Knight Corvo vs. Warlord Bentre Sadow

Knight Corvo

Journeyman, Clan Naga Sadow
Male Togorian, Sith, Juggernaut
vs.

Warlord Bentre Sadow

Equite, Clan Naga Sadow
Male Human, Sith, Shadow, Obelisk
Comment

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Hall Duelist Hall - Ranked
Messages 0 out of 4
Time Limit 7 Days
Battle Style Alternative Ending
Battle Status Closed by Timeout
Combatants Knight Corvo, Warlord Bentre Sadow
Force Setting Standard
Weapon Setting Standard
Knight Corvo's Character Snapshot Snapshot
Warlord Bentre Sadow's Character Snapshot Snapshot
Venue Dromund Kaas: Dark Temple Ruins
Last Post 8 January, 2021 6:29 AM UTC
Member timing out /acc/battles/1635
Assigned Judge dbb0t
Posts

Dromund Kaas Dark Temple Ruins

Abandoned and forgotten, the ruins of the Dark Temple have slowly succumbed to the erosion of time. In the central chamber the walls have crumbled, the ceiling has caved in, and the jungle now flourishes within the once pristine halls.

Green light filters through the temple, mixing eerily with the dark, violet hue of Dromund Kaas’ sky. Lightning flickers overhead, the raw energy of the Force clashing high above. The floor is overgrown with large plants and grasses that have swallowed the old stone. Wild creatures roam freely, skittering away from the presence of intruders while vicious predators hide just out of sight.

The main hall is lined on both sides by towering statues, heads bowed in supplication. They stand in deference to the sculpture of a pure-blooded Sith, which towers over the chamber with outstretched arms. The sculpture has been split diagonally down the middle, as if cleaved in two by a rusted blade, but the majesty in the stone still echoes to the past.

On either side of the main hall, remnants of branches to inaccessible parts of the temple remain. One might tilt their head to take in what is left of the mezzanine—the balcony overlooking the chamber—still held aloft by the great pillars standing behind the statues. Several of the pillars have fallen, providing a pathway up to the mezzanine for those willing to take the risk for higher ground. Spirits of the Sith are rumored to still haunt the grounds—waiting for poor, misguided fools to walk blindly into their domain.