Aloha DB Gamers! There is a lot to cover this month. Major change to the GMRG. If you read nothing else in this report, you need to read this section. Update to the Rites of Combat to cover Clan Feud and Cooperative events, a new activity, and some competitions.
Here’s the TL;DR.
Getting this out of the way up front: PvP Score will be the only way to win the GMRG Leaderboard beginning 1 October.
For nearly four years, the Grand Master’s Royal Guard Leaderboard has been a PvE/PvO centric event. GMRG members raced against each other for 90 days to determine who could earn the most Clusters of Earth and Fire. I have watched this event for nearly two years. It is almost always the same people in the top spots, and it is almost always a landslide victory. The number of points (1 per CE and 2 per CF) earned by the first place member is sometimes two to three times higher than the 6th place and below members. This doesn’t show an event based on skill. It shows an event based on who has the most time to dedicate to playing/submitting screenshots. I don’t think this is what the GMRG Leaderboard was originally intended to do, and I don’t think it is how it should continue to function. The GMRG leaderboard should highlight the most skilled players, not those who simply play the most video games.
So, once this quarter ends, the GMRG Leaderboard will no longer be a cluster race. It will be about who can attain the highest PvP Score. James is working the coding now, and it will go live after the 3rd Quarter results post. I will not change a quarter two-thirds of the way through. This change has been in the works for months, and was discussed with the DC and your Consuls prior to going into effect.
So, why did I do this? Short answer: because this is the most fair method I can think of to rebalance the GMRG. I did a lot of math (which I hate doing) to see how much of a disparity existed between the current method and the PvP centric model. I was shocked at how much different they were. I was also surprised at the difference in the names on the different top 10 lists. The PvE/PvO names are generally pretty constant. Lots of the same names and faces. In a PvP centric model, the playing field is completely level (no, I’m not posting that list). Want to win? You have to actually win matches. This is not Win/Loss ratio. This is PvP Score, which is defined as Wins * (Wins/Matches Played). You will have to play and WIN matches in order to have the best PvP Score.
Take a look at the charts below. In the PvE/PvO Chart (Current Model), the difference between first place and 5th place is astronomically different over the course of the past seven quarters. The difference between first and 10th place is even larger. That doesn’t show a high level of skill. It shows a large amount of free time.
Compare this with the score distribution to the model we are moving to. In a PvP Score centric model, there are four outliers (all of those occurred during competitive events where members were constantly queuing and going up against some of our more skilled members.
The method to rank up in the GMRG is not changing. The comprehensive total of Clusters of Earth/Fire and Pendants of Blood are still the path to rank X. The requirements are listed on the GMRG Wiki PageOnce you get to rank X and qualify for the leaderboard, you’ll need to start playing some PvP matches if you want a shiny new accessory.
Cland Feuds and Cooperative events are great ways to hone your competition skills in between major DB events. Gaming events generally draw large crowds, especially those that are focused on PvE/PvO gaming.
Currently there is no restriction in the RoC for PvE/PvO Gaming in terms of matchmaking. You can play with whomever you want, whenever you want, and if there is someone you’d rather not play games with, you don’t have to play with them. That works for casual play. It becomes a bit of a problem if you are taking part in a feud or cooperative event and you find yourself being left out of gaming events because a team from the other clan/team is trying to win.
The Justicar and GM have reviewed and approved the following addition to the Rites of Combat to cover Clan Feud and Cooperative gaming competitions.
“In a joint or vs. event between two (or more) clans, all gaming submissions must contain at least one player from the opposing unit(s). In the event that a member on an opposing Clan/Team does not own a game, the group will play a game that is available to all members that wish to be part of the submission.”
Just like the GMRG change, this was dialogued with your consuls prior to its addition.
Two modes added for Destiny 2.
Gambit: Live on the site now, will not accept Gambit submissions until 4 September. Gambit is a PvE/PvO Hybrid game mode that pits your team against another in a race to gather enough motes to summon a boss. First team to defeat their boss wins the round, matches are best of three rounds. Because of the PvO mechanic, this game mode will qualify for Clusters of Fire.
Private Matches: Live on the site. Normal Rites of Combat Apply. 1v1 Matches are live on the bot now.
The Warframe test is going well. Remember, you hold the keys to the success or failure of this test.
38 people said they would play.
28 people signed up.
10 have already participated.
Get after it. 15 participants is the magic number.
##Brotherhood Gaming League Update
First and foremost, I want to thank everyone who has participated in the BGL thus far. It has been a VERY exciting process for me. You’ve been helpful in sharing what you’ve liked, what you haven’t liked, what is popular and what is not.
Here’s the sum up of what I’ve learned: given the waning interest and sign-ups, the current format is unpopular. I had initially planned for the BGL to highlight the highest skilled gamers in the Brotherhood in specific games, but after discussion with Dracpool and the rest of the Fist Staff, we’ve concluded that this ambitious plan has not come to fruition.
This does not mean the end of the BGL, it just means that Season Two will have a MASSIVE overhaul in the way we operate in two major categories: length of season and separation of games. We are working out the specific details, but instead of being four overall winners, there will be ONE overall winner.
Still ambitious? Yes. But after discussion, research, and experience, we feel it’s a much more viable and exciting option for the Brotherhood’s Gaming Community. So keep watching Fist reports for updates!
This all being said, we STILL need to play out the finale of Season One, but it will be expedited dramatically. All three remaining games are gonna happen all at once. If you adhere to the schedule, this will mean that if you sign up for HS, OW (PC), OW (PS4), and HotS, you will have to play 4 games a week. That’s not all that daunting a task.
Remember that sign ups for these will qualify you for the dossier awards! If you don’t sign up now, you can’t qualify for the Champions Tournaments, which are invitation only based on standings in these games!
We’re moving into the Heroes of the Storm part of Stage Two! This will be run a little different this time. We’ll be doing 1v1 with only TWO AIs. This essentially forces you to be more reliant on your own skills and less on the RNG of your AIs. The biggest issue stated from earlier was that the game was too reliant on AI. This should help with that aspect.
I am extending sign-ups for Round Two HotS by ONE week. You now have until Sept. 7th to sign up.
Just as last time, we will be running two separate OW events, PS4 and PC. It will again be Limited Heroes 1v1 which can be set up in Custom Match.
We’ve just recently seen the launch of another Hearthstone expansion! To celebrate, you will face off against each other using Year of the Raven Standard decks!
Our Round One winner, Blade, has won Round Two, thus passing the automatic berth granted over to the runner up, Raiju Kang! Raiju, congrats on your automatic berth into the Champions Tournament!
(note: You will have to select “Current Standings” from the bottom tab)
All current Gaming and Fist Policies can be found on the Gaming Information page. I suggest that all members read this page as it has some great info. I will make sure this page stays updated to reflect all current office policies. I do not want to confuse anyone, especially with what is and is not allowed in the DB Gaming Telegram room.
Other items of note:
The staff has 24 hours from the time you submit gaming activity to approve it. If your submission has been sitting for longer than that, there is a problem. If it hasn’t, there is no problem. The staff do their best to process gaming submissions as quickly as possible, but they are real people with real lives. I do not expect them to sit behind a computer processing gaming submissions all day, and neither should any of you.
Solo submissions are never acceptable for Clusters of Earth/Fire. My staff and I will reject any that come in. You must play with at least one other DB member, no exceptions. This is not changing any time in the near (or far) future.
Pendants of Blood are not acceptable for submission to cluster-counting competitions. If we see them, we will remand the request.
Reminder: Feel free to run Gaming competitions DB wide. Gaming is a slightly different community, and is one of the few that consistently brings club members together outside of the competitive environment. Most of the people I currently game are all in different clans. By opening up your event DB-wide, you increase the pool of possible participants, which could allow for a crescent upgrade!
Reminder: While I sincerely appreciate having proposals/great ideas sent to me via telegram, please email the staff list (email is at the bottom of this report). I ask that your House and Clan leadership take a look at your proposals before you send them up. This isn’t to add a layer of bureaucracy, it’s because I’m sure they’d like to know how you are trying to help the club improve...helps with award and promotion recommendations and all that. Feel free to cc them on your email to me and my staff.
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This one was big. This is a major change to a system that has been in place since I joined the club. Like every change I make or recommend, I did not do this without data and discussion with the club’s leaders. I believe this is truly in the best interest of the DB.
Good luck, mahalo, and keep on gaming.
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