A bit of an update today on a number of my focus areas, including unit summaries from last quarter, a quick hit on a co-op checklist I'm working through, a GJW related ACC updated, and some general thoughts from the Dark Council. I'll...
A bit of an update today on a number of my focus areas, including unit summaries from last quarter, a quick hit on a co-op checklist I'm working through, a GJW related ACC updated, and some general thoughts from the Dark Council. I'll close with a list of open positions I've seen advertised. Enjoy!
Unit Performance Summaries for Jan-March 2017
Above you can see the metrics we track quarterly for each unit, covering Jan 1st to April 1st. We do not directly compare units due to differences in unit size and the way in which units run competitions and instead look for trends quarter to quarter. We do tend to emphasize the participation ratio metric as a method of seeing how many members a unit is reaching, and then we look at the relative standing of a unit's total participations when compared to this ratio, along with the number of competitions being run, to get an idea of how units are appealing to their memberships. Although we often make suggestions to Consuls based on these numbers, they are not the only way we evaluate units.
As a whole, we had nearly 250 active members in units participating in at least one competition. Compared to last year, this was pretty similar on a per-unit basis for this time of year. We did see a post-movie decline in roster sizes across the club, as last year, and the 'bump' in joins from Rogue One was smaller compared to TFA. These metrics are useful in comparing over more distant time periods as we try to keep the same approximate set of metrics from quarter to quarter, and we are just starting to look at the club across the last couple of years of the same general leadership team.
We continue to evaluate this method of tracking unit performance, as well as the units themselves. We add new categories as the need arises, such as the inclusion of CGs this quarter, or remove those that are problematic - such as the previous "average entrants per competition" metric. These numbers are hopefully useful not only to us, but also to the summit members, to be able to easily see a summary of their unit's general activity over the last quarter.
Co-Op competitions checklist
The last year or so we've seen a swelling of co-op competitions. The activity generated by these competitions is usually quite high, and I think it is a good opportunity for members and leaders to get a lot of exposure to one another. Members also seem to like them quite a bit based on feedback we've heard, and overall react very positively to the events - usually more than leaders running them!
We differentiate co-op competitions from Feuds in the nature of the competition. Co-ops can be as casual or competitive as summits want, while Feuds are a type of Vendetta event pitting two units against one another for rewards, sanctioned by the Dark Council, and overseen directly. In the case of co-ops, the DC takes a very hands off approach, typically only asking to be kept informed of decisions being made and offering to help in breaking ties in event grading and the like.
At times, this has lead to some issues where expectations differed between summits. In order to avoid this, I've been working on a 'checklist' of sorts to assist in planning of co-op events. The goal here is not to create a 'policy' units have to policy, but a set of helpful guides to ease communication. I've taken the feedback from the last year and attempted to distill where issues have occurred in a way that can allow summits to make sure they are on the same page. For instance, one checklist item asks which summit members are in charge of posting announcements about new phases or fiction related to the event, and for what phases/rounds, while another asks if explicit graders have been defined for each competition from each unit.
To that end, I'm soliciting members feedback... If you are part of a unit that has recently taken part in a co-op event and you would like to express some idea you had that could allow summits in the future, please email or message me on Telegram @DJB_Mav with your feedback!
The ACC in the upcoming GJW
The Dark Council has been planning the Great Jedi War, and due to a variety of real life factors, we are currently aiming for a start date that is mid summer. One of several decisions we have tentatively decided on pertains to the ACC in the GJW. The ACC is unique to the Brotherhood and has a long history as one of our competitive events that generates huge interest. On the other hand, there have been complaints for ages about 'spam to win' ladder sort of events where individuals earn points based on number of wins alone (and some combination of lost points for timeouts and/or losses). Yet there is not enough time in the War to have a large, open bracket tournament such as what we saw in Fading Light, and we firmly believe every member should have a chance to earn participation from events.
The solution? After discussions with the CM and Voice, we are currently tentatively planning a two-phase ACC event. Everything I share with you here is subject to change, so please keep that in mind.
The first phase will be an open ladder event and will occur before the GJW itself, where any member may participate and challenge other members. Participation during this phase counts for participation in the GJW, even though it will occur before the war. Members will earn placements based on number of wins (exact formula to be determined), which will count towards GJW point totals for each unit. Once the GJW itself starts, there will be a second phase, wherein a small, select group of members will compete in a bracket tournament. Consuls will be able to select one champion to represent their unit, drawing either from their highest placing member in the ladder, or another member of the unit, at their discretion. Finally, we are likely going to automatically advance the first place individual from the ladder to the bracket during the War itself, allowing any member to 'play their way' into the bracket tournament. This small bracket will take place during the war, and will be handled similarly to Fading Light in terms of grading (albeit with far fewer matches). Members placing in the bracket tournament will earn far more for their unit than placement in the ladder tournament, but they will count towards the same event for participation purposes.
We are currently working out the full details of the event, but I wanted to share with everyone the rough plans we have so far for the ACC. What this does mean is you can expect more updates on the GJW, and specifically on the ACC event for it, in the coming month.
How decisions are made
We've been getting a few questions lately about how decisions are made by the Dark Council. The vast majority of our decisions are made collectively, involving not just Councilors but also the summits of the Brotherhood, former Grand Masters, and the Star Chamber - and this involves everything from position appointments to major policy decisions. We try to run decisions by people quite ahead of time - 'socializing' decisions - and collect feedback and data prior to making a decision.
While it is not always the case that everyone agrees with our course of action, we listen to feedback and attempt to incorporate it. Both the Grand Master and myself have been swayed by discussions with Consuls and the Dark Councilors in regards to policy decisions or appointments. So we welcome feedback and frequently solicit it, either explicitly or implicitly through the way we discuss changes. At the same time, the best place for us to gather and respond to feedback is typically email - it is difficult for us to sort through the hundreds of Telegram messages a day, and we often will miss discussions in channels. So if you feel passionately about a topic, reach out by email.
A Note On Judging Competitions
With the introduction of possessions and credits, minor mistakes when entering in competition results and the like cause greater and greater headaches down stream as adjustment takes far more work than just changing placements. Please take the extra time to double-check every entry you make into the system when judging competitions. While mistakes happen and we are okay with that, we would like to cut down on the manual editing of competitions and membership credit details as much as possible!
News post policy page
It has come to my attention that quite a few of our members and leaders haven't looked over our News Page Policies and Best Practices, although it is linked at the top of the page to post news! I would strongly suggest leaders check it out, if only to get an idea of what categories they should be posting under, and what different groups can see different categories.
There are several open positions that are accepting applications, so if you are looking for a job, head on over and read up on the requirements. Even if you think you might not be the most experienced member, give an application a shot - or at least reach out to the position that posted the application - you may find yourself surprised!
That's it for now, all! Thanks for tuning in, and a special thanks to the Herald's staff for making me various report graphics and the like over the years!
Greetings, my friends, The time has come for me to bid farewell to my right hand man, Uji, or as many of you know him, Donny, from his position as my Proconsul. I couldn't have asked for a steadier ally as my second or as an influence to our...
Greetings, my friends,
The time has come for me to bid farewell to my right hand man, Uji, or as many of you know him, Donny, from his position as my Proconsul. I couldn't have asked for a steadier ally as my second or as an influence to our Summit and Clan, and hope you'll join me in giving thanks for that. It does mean, however, that Arcona is currently looking for a new Proconsul. We'll be holding applications Brotherhood-wide from now until Monday, May 1st, 23:59 EST/04:59 GMT. Please send all applications or questions to Atty ([Log in to view e-mail addresses]) and Timeros ([Log in to view e-mail addresses]).
Things we're looking for in said applications:
- A concrete plan of action and ideas for the Clan moving forward
- Less than 24 hour email turnaround time
- Any past leadership in the Brotherhood or notable achievements listed
- Any leadership experience outside of the club or in real life that may be relevant listed
- Access to communication platforms (Telegram, IRC, etc). Strong TG presence will be looked upon favorably.
- Rank of at least Equite I
- Ideas for the fictional expansion and position of Arcona and their role within our changing Brotherhood
- Ability to mediate, work as a team, manage time, and problem solve
Things to note when applying (aka helpful tips):
- Having taken and passed the Shadow Academy's Leadership courses will be looked upon favorably.
- Knowing yourself is a good thing. Tell us about what you can bring to the summit and where you could improve.
- Know the difference between a goal and a plan. "I want to increase fiction activity" is a goal. "I will host bi-weekly fiction workshops to develop our writers" is a plan. Too often applications are full of lofty goals with almost nothing in concrete plans on how to achieve those goals.
- Be honest! If you have rough spots in your history or community reputation, you should probably address those. I do look into how an applicant is viewed in their respective community. Also, our Summit has and will always have strong personalities within it. You need to be able to stand your ground and show why your opinion is valid.
- Send applications to all the people we direct you to send them to. No, seriously. :P
Thank you again to Donny, for his work, and thank you, brethren, for your attention.
Stay lovely and all the best wishes,
Dark Brotherhood News - Upgrading the system Welcome to this month’s Gaming update, obviously the first thing I should mention is the changes to the FIST staff, I would like to welcome both Savant Junazee and Seer Uji Tameike as our new...
Dark Brotherhood News - Upgrading the system
Welcome to this month’s Gaming update, obviously the first thing I should mention is the changes to the FIST staff, I would like to welcome both Savant Junazee and Seer Uji Tameike as our new Magistrates for a 6 month term. They have already hit the ground running with ideas, submission approvals and new competitions. So feel free to congratulate them and ask them for any assistance you may have as well.
Also as you might have guess this report is a little late due to the fact of the holiday weekend but also if i were to get it out on time I’d would have missed all the cool new gaming news that hit over the weekend. As you may all know by now Destiny 2 is due in September and Star Wars Battlefront 2 (not the one from 2005) will drop in November of this year. Of course not to mention all the other news from Overwatch, Heroes of the Storm, Diablo 3, Starcraft and Destiny 1 as well.
So without further delay let’s get into the fun part of this update.
News for Gamers
- As always you should read the latest FIST Report and of course his quick UPDATE. Congratulations to all the GMRG winners and good luck for the next quarter! Oh what’s this I can now track how many clusters I have waiting to be awarded and not go over the weekly cap anymore! Thank you, James!
OK, so lets get the BIG news done first Star Wars Battlefront II is coming this November and during this past weekend at SW: Celebration they dropped this stunning TRAILER. This game will have a lot of things the first game didn’t, a SP story, Every SW era and more exciting heroes. The one huge thing it won’t have is a Season Pass, so that in itself should be very very interesting change. I do hope this is a lot better than the first game so join me in following the latest news on it’s Official Site. Remember, whatever new info or trailers are released I’ll do what I can to highlight them for you here.
Oh do you want a chance to win a Limited edtion SW:BF2 PS4 check out this link to enter the contest.
Heroes of the Storm is one of our newest games and it’s the one that will undergo the most radical change of all the games on our list. Heroes of the Storm 2.0 will GO Live in a few short days on April 25th. There will be a live Twitch Event on the 25th that will highlight all the new stuff in HoTS 2.0. A new map and a Hero have already been released. While a new cinematic and 2 new heros (Genji and ???) will be release on the 25th as well. Honestly, there is so many new changes I can’t list them all here but you can check them all out on the HoTS 2.0 site.
For our Diablo 3 fans the Necromancer Closed Beta is Live invitations were sent via email so if you got one please drop some feedback for all of us either here or in the DBgaming channel. Many of us (like me) didn’t get one and are eager to know about the new class. For the curious here is the Necro’s Skill overview.
In Overwatch release it’s new hero Orisa and released a new webcomic featuring tracer and to help introduce it’s new spring event Uprising the event run from now to May 1st. So go grab your new skins, intros and other fun loot box items!
For fans of the original Starcraft you get 2 fun pieces of news first of all the original game now being 20 years old is officially free and can be downloaded AND Blizzard has announced they will release a Remastered version of the original game this summer (NOT FREE). Eurogamer gives you a good breakdown and a link to the SC: Remastered announcement video. If you want to play the game go here to Install the game
With all the Bungie news directed towards the sequel we still have many member’s battling their way through the the original’s Age of Triumph the last Destiny 1 event. I finally got my light level to 370 but if anyone wants to help drag me through some things hit me up in the DBgaming channel.
Speaking of Destiny 2 people want to know how to get in on the Beta test and as of now only preorders are getting that privilege. If there will be a open beta or otherways to get in on it we will have to keep you posted or keep an eye on the Destiny 2 Beta site
Gaming Deals - A place where if I find a good sale I’ll pass it along.
IGN has a nice Deals page which lists some of the web’s biggest gaming deals.
Steam as always has something on SALE . BTW if you're not already in the DJB Steam group let us know.
Humble Bundle has a New Wild frontier Bundle
GMRG Gorefest 2017 - All your Gorefest needs in one handy container! Double Clusters for all GMRG members. If your not a member take the GMRG History SA COURSE, now! April’s Gorefest is ON NOW! Go get your double clusters!
FIST: Quarterly Gaming Challenge Q2 2017 - when you don’t have anywhere to place your PvP, PvE or PvO Clusters of Earth/Fire place them in these monthly cluster races!
FIST - 2nd Annual Mobile Gaming - Another year of Mobile games and Bonus CE’s!
FIST - 1st Annual Flash Gaming - Now Monthly Flash Games too!
FIST - Galaxy of Heroes Quarterly Squad Arena - Players of the mobile game will earn bonus CE’s in these weekly comps!
FIST - Diablo 3 Season 10 Greater Rift Ladder and FIST - Diablo 3 Season 10 Greater Rift Solo Tier - are the 2 new Diablo 3 seasonal competitions one for a team effort and a Solo comp. Good Luck to all the rifters out there.
Overwatch: Uprising - a competition to see who can get the most kills in the Event’s new brawl!
Important FIST Information
Below are all the links you will ever need to either contact the FIST staff, join a gaming channel, look up a rule or game mode cluster value. I will update this as needed with each report.
- Rites of Combat - is the place to find all the rules for gaming in the DJB.
- FIST-o-matic - a quick guide on how to use the Telegram fistbot.
- Pendant of Blood - how to earn PoB’s.
- Cluster Tables - is the place to find out what game mode offerr what Cluster (Earth and Fire) value.
- Tier 1 and Teir 2 games - os the complete list of all our approved game AND SAMPLE SCREENSHOTS! Not sure what shot to submit look HERE!
Don’t forget we have our very own Teamspeak Server. It’s a great way to voice chat with your fellow members and also a great way to communicate when gaming. Check out the details.
Just log on using this information - Server Address: ts.djb.club and the password is DJBrulez1
How to contact the FIST staff anytime using these methods:
- Join the DB Gaming Lounge on Telegram.
- Ask the FIST form
- or email us at [Log in to view e-mail addresses]
In conclusion -
So many new and exciting things are coming in the gaming world and I’m sure there will be more news once E3 comes around in June. I’m looking forward to more SW:BF2 and Destiny 2 updates myself.
Is there any game you like to hear more about? Let me know in the comments below.
I received some excellent applications for Praetor to the Headmaster and I spent much of yesterday agonizing over who I should pick - I knew whoever I picked would serve well, but I still had to make a choice. My choice, based on his excellent and...
I received some excellent applications for Praetor to the Headmaster and I spent much of yesterday agonizing over who I should pick - I knew whoever I picked would serve well, but I still had to make a choice. My choice, based on his excellent and detailed application, is Laren Uscot. Please joy me in welcoming him to the team!
Come one, Come all! Last years 12 month Haiku contest was such a phenomenal success, it has returned for a second year! Kordath Bleu, Tra'an Di Plagia, and myself invite everyone to join us on this journey to find out who among the DJB will...
Come one, Come all!
Last years 12 month Haiku contest was such a phenomenal success, it has returned for a second year! Kordath Bleu, Tra'an Di Plagia, and myself invite everyone to join us on this journey to find out who among the DJB will earn the title of Haiku Champion this year.
Last years winner was Misium of Clan Plagueis. Who will dethrone him this year?
We had a grand total of 33 unique participants, with 148 valid entries. Let's see if we can beat that this year!
The competition officially begins on Monday April 24th.
Good Luck to all!
First— before you read this — make sure to check out the latest Combat Master Report. Finished? Good. Hello, yes, this is Wally. I wanted to throw up a quick news post to announce a really cool new feature that we’ve added to the DJB’s Character...
First— before you read this — make sure to check out the latest Combat Master Report.
Finished? Good. Hello, yes, this is Wally. I wanted to throw up a quick news post to announce a really cool new feature that we’ve added to the DJB’s Character Sheet system. This involved some long discussions between members of the Voice Staff as well as the Dark Council. After the initial discussions, James, Mav, Evant, and myself locked ourselves in a
Telegram room until we figured out all the logistics.
So, without further ado, I’m pleased to announce the launch of Additional Character Slots for alternate and non-player characters (NPCs).
Additional Character Slots & NPCs
In the Dark Jedi Brotherhood’s Fiction System, a member creates a dossier that is then tied to their Main Character. This Main Character is tied not only to the name on a member’s dossier, but to the robes, lightsaber, titles, and earned graphics that can be displayed on it. Every member is allowed to create a Character Sheet for their Main Character, which appears as the “Primary Character Sheet” on the Character Sheet Tab of the dossier. Every member is then able to build out their Main Character's Inventory through the "Possessions System" where they can then create a series of "Loadouts".
That all seems familiar, right? Now here comes the fancy new-fangled stuff:
(Thank you, ghost-James)
As I was saying: Beyond creating a Main Character Sheet, members of the Dark Jedi Brotherhood are now also able to purchase additional non-player character slots (NPCs). These NPCs mirror and follow the same guidelines and procedures as the Character Sheet's with a few small differences.
Additional Character Slots allow you to create and explore additional characters beyond your primary character without having to change name, dossier, and/or path. Depending on your rank, up to three slots are available that have a maximum rank relative to your own. The first slot can be toggled between Alternative Character and Non Player (support) Character mode, while the other two are limited to Non Player (support) Character mode.
Here is a quick guide on how to use this new feature. You can find this new feature on your Administration page under the “Your Character” pane.
This will bring you to a page where you can purchase your Additional slots. Once purchased, you will have a few different options available to you.
Here is a quick summary of what you will see:
Purchase - Allows a member to purchase the slot.
Manage - Provides a drop down menu with three or four options depending on the slot:
Character Sheet - Opens the Character Creation Tool to build your NPC CS.
Loadouts - Allows you to delegate Possessions Inventory to the NPC.
Character Details - Where a member can select name, gender, path, and order.
Toggle to (Alt/NPC) - First slot only - toggles the slot between Alternative Character and NPC designation.
The final result looks something like this!
- Members can purchase up to three (3) additional character sheet slots.
- These slots unlock at Equite 1, Equite 3, and then Elder 1, and have a maximum rank equal to your dossier, two ranks below your dossier, and four ranks below your dossier respectively
- Slots are a one-time, non-refundable purchase from your Credit Account.
- Each slot can be assigned a character sheet and a set of load-outs as if it were its own dossier. Loadouts can equip from the inventory of the owning dossier, but any individual item can only be equipped by one character (on as many loadouts as you want) at a time.
- These sheets follow the exact same guidelines as the Character Sheet Approval Guidelines. That means no non-existent Species, and no grandfathered species can be used.
- Sheets will be submitted to the Voice Staff for approval and follow the same procedures as submitting a regular Character Sheet.
For more information, check out the updated documentation found on the NPC Character Sheet Guideline wikipedia page.
How did we come up with the logistics for the credit value for NPC Character Slots? Fortunately, our loveable Regent is not called “Darth Logistics” for no reason. Below is a breakdown of Evant (and James’) process.
With the first opportunity to purchase at Equite I, the second at Equite III, and the final at Elder I. Using total lifetime average for each rank from possessions balancing documentation. Then looking at the % of actual credits at the time of purchase which would be less any originally purchased slots (for true value comparison at that time), then looking at the total credits that a member would have to invest to attain all the slots as a percentage of lifetime credits. Rounding to the nearest 5,000 credits for simplicity sake. The proposed 20,000, 40,000, 60,000 credit costs for the three slots would have a member interested in attaining all 3 on average having 15-18% of their total lifetime credits invested in extra CS slots. This puts it soundly in the trade-off discussion of higher end legendary weapons and ships for their main character, or keeping epic weapons and adding this extra permanent functionality to their dossier.
- If you have an existing or archived Character Sheet, you will need to manually re-create the character sheet. This can be done mostly with copy-pasting.
The next step in this process will be finalizing Snapshots for Character Sheets and Possessions. James, Evant, and Atra will be working on these next, and I just wanted to thank each of them for their continued and dedicated work to improving the Dark Jedi Brotherhood’s fictional systems and administration.
That’s all for now. If you spot any bugs or issues, please email us at [Log in to view e-mail addresses]. James is part of that group and it will allow us to more quickly fix things than if you try and mention it in a challen or PM on telegram. Any questions, let us know.
That time of the month where I regale you all with tips and updates. Updates and tips! There hasn't been much in the way of major ACC events since the Matron and there is a very good reason for that. There is a giant looming in the distance...
That time of the month where I regale you all with tips and updates. Updates and tips! There hasn't been much in the way of major ACC events since the Matron and there is a very good reason for that. There is a giant looming in the distance that would be problematic when juxtaposed by an ACC event. There can be only one, as they say.
So, keep your collective eyes out and pay attention. I got a bad feeling about this. But it's not all bad. In the contained report I'll be dropping the monthly member-focused fiction alongside some updates. The Creative Writing Workshop is chugging along like a well oiled...like a well...like a machine! No one has died or rage quit, so I can only assume progress is being made. Then I outline the upcoming Venue Review. It's a thing. Lots of things.Then some ACC tips and I answer the community's questions.
So strap yourselves in and get ready. We goin' in hot.
(thank you James, for the wonderful report title)
Table of Contents
This month's intel drop is focused on one of the lesser known names in the ACC, but an active one that isn't afraid to take on any comers. The information is extensive, so let's see what Alara Deathbane has been up to.
Creative Writing Workshop
So, this has been an interesting one thus far. We just completed our first assignment and I have to say that I'm pleased so far. Everyone in the trial run has offered up varied responses to the questions posed and been, I have to say, a lovely bunch of listeners. The first phase will be ending soon after the second assignment. Time sure does fly, considering I feel like I just started this thing.
Based on the lack of speed bumps thus far, I have a lot of positive vibes towards the future of this program. I think it not only has the potential to help a bunch of people be more critical of writing in general, but also will run fairly well under this framework regardless of who is at the reigns.
Obviously, it is kind of a veil of secrecy as I'm trying to maintain a whole "out of the spotlight" learning environment. However, for those involved right now...you don't have to hide your existence! You can tell people about your experience and the fact you're in it. I'm not going to sick the dogs on you at all.
This project is probably the next one up now that I'm not training two judges at the same time. So, I'll take a moment to break down exactly what we're going to do.
Step 1: We will be conducting a review of the current venues in the system, breaking them down into categories based on the type of locale. Mainly, this will be based on themes, vegetation, and the offered experience.
Step 2: We will then be opening up the old "Venues 2.0" docs and blowing off the thin layer of dust. These will also be reviewed and compared to the existing venues. They will be placed in the same categories to get a feel of the options we have available.
Step 3: We gotta look long and hard at those options and figure out which ones we can add to. Also, we need to see if there are any iconic venues from the films and shows that would be beneficial to our system.
Step 4: Clan venues. Yup, these are a thing. They go through your Consul, if you're interested in getting the ball rolling on these. We will look at any we receive (after I put out the call for submissions) and update them to fit the universal style of the venues.
Step 5: Editing passes. Lots of them. We all miss things when we self edit, and you never know what might pop into the mind of another being.
Step 6: Data entry. This is the boring part where they are set up in the system. Wait, I mean...lots of fun. Unable to comprehend the fun!
If there are any "iconic venues" that jump out at you—the reader—then don't hesitate to fire them off to me or the ACC team email (which can be found at the bottom of this report). I can't offer any guarantee that they will be incorporated, but at least they will have a higher chance!
Realism and You
I dun wanna! You can't make me! THIS IS A TRAP!
Sit your arse down and explain it.
Gods be damned, you are the worst! Ugh, fine. So...you got marked down on Realism in that super sweet and utterly magnificent match that just got judged. Yeah. That happened. You might be asking yourself the following quest—
How can you apply "Realism" to Star effin' Wars?!
Yeah, that. So, it's a lot of different little things thrown together. Primarily, though, it's the balance of "Suspension of Disbelief". That's the real kicker in most things. There are stuff we know isn't possible. Straight up. That's lightsabers, mostly. Nothing realistic about that, but there are rules within the fictional world. We go by what we've seen in the films and shows. And, honestly, we have a FAQ for some of that.
It's not perfect and has to be updated whenever something becomes a common occurrence. However, it's something we're doing to help people out. Not going to sugar coat things and say you all should have everything in our system memorized. The judges, as an example, are constantly pulling up the wiki pages for both Skills and Force Powers. We certainly have a good "feel" for them, but when something "feels" off or stands out...we consult the scriptures.
Then it is discussed as a group if there isn't a clear cut answer. The answer that comes down is the stance we will generally always go with until an overriding canon example rears its head. So, in that regard, we have consistency.
As an example, lightsabers and water. That was very much a "don't mix" kind of deal back in the olden days. Then nu-Canon happened. Namely, The Clone Wars tv show. Lightsabers without modification functioning deep underwater. Ain't that something? So we had to treat them as insulated. By extension, that means you can't just "zap" them with lightning and have the damn things stop working. That's something where we changed what is "real" based on the information at hand.
That's just mechanics though. Let's take a look at the flow of combat. There is something wicked that lurks in the hearts of humanity. It's always there. Just under the surface. It's the "rule of cool". Yup. That's what we call it when the idea of something "looking so badass" overrides your inner sense of "but is it possible?"
That's where we get into problems. Physics are still, mostly, real world based in Star Wars. Momentum is a thing that has to be handled. You also can't change direction when floating mid-air. You need to kick off of something solid that won't be pushed back. Then there's fatigue. Yeah... fatigue. People get tired. Fighting is a lot of effort even for the most well trained individual. You're going to get sweaty, tired, have to control your breathing.
This are all little things that can be so easily glossed over. Hell, we often forget about how much a body can actually handle in terms of harm. For instance, several thousand pounds of pressure brought on by a literal body of water crashing in upon you. That would break a great many things. Or—and it happens more than you might think—you have to deal with the endless hall of enemies. This is the place where your character decimates all comers without even breaking a sweat. That's not realistic. You want realistic? Check out the Daredevil hallway fight. Go on, I'll wait.
And I'll watch it again...and again...and again!
I really could go on almost indefinitely here, putting up examples and points. I don't want to, though. You shouldn't want me to either. So, I'll say this: whenever you aren't sure you can ask the ACC staff. That's literally what we are here for. We aren't just the arbiters that decide who wins. We are trying to help you all grow and learn. Let us help you!
Ask the CM
What's some good advice for NFU vs FU for keeping things entertaining but within realism. It feels like it's too easy to over-sell Force Powers and under-sell NFUs.
Well, this isn't an easy or quick answer. You have to think look at what makes sense, first and foremost. An NFU is going to rely on the venue and surroundings a lot more than an FU will have to. There are more "magical" tools in their box, so to speak. Whereas an NFU has way more in the way of skills. Use those. Tailor the story in a way that plays to the strengths of your character. Use the venue around you as a weapon against the enemy. Look at a lot of the fights involving Cad Bane.
That guy gets the job done using his wits and skills. Not against just one Jedi, but two. That's not only some big ones, but effective. Inhibit the FU's ability to function at peak performance and keep changing the scene when things get bad for your friendly neighborhood NFU.
Kylex and Satre combine their powers to ask:
(Kylex) how would one better incorporate droids into their ACC fights? Without using them as a crutch
(Satre) Piggybacking on that, I know we have droids that use external weapons, like the HK or IG models. How would handling their weapon(s) be handled?
(Kylex) piggybacking on that, how would we describe accurately what weapons our droids would be equip with? I suspect that duty lies with Evant, but personally I think the combat aspect for droids is lacking, any way that could be worked around
Okay, so, there's a section of the ACC Guide that mentions some specifics on droids. More or less, though, you want to use them like you would a weapon. Only this weapon talks and has a personality associated with it. Some characters very much would be using their droids as a crutch, being rather useless without them. No harm in that. However, be careful of using them as an act of convenience. Don't have them show up out of nowhere and prevent the killing blow (unless that makes sense based on what has happened and some light foreshadowing).
As for weapons, they pretty much will use what is on your loadout. They don't get their own special one that you can fill out. That's not a thing as of yet, nor can I confirm it will be a thing. Then you have some droids like the BT-1 Assassin Droid where it lists "a variety of ordinance can be installed within the droid's compartments". You would have to list these in the Droid Combat Modification slot. You're not wrong that my old bunk buddy, Evant, is in charge of the pre-written Item Aspects. However, you can create your own. There's a whole process for custom aspects. Those get approved by Regent staff and you can approach them with any questions you may have.
Is there any merit in having an Intuition skill? More of a gut instinct than any book smartness. If there isn't, what would be your advice for portraying a character of high intuition?
Well, as with many things, the path can be found through the existing skills. Let's say Perception and Intellect. Both of these can stand on their own or be used together in order to create "intuition". At the end of the day, such a skill culminates in "I have a bad feeling about this". That usually comes from taking the information you know and that which you see and inferring something bad or unexpected is going to happen. Outside of that, it doesn't have enough as a thing to really be granted its own category.
more force powers??? :D
Probably not unless something new and truly unique shows up in the movies and shows. More than likely, though, such things will end up as modifications of existing powers. It would be difficult to add more random Skills for the sake of NFUs, so just throwing in FU powers (especially Legends ones) isn't all that balanced.
Is it legal in the ACC to use one's opponent's weapon?
Yeah, so long as you have the skills to use it and it makes sense in the context of the story. Having no skill with blasters but disarming your opponent and then going all gunslinger with them would be quite unrealistic. And it doesn't make much sense.
What would you like to see more of in the ACC?
Canon matches! I love those things! Not just because most of my character development is derived through ACC matches. (Yo, Turel, represent!) I really enjoy it when a match has a lasting impact on the characters involved that not only carries into their day to day DB lives, but also later matches and rematches. So good!
Laren asks these questions three:
Do you have any tried and true editing or revision tips when going over a post?
Give it to someone else and back off. Really, that's all I got. I am literally the worst for this. I get twitchy when having my work proofed. Can't stand it. Yet, I've started forcing it on myself due to the few times something stupid and small slipped through. You're just not going to see it yourself when proofing unless you give yourself a day or two to digest it.
As Combat Master, what is your favourite thing about the ACC right now?
That it is active. Honestly. It is being used and the number of complaints I've received are rather small and overall manageable. That's a good thing. Not just because it's a fun avenue for the conflict minded among us, but because we are working hard to help everyone grow as writers.
What is the most important aspect of writing (besides not overusing extensions) in the ACC and why?
The story. It is so easy to lose sight of it or give too narrow of a focus. The main thing to remember is that this one match is typically a snapshot in the lives of the characters. Something came before the match and something will, most likely, be coming after it. Give that to the reader. Let them know through hints and world/character building what came before. Likewise, don't cut to black with the final blow. Something happened after that. What if you're surrounded by not-so-friendly NPCs in the venue where you just beheaded your opponent? I'm left asking how you got out of there, if you managed to at all. Never leave your reader asking questions.
Are we going to stay true to the movies, in which armor is a pointless fashion statement?
This is really a complex question that I've been toying with since I started working on Possessions. Honestly, the only real way I see it working is if we instituted a sort of ranking system that sort of provided "generic" tiers of protection. However, that would require ensuring all armor items and item aspects provided the appropriate wording. Which, honestly, is a lot of extra effort when grading or writing a match. I dunno how it will go, but I haven't quite given up.
- Character Sheet FAQ
- Species Wiki
- Disciplines Wiki
- Aspects Wiki
- Skills Wiki
- Force Powers Wiki
- Feats Database -- CDawg
Remember, any questions on ACC mechanics, the CSs, or features, email [Log in to view e-mail addresses]. We do check this email, and often. Best way to get a proper response with all the staff on the same page.
Thanks for reading,
Greetings my fellow Odanites, allies of the Lotus and dark side spies… I hope everyone had a fantastic easter weekend. Plenty of exciting news to discuss this month, so without further ado... The featured art this month is a great action pose of...
Greetings my fellow Odanites, allies of the Lotus and dark side spies…
I hope everyone had a fantastic easter weekend. Plenty of exciting news to discuss this month, so without further ado...
Praetor to the Headmaster - Closes April 19th
House Dinaari Quaestor, Clan Taldryan - Closes April 27th
and last but not least
- House Shan Quaestor - Closes April 21st
Last Jedi Trailer! - The biggest bombshell to come out of Celebration this year was the teaser trailer for Episode VIII. Catch the hype and join the rest of the internet in speculating what’s in store for us this winter.
Wally gone wild! - Speaking of Celebration, everyone’s favorite Voice and apprentice to Darth Sheba went to Orlando to experience Celebration firsthand and take lots of pictures! Be sure to check out his album for all the great cosplay and inside scoop from the convention floor.
Master-at-Arms - Our resident Panda-at-Arms continues to dispense sage advice that all current and apsiring leaders should take heed of. This month the topics were transfers, co-organizers and bolding. He didn’t explicitly say I couldn’t bold in recs anymore so I’m going to keep doing it :P
A photo from my last visit to the MAA office
Headmaster - Farrin continues to tighten up the well-oiled machine that is the Shadow Academy and gave COU yet another opportunity to place another of our members as a Praetor. APPLY!
Voice - The Voice staff has put together an amazing resource in the new fiction center, which summarizes the key characters and events of the Brotherhood wide lore of the past few years. Bookmark this page!
Fist - Big news in this report! Congrats to Junazee and Uji on joining the Fist staff. Also Heroes of the Storm is now an approved platform. I know many of you have already started playing this. It’s free to play and will run on just about any computer so there’s no risk in checking it out. Also, the GMRG results! were released. Congrats to Esca (C’ree) and Blade (Aura) for joining me on the leaderboard for the past quarter. COU continues to have strong representation in the DB’s gaming community.
Edgar becomes a Councilor of Urr! - I won’t repeat all that I said in the annoucement, but Edgar has been of COU’s most active members and driven leaders for over three years now. It was my high honor to announce his Clan title. Well deserved brother!
Arch becomes PCON - Mar/Cable had to step down due to real life and I was left with a decision as to how to fill that vacancy. Ultimately I decided to forego the usual application process and appoint Alethia aka Arch. Arch is an organized, dedicated and mature leader and in my judgment is exactly what I need in a partner to drive the Clan forward. There are several initiatives at the Clan level that need immediate attention and I didn’t want to lose weeks running applications and getting a candidate approved. My decision to direct appoint wasn’t made lightly and is not a negative reflection on the pool of leaders we have in the clan. We have a strong base of talented leaders who would make excellent PCONs and CONs in their own right. Promoting Arch also opened up the Shan QUA position for applications for those who are interested in upper summit level leadership. All that being said I’m available to anyone who wants to discuss this particular move or their DB career in general.
We would like to welcome our faithful audience from around the planet to the newest addition of the Solyiat News Network. Today we start in the beautiful Pokerian Islands in which our most newest residents, a tribe of wookies called the Remnants have kicked off a week long celebration to give thanks to the Solyiat people for their new home on the Island of Avo in the portion of the Island chain recently rechristened the Pearls of the Chosen. The leader and member of the Jedi House of Hoth Lambow said this “This celebration is both a thank you to the Solyiat people but it is also a way for me and my fellow Wookies to connect with this new land that has become our home. We will welcome anyone to our island with open arms and goodwill^”
In other news the governor’s office issued a statement to inform the population that the Jedi’s unit stationed in Trepus is running an major military training exercise in the eastern plains of Storeka. It also advises to restrict travel in those locations for the time being. Governor Smok Kopchak said this of our new Jedi Protectors, “Master Jedi Drachen and I have been in constant communication over the last few months and we, with the extreme urging of our lovely Empress, decided it was time for his Jedi to take a more active role in defending our beautiful world. So we should all expect to see much more of them in the coming months and years.”
There you have folks it appears the Jedi are here to stay and we can all look forward to great things from them in the future.
So this is Vayda Vernic of the Solyiat News Network saying thank you and have a good night!
^ - Translated from Shyriiwook
Seer Edgar Drachen, Quaestor of House Hoth
Greetings Satelites and Satelettes! As you've no doubt heard, the position of Shan QUA is open for applications. Please see the details in the job announcement and forward your applications to Turel and I as soon as you can manage. In other news, the Clouds on the Horizon event is live! Expect to see plenty of hyping in the Shan telegram channel.
Sometimes members are doing super awesome things but for one reason or another you can’t put it into an award just yet.
Blade aka Aura - Blade has been an absolute beast as our Rollmistress (and in Jedi Academy). She welcomes new and returning members with doge-tastic messages, has taken the reigns of the Praxieum project and is a central presence in our Telegram channel. Those who doubt the validity of the Rollmaster position need only look to the value-added Blade brings to the Clan and summit. Zeltron hugs for everyone!
Talis - Talis is an example of how any member can stand up and contribute to the Clan. He noticed work that needed to be done and approached the summit about what he could do to help. He’s stepped up to lead the overall Clan wiki project with a strong start. We are still looking for volunteers, if you are interested fill out the Wiki volunteer form
Keep up the good work and have a Red Panda high five
Sa Ool - #askTurel when is the next big event for COU and the DJB?
I can't give firm dates right now for us, but expect to hear something soon. As for the larger DB the last word I have is the buildup will begin in early summer with the event in late summer.
Here’s a teaser :P
Mos - #AskTurel Would Turel look good with a mustache
Honey, he's full beard now :P - Vyr
Atty - #askTurel thoughts on how COU's arrival might have impacted culture on Kiast? :P
That's something we need to explore in more depth. COU's arrival has altered the balance of power, not just in the ongoing civil war in the system but their egalitarian ideals will likely spread over time and shake things up throughout the stratified society of the empire.
Lexic - #askTurel With the seven Clans forced together against a singular, destructive enemy, has this spontaneous act of alliance caused the Odan council to look at each Clan differently? Do opposites really attract?
Odan-Urr as a whole? Probably. We're forming new alliances waves at Aiden. Though some old wounds will never heal, we'll tolerate Plagueis for the sake of the greater good, but we might free their slaves when no one is looking
Zuj - #AskTurel Who wears a dress better: Kord or Turel?
This sounds like a great premise for an ACC match.
That’s all for now. Stay tuned to your email for updates regarding the next Clan event. Keep making COU a place people want to be!
Consul, Clan Odan-Urr
Evening all, When I set the deadline for yesterday to get in P:HM applications, I clearly wasn't thinking about the holiday weekend (as a Catholic... not sure how I missed that one). Because of that, I've decided to extend applications...
When I set the deadline for yesterday to get in P:HM applications, I clearly wasn't thinking about the holiday weekend (as a Catholic... not sure how I missed that one). Because of that, I've decided to extend applications another few days to Wednesday, 4/19. I've received some excellent applications so far and this is certainly not a mark against them, I just want to ensure I'm giving everyone who might want to apply a fair chance. For particulars about the position, you can read my report from last week. The specific requirements are below:
- Minimum rank of JM4 (Knight, etc.)
- High level of communication and quick response turn-around via email. Telegram is a huge bonus. Email response time must be less than 24 hours, with a preference for 12 hours or less.
- Solid command of the written English language to assist as needed with proofreading and editing.
- Ability to work with all members of the DJB but especially the DC and the SA Staff.
- Project management experience
Oh, and Happy Easter (or Passover, or... just, y'know, the weekend)!
Mar Sûl has to step down from COU PCON due to real life constraints. Please join me in thanking him for his continued service to the Clan. And, my friend, I look forward to you returning at some point in whatever capacity you can. Replacing Mar as...
Mar Sûl has to step down from COU PCON due to real life constraints. Please join me in thanking him for his continued service to the Clan. And, my friend, I look forward to you returning at some point in whatever capacity you can.
Replacing Mar as PCON is Alethia aka Arch who most of you know as a rising star in COU and the DB. I will discuss this move and my reasoning behind further in my Consul report but suffice to say Arch's promotion to PCON leaves us with a vacancy in House Shan.
Effective immediately the position of Quaestor for House Shan is now open to applications DB-wide.
Applications are open DB-wide and are due to myself ([Log in to view e-mail addresses]), and Alethia ([Log in to view e-mail addresses]) no later than 8PM EST on 21 April. We reserve the right to select a candidate early, so don't delay!
Applications should address: DB experience (projects, positions, etc), any relevant real life skills (don't give me a full resume), leadership philosophy, your assessment of the current state of House Shan and ideas for the future of House Shan and its lore.
There is no minimum rank or DB experience requirement. Don't be afraid to apply! Even you aren't ultimately selected it can get you on people's radar for future positions.
Be prepared to answer follow-on questions via email.
This is a Upper Summit position, put some thought and effort into this. Have multiple people proof and comment on it. Sloppy or incoherent applications reflect poorly on the applicant.
Know the difference between a goal and a plan. "I want to increase fiction activity" is a goal. "I will host bi-weekly fiction workshops to develop our writers" is a plan. Too often I see applications full of lofty goals with almost nothing in concrete plans on how to achieve those goals.
Do your homework! Show the hiring officials you understand the strengths and weaknesses of the unit. You don't have to use the SWOT format (I'm not big on 30/60/90 either).
Be professional! I'm big on humor in my fiction writing but you are applying to be a key leader, not Deadpool (apologies to Dracpool). A little humor goes a long way but keep the tone professional.
Be honest! If you have rough spots in your history or community reputation, you should probably address those. I do look into how an applicant is viewed in their respective community.