| Discipline | Description | Granted Feats | Created / Updated |
|---|---|---|---|
| Valkyrie | "Choosers of the Slain, you only ever see them out of the corner of your eye, if you’re lucky. They will find you and bring you to their Gods. If you’re lucky." Raised among Mandalorians to be the consummate stalker of the most dangerous prey, the Valkyrie was a dangerous foe even before you consider the Force. With specialized training of obscure Force techniques to enhance their stealth and tracking, she became considerably more fearsome. Unseen, unshakable, and relentless, a Valkyrie is the last thing you want hunting you. |
Equite:
Seeking II
Ghosting II
Elder: Seeking III Ghosting III Grand Master: Seeking III Ghosting III Journeyman: Seeking I Ghosting I Novitiate: |
2025/07/10 / 2025/07/10 |
| Void Stalker |
Equite:
Ghosting II
Force Pulse II
Elder: Ghosting III Force Pulse III Grand Master: Ghosting III Force Pulse III Journeyman: Ghosting I Force Pulse I Novitiate: |
2025/08/04 / 2025/08/04 | |
| Wayseeker Paladin | “Winning? Is that what you think it's about? I'm not trying to win. I'm not doing this because I want to beat someone, or because I hate someone, or because I want to blame someone. It's not because it's fun, and it's not because it's easy. It's not even because it works, because it hardly ever does. I do what I do because it's right! Because it's decent! And above all, it's kind. It's just that. Just kind. If I run away today, good people will die. If I stand and fight, some of them might live. Maybe not many, maybe not for long. Hey, you know, maybe there's no point in any of this at all, but it's the best I can do, so I'm going to do it. And I will stand here doing it till it kills me. You're going to die too, someday. How will that be? Have you thought about it? What would you die for? Who I am is where I stand. Where I stand, is where I fall.” The Wayseeker Paladin is a man out of time. While a Jedi, he became what the Order would eventually call a Wayseeker. A veteran of the Mandalorian Crusades, he is hardened by firsthand experience in combat. His sword, shield, and soul are the wall that protects the innocent, stands for justice, guarding against the darkness. The Wayseeker Paladin gains:
|
Equite:
Surge II
Battle Haste II
Elder: Surge III Battle Haste III Grand Master: Surge III Battle Haste III Journeyman: Battle Haste I Surge I Novitiate: |
2025/10/28 / 2025/10/28 |
| Wayseer | “I’ve walked paths so old they forgot they were roads. That’s where the real teaching begins.” Wayseers are pilgrims of the Living Force—wandering mystics who walk the galaxy in search of insight, clarity through solitude, and wisdom not written in archives. Through visions of what may come and communion with the wild, they navigate the galaxy’s neglected corners with the patience of a sage, the presence of a guardian, and the instincts of a traveler. Where others see wilderness, Wayseers find meaning: they turn any forgotten sanctuary into a living refuge—or a silent bulwark against the uninvited, guarded by fang, claw, and the will of the world itself. The Wayseer gains: Clairvoyance, a unique ability which modifies the Force Power: Farsight |
Equite:
Primal Bond II
Clairvoyance II
Elder: Primal Bond III Clairvoyance III Grand Master: Primal Bond III Clairvoyance III Journeyman: Primal Bond I Clairvoyance I Novitiate: |
2025/06/24 / 2025/06/24 |
| Weaponsmith | "Remember the first rule of gunfighting... 'have a gun.'" To survive in a Galaxy ripe with violence, the right weapon in the right situation may mean the difference between life and death. For that, you can turn to the Weaponsmith. An expert of crafting and mechanics, he can supply you with all the firepower you need and outfit you with the right armor to ensure you come out the other end still breathing. Ships. Speeders. Droids. Equipment. You name it. Need something fixed? Ask. Just make sure you’ve got credits on hand. |
Equite:
Smooth Operator II
Proficiency II
Elder: Proficiency III Smooth Operator III Grand Master: Proficiency III Smooth Operator III Journeyman: Proficiency I Smooth Operator I Novitiate: |
2025/05/13 / 2025/05/13 |
| Weapons Specialist | “Blasters, blades, blunted staves and things that go 'bang'; no matter which you choose, you’re going to have a tough time facing me.” Weapons Specialists are the swiss army knife of Non-Force-Users. They have trained extensively with their Primary Weapon type of choice, and as they grow in strength gain proficiency over a Secondary Weapon type. Beyond that, they can use their edict knowledge of the varying types of weapons used across the Galaxy to efficiently utilize weapons of any kind when engaged in combat. For a Specialist, any Weapon Type can become deadly, making them valued in both the Loyalist ranks and the Mercenary muscle. Weapons Specialist gain:
|
Equite:
Medley II
Proficiency II
Elder: Medley III Proficiency III Grand Master: Medley III Proficiency III Journeyman: Medley I Proficiency I Novitiate: |
2015/08/31 / 2025/08/01 |
| Wookiee Grease Monkey | The Wookiee Grease Monkey has over a century of experience when it comes to fixing and repairing machines. From blasters to starfighters, if it is in need of repairs, he can fix it. The Wookiee Grease Monkey gains:
|
Equite:
Hotfix II
I Can Fix That II
Elder: I Can Fix That III Hotfix III Grand Master: I Can Fix That III Hotfix III Journeyman: I Can Fix That I Hotfix I Novitiate: |
2025/06/11 / 2025/06/11 |