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Good morning. Due to some unforeseen overseas travel and RL delays for some of you, I have extended the opening round matches for both the JA bracket and HotS bracket to 24 October. All matches must be complete by site reset {11:59 (UTC)} on the...

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Good morning.

Due to some unforeseen overseas travel and RL delays for some of you, I have extended the opening round matches for both the JA bracket and HotS bracket to 24 October.

All matches must be complete by site reset {11:59 (UTC)} on the 24th. Any extensions after that will be handled on a case by case basis.

-Drac

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Greetings to all Odanites, our allies, and our enemies. As you all know, the Rite of Supremacy is upon us. Read on to see how this affects Odan-Urr fictionally and, more importantly, how it affects you as a member. Additionally, you should expect...

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Greetings to all Odanites, our allies, and our enemies.

As you all know, the Rite of Supremacy is upon us. Read on to see how this affects Odan-Urr fictionally and, more importantly, how it affects you as a member. Additionally, you should expect parts 2 and 3 of this report and the accompanying fiction as the RoS moves into phases 2 and 3.

But first, the story so far.

When we last left off, things were a bit of a mess. The Vauzem Dominion launched a surprise attack against the legitimate Vatali government, and thanks to some sick pro tips from an old enemy, they managed to pull Odan-Urr right into the middle of things. Empress Kaltani was poisoned and Alethia appointed Regent until she regained consciousness. Needless to say, this has not gone over well with the stodgy Vatali nobility.

Meanwhile, the war between the Collective and the Brotherhood has continued to run hot. Faced with the realization that the Dark Council needs solid intelligence more than it needs a secret police force, Marick began to reorient the Inquisitorius. The Collection, for its part, continued its surprise attacks on Brotherhood assets despite the valiant efforts of senior citizens. Speaking of best efforts, although Grot tried to prevent it, the Collective captured Vance Kordall, an agent of the Arx Capital Exchange, along with an artifact of unknown power and purpose.

And the clans, of course, have their own problems.

Disgusting traitor Deputy Grand Master Morgan Sorenn believes that Vance and the artifact have something to do with the last transmission of a destroyed Inquisitorius listener ship, the Psi Termina I. She doesn’t know exactly what’s going on, but she’s going to approach this problem in classic Sith fashion: by kicking the shit out of people. And this time, she’s calling in the cavalry.

All of that brings us to the first brings us to...

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Fiction: A Position of Strength, Part 1

Regent’s Chambers
Voraskel Palace
Kiast

Alethia studied the faces across the table. Ta’var was biting her lip in concentration as she read, doubtlessly working through the various analytical techniques Archenksova had taught her over the preceding months. The other face was alien and nigh inscrutable. Essik Lyccane’s huge insectoid eyes seemed to be focused everywhere at once, though she could only assume his attention was on the datapad in his hand.

And if, somehow, his species could focus on a dozen screens at once, Alethia would be envious. The room’s ornate furniture, carved by master artisans from the trees of a hundred exotic worlds, had been shamelessly shoved aside to make room for more workstations and safes. Secure terminals connected to the Vatali Royal Guard’s networks, to the Odanite Expeditionary Force’s systems, to SeNet. Their screens displayed dozens of after action reports, many of them describing skirmishes between the actual OEF and hostile forces in rough approximations of OEF uniforms. The disguises didn’t hold up to close scrutiny and there hadn’t been any instances of friendly fire—yet. Nevertheless, the population of Kiast was rapidly learning to associate Odan-Urr with danger and destruction.

Continue reading part 1 here, and then tune in next time for the adventures of Jael, Ethan, and Mauro in the mean streets of Kiast.

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Phase I

There are only three bins in Phase 1, which makes it easy to get full participation. So easy, in fact, that Blade and Ji managed to do it the night of launch. Unlike the GJW, where the scoring system emphasized placement, the RoS will emphasize participation as the main factor. To put it bluntly, if you want to hold on to that First Clan reputation, we all need to show up. The other clans won’t make it easy on us.

Remember, you only have to do one competition in a bin to get all the participation points for it. In addition to giving us points, participating in bins will get the clan big money that we can use to buy you new toys.

Fiction and Graphics are in a single bin this phase, which might cut down on how many token entries you end up doing. For graphics, you have a variety of objects you can draw. Fiction likewise has three objectives so you can choose whichever one you like best. Entering either of these earns 4 points and, for those of you angling for a Hero title, between them they account for over half of the placement points for phase 1.

Gaming is a bit unusual this phase. Your first option is a solo Overwatch comp. If OW isn’t you thing, there’s a mobile game as well, in this case Galaga. Entering either of these will net you 2 points.

My favorite bin, Miscellaneous, comes with a puzzle and an SA exam this time. The latter covers all of the fiction from the Collective arc so far, but the comp write-up comes with handy links to everything you need. Either of these will net you 2 points.

If you do all three bins, you get an additional 3 points.

Phase 1 ends October 22. That’s enough time to do a sketch, a puzzle, and a mobile game, I think. In addition to Blade and Ji, as of this writing Kris, Mauro, Juna, Nero, Turel, and Creon have full participation for Phase 1. Val, Jack, Sa, Tarvitz, Dral, Tyraal, and I are 2 for 3.

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The Long Game

There are also four event-long bins. Note that there are gaps between the phases, which gives you some dedicated time to work on your event-long comps.

Gaming gives you the option to do Diablo 3 rifts or any PvP platform, although you can’t play with another Odanite. It’s too late to sign up for the brackets now, but everyone wish Tarvitz, Blade, Creon, Juna, Turel, Kris, and Sarin luck in their matches. Any of those comps will earn you 2 points.

Graphics and Multimedia pairs your leet art skillz with text, audio, or video. You have the option to make propaganda or a comic for 5 points. Both of these can be done solo or with up to three friends. I strongly encourage you to ask around in the COU War Room.

The Team-Based fictiony-type bin has two comps, both of which require you to work with other people. You can create a new Collective faction in a team of 2-4, or do a fiction in a team of 3-5. We’ve been calling this a run-on, though this is a little different in that your team needs to finish the first objective by October 28 to move forward for placement. If you want to be on a team and you’re not already, hit us up in the War Room ASAP.

The Miscellaneous bin has three great and novel comps. The Cantina Quiz has you identifying bits of the official soundtracks based on short clips. Propaganda is just saying mean things about Howie—and don’t act like you don’t enjoy ragging on DC members. Lastly, Liberation Front Possessions has you designing three new possessions for our enemies. These are worth 3 points.

Participation in all four bins will earn you a bonus of 5 points.

As a reminder, if you have questions about the RoS comps, you can check in our war room or email the appropriate DC member(s) with Blade and I in CC.

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Ask Arch

Edgar asks: SO how is the big chair suiting you after so long?

Turel made it look so easy. CON is a really tough job. Honestly, I’d say I’ve bounced between high and low points ever since I got the job. I love it when I see people riff off of clan fiction, or when I can get someone to try something new, or just when I can make someone’s day less shitty. I hate conflict and drama and there have been months where it seems like that’s all I do. But right now, everyone seems pretty hyped for the RoS and in good spirits, and that makes me happy.

Atra asks: Is there anything you would classify as a failing in your efforts thus far? How 'bout a success? How have you learned from these?

Plenty of both, though I don’t know that I have any giant standouts in either category. I’d say I’ve doubled down on flexibility and temperament being key tools. My job involves a lot of processing complaints, whether it’s members who think a policy/comp/event/interaction is bad or managing the clan summit or dealing with one of those infamous “problem members.” It’s very easy to fall into a mentality where I’m on one party’s side and not another’s. And yeah, I do represent COU as my constituency, but my experience has been that I’m a more effective an advocate the more I’m able to step back and consider the situation from different perspectives. In other words:

Lucine asks: How does Alethia feel about this new, more open, more trustworthy Inquisitorius?

She trusts them to act like Sith, including the NFUs. In other words, she trusts that sooner or later, and probably sooner, they’ll try to screw her over. Alethia has no illusions that any amount of cooperation or openness will make Odan-Urr and the Inquisitorius friends; besides, organizations don’t have friends. However, she does trust than the Inquisitorius and the individuals within it will take every available opportunity to screw over their enemies and rivals, and Alethia is happy to provide those opportunities when they suit her purposes. The INQ will try to play her, she’ll try to play them, and that game goes on.

Tarvitz asks: May I ask if you have any strong feelings towards Carthage, one way or another?

Mostly I wish we knew more about them. Very little survives of the Punic language and nothing of their literary culture, assuming they had one. Also they had drunk elephants.

Vyr asks: When are Alethia and Morgan going on that date where they rumor mill and gossip about everyone in the DB?

Alethia Archenksova
High Councillor, Odan-Urr

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ros:m cou odan-urr  

Greetings all, The first phase of RoS: Meridian will be coming to a close at the end of the day (site time!) on 10/22/2018. Before the phase comes to a close, I wanted to clarify a few things, highlight some of our goals design-wise here, and...

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Greetings all,

The first phase of RoS: Meridian will be coming to a close at the end of the day (site time!) on 10/22/2018. Before the phase comes to a close, I wanted to clarify a few things, highlight some of our goals design-wise here, and issue some reminders from various Dark Councilors.

RoS Timeline

As a quick recap, the RoS timeline is below. All days indicated are "site time", and the event concludes with the end of Phase III:

Phase I: 10/14 - 10/22
Phase II: 10/27-11/5
Phase III: 11/10-11/19

Updated to competitions regarding participation

We have made a few minor updates to competitions regarding participation values and placement values to match our original intent, and have ensured that the parent competition properly reflects the points earned for participating in at least one competition per bin. In general, this is just a matter of standardizing across bins (e.g. some competitions had the wrong values for participation or placement), and making sure each competition reflects the fact that completing all bins in a given phase will award a bonus point value - and what that value is. For each week-long phase, that is 3 points, and for the Event Long Phase, that bonus is 5 points. Feel free to email us if you have noticed what you think is an error in the values of competitions.

Participation and Scoring in RoS: Meridian

The Rite of Supremacy uses a scoring system very similar to the system we used for the Great Jedi War, which I detailed in the past. The goal of this system is that we provide a balanced system that keeps the points from participation and placement in balance (and allows us to specify what that balance means). Notably different from the Great Jedi War is that participation points contribute three fourts of all points to the competition; this 'flips' the Great Jedi War point scale, where placement was three fourths.

To recap the scoring, a brief overview of the event is needed. For those of you just tuning in, the Rite of Supremacy is divided into four phases - Phase I, II, and III, and an Event Long phase. Each of these phases contain multiuple competitions, which are divided into bins.

Members earn points by: 1) Making a valid submission to a competition in a bin for the first time (e.g. submitting to either Fiction or Graphics in the Phase I Fiction/Graphics Bin; submtiting to both does not earn you extra points, but gives you a shot to place in both), 2) Having a valid submission to at least one competition in all bins in a phase (e.g. submitting to each of the three bins in Phase I), 3) Earning placement points from placing in any competition.

Because the number of bins and the difficulty of competitions varies, the points earned for participating in a given bin (#1) above, as well as the points earned for completing all the bins in a phase (#2 above) varies depending on the bin and phase. Placement points also vary per competition - competitions the Dark Council consider more skillful will award more placement points. Competitions themselves mention the relative number of points given for placement, as well as the points for participation.

Because participation means so much, we also work to level the relative playing field of unit sizes. In discussions with summits in the past, our method of doing became referred to as 'ghost members.' In essence, this system grants units participation points based on their unit activity and relative size. The way this works is that we create a set of 'ghost members' for each unit, based on the size difference from our largest unit, and have them participate at the same rate (and with the same participation points) as the average member of that particular unit. In this way, unit sizes are partially adjusted, although this doesn't account for differences in placement points.

Design philosophy

During typical Vendettas, we have event long competitions and some number of phases. This often makes it very difficult for members to concentrate well on event long competitions. Moreover, the two-week phases are often very intense in and of themselves, sometimes with as many or more competition options as the longer, event long phases. For this RoS, we tried to flip this on its head. The Phases will be only a little over a week, and will only have three bins. We grouped Fiction and Graphics together, to reduce what members had to do to get full bin participation. Moreover, we have provided many competitions - and many of them having some complexity - for event long activities. By taking two separate week long breaks from weekly competitions in the RoS, we hope members can really focus on writing excellent collaborative fiction, being creative, and being the best gamers they can.

We also wanted a chance to have multiple phases, where members could interact with the plot in a different way. You'll notice that in the Fiction/Graphics bin for each week, there will be prompt choices. These choices are tied in part to how the story for the event will move forward, and members directly contribute to which direction the fiction takes by participating in one of the three prompts - something we will make sure is clear in all future competitions (as it is in Fiction this week).

Notes from the Council: Email questions!

During any large event there will be plenty of questions, from large to small. Because of the number of chats we are tracking, and our desire to ensure that we are getting members the exact same information, please always use email to ask any major question about participation, competition language, or rules during this Vendetta. Consuls are a great starting point to ask for clarification, as many of them have already seen/heard questions and had answers, but we are always willing to help out... it is just easier on us if this is done by email!

Notes from the Council: Gaming and chat policies during the Vendetta

In order to keep #DBGaming clear for match formation, the Fist has instituted a heavier moderation than usual, and the chat is to be used strictly for the formation of matches. This will be relaxed following the RoS, but has been instituted to keep chat traffic as clear as possible due to repeated complaints in the past about the difficulty of using the channel to find matches. By the same token, do not set up PvP matches in private messages and only in DB Gaming, and make sure to announce PvO where relevant, too.

Notes from the Council: First posts due for Objective-Based Team Fiction / Run - On

The Objective-Based Team fiction (run-on-like) event requires that all teams have addressed their first objective by October 28th, as per the [competition details](https://www.darkjedibrotherhood.com/competitions/14297. If a team fails to do so, they may still quality for participation if an individual fulfills their posting obligations, but the team will receive no placement points.

Notes from the Council: Recent DC News Posts and Updates

In case you missed them the first time around, a few important updates from the Dark Council below:

With that, I wish everyone luck with the final weekend of Phase I!

Telaris "Mav" Cantor
Grand Master

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ros the collective gm clans dark jedi jedi star wars  

All- Quick note on the HotS Bracket: You do not need to play best 3 of 5. A single game with a clear winner and loser will suffice. The intent is not for members to play 3 hours of HotS for each bracket matchup. Thanks, and good luck to all in the...

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All-

Quick note on the HotS Bracket:

You do not need to play best 3 of 5. A single game with a clear winner and loser will suffice. The intent is not for members to play 3 hours of HotS for each bracket matchup.

Thanks, and good luck to all in the RoS.

-Drac

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Clan Credits Credit Earning for the Rite of Supremacy has been finalized. This details the bonus credits that will be earned by each Clan after the Rite of Supremacy is over and results are announced, in addition to credits earned through the...

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Clan Credits

Credit Earning for the Rite of Supremacy has been finalized. This details the bonus credits that will be earned by each Clan after the Rite of Supremacy is over and results are announced, in addition to credits earned through the normal salary policy managed by the site.

Participation Credits: Clans will earn 1,000,000 credits for every full participation % point they earn. This is calculated by adding up how many unique bins were participated in by members of a Clan, then dividing that by the number of available bins that could have been participated in total across the entire war for that Clan.

Clan roster sizes will be determined by the same method as the war placement. Max payment will be 100,000,000 credits for full participation.

Merit Credits: Clans will earn credits depending on their final placement in the war, relative to the other Clans. Top Clan gets 20,000,000 credits, and then the payout is reduced by 5% for each lower position rounded up to the nearest 100,000 credits. This results in all Clans getting at least 15,600,000 credits, with up to 20,000,000 bonus credits for placing at the top.

  • 1st: 20,000,000
  • 2nd: 19,000,000
  • 3rd: 18,100,000
  • 4th: 17,200,000
  • 5th: 16,400,000
  • 6th: 15,600,000

DJB Wide Participation Credits: Each Clan will earn 1,000,000 credits for every full participation % point earned by all members on a Clan roster. This is calculated by adding up how many unique bins were participated in by members of all Clans, then dividing that by the number of available bins that could have been participated in total across the entire war for all Clan members.

DJB Clan roster size will be determined by the same method as the war placement. Max payment will be 100,000,000 credits to all Clans for full participation.

The final bonus will be paid out to Clans, adding the three numbers above: Participation credits + Merit credits + DJB Wide Participation credits = Final credit bonus.

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star wars jedi  

Greetings programs! I feel like people have some misunderstandings or issues with the Objective-based fiction, specifically, what their first post in the Discourse thread should contain so I'm posting this as a reminder to everyone: Post #1...

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Greetings programs!

I feel like people have some misunderstandings or issues with the Objective-based fiction, specifically, what their first post in the Discourse thread should contain so I'm posting this as a reminder to everyone:

Post #1 should contain:

  • Team roster of characters, including snapshots of Character sheets used in the event

  • chosen Path (of the three available)

It can also include posting rules, links to wiki pages or a link to the main comp for easy reference

Post #1 does not need to contain:

  • full, copy/pasted comp description because it's not necessary

Below you will find a good example of this:

RoSM: Clan Naga Sadow - Team Green Monkeys

Additionally, as you can see in that example, post #2 will be either mine or Evant's detailing the objectives. While the objectives are readily accessible via wiki, we'd like each team to have them on their thread for future reference. Do not post story posts before we add the objectives

(Suggestion: use Google docs before posting)

Relevant links:

Objective-Based Team Fiction comp,

Objective-Based Team Fiction wiki

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In its aim to fight Force users on every front, the Collective has spread throughout Brotherhood space and no Clan has remained unharmed. Rath Oligard's massive propaganda machine continues to spread and 'illuminate' the masses of...

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Meridian

In its aim to fight Force users on every front, the Collective has spread throughout Brotherhood space and no Clan has remained unharmed. Rath Oligard's massive propaganda machine continues to spread and 'illuminate' the masses of non-Force users on many Brotherhood planets and beyond. The Technocratic Guild, ever improving their fleets of warships and spy network capabilities, continue to be the bane of the Inquisitorius and Clans alike, while the Capital Enterprises board consolidates even more corporate holdings to keep the effort alive.

But a crack has formed in the Collective's nearly impenetrable veil of secrecy. An Inquisitorius Listener ship carrying important data on enemy movements was destroyed beyond the borders of Wild Space. A missing agent and an artifact of unknown power, last seen in the Kessel sector, drew the attention of the Dark Council and, through them, the Clans. With divided goals but a unified purpose, the Clans and the Dark Council face off against their mutual enemy once again.

A buildup of enemy forces in the Kessel sector looks to be a formation of a new front in the war for survival.

Welcome to Rite of Supremacy: Meridian

Fiction update

Prologue: The Search for Meridian

Psi Termina I Inquisitorius Listener Ship Wild Space 2 weeks ago

A long bead of sweat trailed down captain Dalla Fenn’s forehead as the proximity alert resounded through the ship’s interior. She spared a glance across the sensor screen indicating incoming enemy contacts. Instinctively, she shut out everyone around heras her analytical, cybernetically augmented mind ran through every conceivable scenario. Her tactical officer yelled out the IFF codes and identified every enemy ship in turn, but even as he finished, Dalla knew what the outcome would be.

“Ma’am!” the tactical officer drew her attention finally. “Your orders?”

Dalla gave him an uncomfortably long look before acting. “Keep them at bay as long as possible. Power to shields and automated defenses. We have to transmit what little information we have before...” The venerable Akan Dreadnought-class cruiser rushed into real-space as its complement of fighters opened fire on the Psi Termina I’s shields and made the small, modified freighter shake in defiance.

Read the full opening fiction click here

Competitions list

First of all you can find the main competitions listing here: Competition: Rite of Supremacy: Meridian

You can find additional info on the RoS: Meridian Wiki page

Competitions are split into three weekly phases and one event-long phase, as detailed below.

The event-long competition run the full length of the event (Hi, my name is Captain Obvious Vyr) and include single and team based competitions. These are intense competitions that will require cooperation in many aspects.

Phases I, II and III run for one (1) week each and include simpler competitions for solo participation.

  • Phase I of the Rite of Supremacy runs from October 14 until October 22

  • Phase II of the Rite of Supremacy runs from October 27 until November 5

  • Phase III of the Rite of Supremacy runs from November 11 until November 19

We have left one week between each Phase so participants can focus on event long competitions or simply chill until the next intense Phase starts.

Event long competitions

Phase I competitions

Phase II and II competitions

Phase II and III competitions will be submitted upon the start of their respective phases, but will follow largely the same formula as Phase I.

Heroes and winning Clans

This event will award both individuals and Clans for excellent performance.

  • The top three individuals earning the most points in Rite of Supremacy will be awarded Hero titles. Members with tie scores will be broken following an Olympic-style Novae and placement ranking.

  • The top Clan will earn a Possession item, a weapon skin and an accessory skin

  • The first runner-up Clan will earn a weapon skin

  • The second runner-up Clan will earn an accessory skin

Participation and placement points

The Rite of Supremacy is using a similar system to the one used during the Twelfth Great Jedi War, the details of which you can find in one of Mav’s old news posts here.

In essence, as members participate, they increase the total pool of points that go towards placement values. But unlike GJW XII, in this RoS, participation is worth far more of the total points. In GJWXII, only one fourth of total points earned came from participation. In the RoS, three fourths of all points will come from participation. In this event, participation will be extremely important.

Mav will elaborate more on scoring and other design choices in an upcoming news post, so stay tuned.

Time to fight!

That’s about it for now, ladies and gentlemen!

Take your war faces into the fray and show us what you can do. May the best Clan win!

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ros meridian star wars dark jedi brotherhood  

Greetings programs! Just a quick update for everyone, the Rite of Supremacy will require an additional day of pre-flight checks. To avoid confusion of launching in the middle of site day tomorrow, the event will officially start with the 14th of...

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Greetings programs!

Just a quick update for everyone, the Rite of Supremacy will require an additional day of pre-flight checks.

To avoid confusion of launching in the middle of site day tomorrow, the event will officially start with the 14th of October, site time.

Expect an update from me tomorrow.

  • Vyr

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The Lost Caverns Ulmatra Outer Rim Territories ...“Are you sure we’re going the right way?” Grot whipped his head around and sneered at his Human accomplice. Without halting their pace, he pointed a clawed finger at the small ravine that carried...

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hunt

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The Lost Caverns
Ulmatra
Outer Rim Territories

...“Are you sure we’re going the right way?”

Grot whipped his head around and sneered at his Human accomplice. Without halting their pace, he pointed a clawed finger at the small ravine that carried water down into the heart of the mountain.

“Yeah, I know, we’ve been following this ‘trail’ of your for hours. I thought your kind were supposed to be experts at hunting.”

“I thought your kind were supposed to be intelligent lifeforms,” Grot hissed his retort. “And yet...”

They stopped to glower at one another. To the much smaller Human's credit, Kordall did not so much as blink or balk as he stared right back up at the grizzly, towering Trandoshan. To be fair, the scrawny scoundrel had been pretty handy with those blasters he carried with him. He also seemed to be keeping up with the grueling pace that Grot had set. That was something, at least.

“It is not just the water,” Grot explained as his tongue flickered from his mouth with a reptilian lisp. “The air is still warm, but getting more moist, which means we are getting closer to to wherever the stream empties into. That’s where we find the prey.”

“Yeah, and according to the SAS, the artifact that we’re supposed to be retrieving is supposed to be in a shrine somewhere near an underground body of water. Do you think this is the right cavern? This would be the third planet we tried.”

Grot paused to consider the notion of being wrong in his deductions. He shook his head. No, he was not mistaken. They were getting closer. The Human just needed to be a bit more patient. So—in a simple gesture he had learned to placate most dimwitted soft-skins—Grot offered his water canteen to Vance as a token of peace so that they could continue forward.

Vance Kordall scratched at the side of his neck as he studied the canteen. His face scrunched up into a disgusted scowl, almost as if the very concept of being offered water was some kind of grave insult. He slung the canteen's strap over one shoulder and instead reached into his vest pocket to pull out a small, intricate looking flask. He thumbed the cap off and took a long, slow swig, before exhaling slowly. The freelancer fell in line behind the contracted Arconan, but Grot could not tell if the Human had adapted a drunken sway to his steps or a confident swagger with his strides. Perhaps it was both. Time would tell.

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Within the Technocratic Guild, the Shikari Huntresses were hard to tell apart from one another. Their tan skin and identical yellow facial tattoos were shadowed by their equally long dreadlocks, but Kendra Icasta knew them all by their respective code-numbers thanks to her cybernetic eye that could overlay data in an augmented reality view.

“The Trandosian we’ve been following came this way,” Seven said, removing her hand from the ground.

Kendra scrunched her rounded, lightly freckled nose. “Smells like one, mixed with...brandy?”

“He’s traveling with another,” Seven continued. “Human male, lean, armed with two blaster pistols.” She paused and then added, “Yes, he was definitely carrying a flask.”

Kendra had always admired the Kiffar’s ability for what they called Psychometry. While she herself could not rely on some inherent mystic ability, Icasta had been trained to track down those that others had deemed untraceable. The Chiss woman had proven herself, time and again, and rose to her current station through blood and dedication to her craft. That was before Nancora, however, and her failure to apprehend the Dark Jedi Elder known as Dacien Victae. She had been humiliated, and to make matters worse, he now sat on the very Dark Council that defied the Collective their goal.

So Kendra did the same thing she always did whenever she failed—she drank and indulged in her base desires. Her depression lead her descending into a dark, downward spiral. It had taken a firm hand by a good friend that she did not deserve to finally shake her out of it. Kerwin Drake was a good man, and somehow found the strength to keep fighting despite the losses suffered on Nancora. Again, as she always did when she hit rock bottom, Kendra Icasta picked herself back up and reported for duty.

That was why she had been sent to this remote planet. This was her punishment. She would reclaim her honor and repair her wounded pride. She was the Huntress.

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Click here to read the full fiction

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Written by: Marick Tyris

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Summary

This will be the final chapter before the start of the Right of Supremacy (RoS). The goal with this fiction was to set up the events of the launch fiction, and to help motivate the fictional objectives that will be incorporated into the Week 1 Fiction Competitions. As I mentioned previously, this update will also be relevant for trivia style competition I will be running with Seraphol. So, even though I know it’s a lot of pages, please try and read the fiction. Thanks :).

  • Marick is watching a lot of data and reports all at once. His desk is organized very specifically to make sure he can do this to his preference.
  • Marick receives a call from Evant.
  • The Regent explains that he’s talked the board into continuing with Marick’s concept for the Advanced Inquisitorius Network (AIN) by using multiple easy-to-produce IG-V55 Listener ships instead of larger capital ships that lacked redundancy and failover. Yes, the Voice works in IT.
  • Marick realizes that someone has moved the items on his desk around. He has an idea who it is. There will be repercussions.
  • Vance Kordall, a human smuggler/gunslinger who is currently working for the Shadow Academy Society.
  • Grot, a Transohan from Clan Arcona
  • Vance and Grot are exploring a cave on a remote planet. Vyr picked it, I made stuff up about it.
  • They are looking for an artifact of power. Grot was paid for his reputation as a tracker and hunter. Kordall is a long because he actually enjoys working with the Shadow Academy more than the Combat Center where he originally had been hired.
  • Grot admits that Kordall is useful, but the two are far from being friendly with one another.
  • Kendra Icasta is also on the remote planet! Kendra is an Elder Huntress for the Technocratic Guild. She leads a group called the Shikari.
  • Kendra’s team was tasked with tracking down a downed Brotherhood member on Nancora (the Phase II: Scenario prompt). The winning member entry, written by Bubba, featured Dacien surviving the crash and the Huntress’ capture. Kendra failed her mission, and after Nancora spent a lot of time drinking awa her problems.
  • She is now on a mission to regain the trust of her superiors and to reclaim her personal sense of honor.
  • Honor!
  • The Kiffar Huntress’ are able to use their inherent species feat to better track Grot and Vance.
  • Shit’s going to get real, yo.
  • Grot and Vance find the cavern that holds the artifact they are hunting. They play lizard-snake-toad, the star wars equivalent of the classic rock-paper-scissors says shoot.
  • Grot wins by being ironic. Kordall goes to take the artifact, but Grot interrupts and says that they have company.
  • Grot, excited by the concept of getting to fight a real challenge, sets a trap with Vance instead of trying to take the artifact and run. Silly Murder-lizard.
  • Kendra and her squad make their way into the cavern. Kendra goes for the artifact. She detects Kordall, who has been drinking the whole time, by smell, and stops him from getting the jump on her.
  • The Huntress next to Kendra is not as fortunate. She gets sniped by Grot’s slugthrower rifle. Boom, headshot.
  • One of the Huntress goes after Grot. They tango.
  • Kendra turns her attention to Kordall and her other remaining Huntress. She runs into a sonic imploder grenade thing. She’s knocked down.
  • Kordall and Kendra enter a shootout. It may potentially be high noon. Hard to tell that far underground.
  • Vance lands a shot on Kendra. He’s distracted, however, and is knocked out by the Huntress who recovered from the sonic blast from before.
  • The Huntress grab Kendra, the artifact and start to retreat. They take Vance prisoner. Poor dude. Grot is “indisposded.” Sad face.
  • Just kidding, Grot is not le dead. He was just sleeping. The murder lizard wakes up and realizes that he failed his mission. Fortunately, he was smart enough to place a tracker on both Vance and the enemy Huntress he fought.
  • Grot sends the data to the Inq.
  • To be continued...

Conclusion

Thank you for reading the update. That’s going to be it from me for a while. Vyr will be your guide as we embark together on this upcoming Vendetta.

If you are curious about what to look out for in the RoS, see my previous report. Otherwise? Good luck.

Thank you,

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Greetings all, Our Consuls are among the hardest working leaders in our club, and it is my pleasure to honor three of them today, on the eve of our upcoming Rite of Supremacy. First, Bentre Kairn'tel Stahoes, who has served as Consul of Naga...

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Greetings all,

Our Consuls are among the hardest working leaders in our club, and it is my pleasure to honor three of them today, on the eve of our upcoming Rite of Supremacy.

First, Bentre Kairn'tel Stahoes, who has served as Consul of Naga Sadow for five months and Wiki Tribune for the last six. In that time, Bentre has implemented several new Wiki projects and overseen the continued activity and growth of Clan Naga Sadow. Bentre is incredibly active, and his consistently positive attitude has made him an excellent member of our larger team. The Deputy Grand Master and I are pleased to announce Bentre's elevation to Warlord (EQ4)!

Next, Kordath Bleu, Consul of Clan Arcona. Kordath has overseen one of our most active units while performing at an incredibly high level across Vendettas and various clan competitions. Kordath has organized or co-organized more than fifty competitions for his Clan and the Brotherhood. These are just a few of the Kordath's accomplishments as Consul of Arcona, and Morgan and I are pleased to award Kordath an Amethyst Kukri for his efforts as Consul and a member of our team.

Finally, Alethia Archenksova, Consul of Clan Odan-Urr. Arch is an exemplary leader, and has been an enormous asset to the club as a whole. He has served not only as Consul for the last ten months, but also assisted with the ACC (including 3 months as a Judge), and as an Appeals Panelist. Odan-Urr continues to thrive under his leadership, and both Morgan and I are grateful for all of his efforts in leading his Clan and in helping shape the Brotherhood for future generations of members. Thus, we are pleased to award him a Ruby Scepter for his efforts.

Please join me in congratulating these three Consuls!

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