussing how an image makes them feel. That's because emotion is important, and most humans have it to some degree. The characters are the same in that regard. They are affected by the encounter. Unless they are a droid, or the equivalent of a biological machine. Then they have no emotions. A challenge unto itself. Regardless, most will feel pain, fear, hope, worry, etc. Include that in your writing. Let them be organic.
Who knows, you might be able to weave a full character arc into it. Some evolution of the story that takes the person to another place, transforming them in some way. While that is an extreme, your character should never end the match in the same place they started. Not talking physical space here, but mental. Something should change, because every encounter changes us. Even in small ways.
So, the ending. It needs to be just that: an ending. There should be no question that the conflict of the match has been resolved. Implying it is so is not enough. But the story doesn't stop there. It doesn't cut to black as the character's eyes close. There is more to come. There are repurcussions. Slip in a hint as to what that is, or keep writing a little past the resolution.
Remember, these matches are a snapshot into the lives of these characters. A particularly violent snapshot. It isn't the full story on it's own, but part of the greater biography. Never forget that.
Yeah, it got worse.
You were warned.
Let The Wookiee Win
This is a very important concept in the ACC, and one that everyone should keep in mind. You don't have to win to win. In fact, sometimes it's way better if you don't. It's another sort of power fantasy thing where we all want to be the hero of the story. No matter the variables involved, we always yearn for our character to come out on top. But that doesn't always make the most sense. Sometimes you might even write that character into a corner all on your own. And then what happens? Realistically speaking, your character dies. And that's okay. Unless the members involved have agreed to make their match canon in some way, the ACC is a fantasy with an end result that doesn't matter. Life or death is meaningless. If Alethia kills Mar, that doesn't mean the Proconsul of COU is suddenly dead forever more. Unless they want it to happen.
Stop blowing holes in my ship!
Hey man, #TeamMarlethia. That aside, what I'm trying to say is that the story should always trump everything else. Honestly, while it could happen if very craftfully done, a Journeyman is not going to take out an Elder. The power gap isn't what it once was, but there is still enough separation that, realistically, Jedi Hunter George is going to be killed by Darth Bob.
That's just the logical conclusion. Shoehorning things to make George come out on top increases the risk of running up against the Realism score. So, I know it's hard. Really, I know. Personal experience. But sometimes you have to let the Wookiee win. Otherwise, you're gonna lose. Your arms. From their sockets.
That sounds painful.
- Character Sheet FAQ
- Species Wiki
- Disciplines Wiki
- Aspects Wiki
- Skills Wiki
- Force Powers Wiki
- Feats Database -- CDawg
Remember, any questions on ACC mechanics, the CSs, or features, email [Log in to view e-mail addresses]. We do check this email, and often. Best way to get a proper response with all the staff on the same page.
Thanks for reading,