Feat | Type / Location | Description | Created / Updated |
---|---|---|---|
Aura Of Fear | Chosen Force Feat |
The character has the ability to wear the Dark Side as a perpetual aura of fear that stretches out around them as they desire to have it going. This fear causes mundanes to steer clear of their path and can even cast doubt in those of lower Resolve than The character's Terror ability. Related Skills/Powers: Terror Prerequisites: Order Group: Force Sensitives and Rank: Equite 4 |
2013/08/21 / 2021/12/16 |
Assess The Situation | Chosen Skill Feat |
The character is extremely skilled at scanning an area for information. The character can replace their Perception Skill with their Investigation Skill for the purposes of quickly gathering information on a situation. Related Skills/Powers: Investigation and Perception Prerequisites: Rank Tier: Novitiate |
2013/08/17 / 2021/12/16 |
A Soul for a Soul | Chosen Force Feat |
Modifying their Healing Force Power, The character can, using a complicated and dangerous process, channel life and Force energy from a subdued living target to return a dead target to life, at the cost of killing the living target when complete. Related Skills/Powers: Healing Prerequisites: Order Group: Force Sensitives and Rank Tier: Elder |
2020/01/22 / 2025/05/28 |
Artistic Machinery | Chosen Skill Feat |
The character values the beauty of things, including in things they have built with their Mechanics Skill. When working to make one of these options more pretty or artistic The character can use their Crafting Skill in place of their Mechanics Skill. Related Skills/Powers: Crafting and Mechanics Prerequisites: Rank Tier: Journeyman |
2021/12/16 / 2021/12/16 |
Arcane Shield III | Granted Default Feat |
The character can wrap the Force around them like a shroud and use it to absorb or redirect energy attacks that strike them from either Force Lightning, Stun, explosives, or blaster fire without losing concentration. Related Skills/Powers: Force Lightning Prerequisites: (Discipline: Locked Discipline and Rank Tier: Elder) or (Discipline: Force Lord and Rank Tier: Elder) or (Discipline: Deathsworn and Rank Tier: Elder) or (Discipline: The Chronarch and Rank Tier: Elder) or (Discipline: Jedi Peacemaker and Rank Tier: Elder) or (Discipline: Sith Fleshweaver and Rank Tier: Elder) or (Discipline: Cybermancer and Rank Tier: Elder) or (Discipline: Mandalorian Nightsister and Rank Tier: Elder) |
2024/09/25 / 2024/10/22 |
Arcane Shield II | Granted Default Feat |
The character can wrap the Force around them like a shroud and use it to absorb damage taken from energy attacks that strike them from Force Lightning or weapons inflicting shock, stun, or elemental damage with a temporary disruption to concentration. Related Skills/Powers: Force Lightning Prerequisites: (Discipline: Locked Discipline and Rank Tier: Equite (exact)) or (Discipline: Force Lord and Rank Tier: Equite (exact)) or (Discipline: Deathsworn and Rank Tier: Equite (exact)) or (Discipline: The Chronarch and Rank Tier: Equite (exact)) or (Discipline: Jedi Peacemaker and Rank Tier: Equite (exact)) or (Discipline: Sith Fleshweaver and Rank Tier: Equite (exact)) or (Discipline: Cybermancer and Rank Tier: Equite (exact)) or (Discipline: Mandalorian Nightsister and Rank Tier: Equite (exact)) |
2024/09/25 / 2024/10/01 |
Arcane Shield I | Granted Default Feat |
The character can wrap the Force around them like a shroud and use it to lessen the damage taken from energy attacks that strike them from Force Lightning or weapons inflicting shock, stun, or elemental damage while taking a hit to concentration. Related Skills/Powers: Force Lightning Prerequisites: (Discipline: Locked Discipline and Rank Tier: Journeyman (exact)) or (Discipline: Force Lord and Rank Tier: Journeyman (exact)) or (Discipline: Deathsworn and Rank Tier: Journeyman (exact)) or (Discipline: The Chronarch and Rank Tier: Journeyman (exact)) or (Discipline: Jedi Peacemaker and Rank Tier: Journeyman (exact)) or (Discipline: Sith Fleshweaver and Rank Tier: Journeyman (exact)) or (Discipline: Cybermancer and Rank Tier: Journeyman (exact)) or (Discipline: Mandalorian Nightsister and Rank Tier: Journeyman (exact)) |
2024/09/25 / 2024/10/01 |
Ambidexterity II | Chosen Skill Feat |
The character has trained equally with both of their hands and can fight easily with a weapon in one or the other. Not to be confused with Dual Wielding, they simply no longer has an off-hand, and can fight seamlessly at full effectiveness even if one hand is completely disabled. Related Skills/Powers: Dual Wielding Prerequisites: Rank Tier: Equite |
2015/08/09 / 2021/12/16 |
Ambidexterity I | Chosen Skill Feat |
The character can wield a single weapon fairly in either their left or right hand. While combat applicable, The character still favors one hand over the other. If the primary hand is hindered, they can still fight effectively, but not at peak performance. Related Skills/Powers: Dual Wielding Prerequisites: Rank Tier: Journeyman (exact) |
2015/08/09 / 2021/12/16 |
Always Have An Exit | Chosen Skill Feat |
The character has fantastic three-dimensional visualization. In the heat of battle, they can focus on finding an exit route and gets a +1 Skill Point bonus to their Astrogation Skill while looking for a way out (to a maximum of +5). Related Skills/Powers: Astrogation Prerequisites: Rank: Journeyman 3 |
2021/12/16 / 2021/12/16 |
Ace Aura | Chosen Force Feat |
The character has practiced the art of Battle Meditation in space battles to a point where it becomes second nature. The character can project their Battle Meditation Force Power over a squadron of starfighters, even while Piloting. Related Skills/Powers: Battle Meditation Prerequisites: Order Group: Force Sensitives and Rank: Equite 3 |
2021/12/16 / 2021/12/16 |
Accelerated Healing II | Chosen Force Feat |
The character's gift for Healing allows them to use Healing to quickly and efficiently heal minor wounds in mere moments and with no real concentration needed. They can also heal more major wounds in one quarter the time it would typically require. Related Skills/Powers: Healing Prerequisites: Order Group: Force Sensitives and Rank Tier: Elder |
2021/12/16 / 2024/01/19 |
Accelerated Healing I | Chosen Force Feat |
The character's gift for Healing allows them to use Healing to quickly and efficiently heal minor wounds in mere moments and with no real concentration needed. They can also heal more major wounds in half the time it would typically require. Related Skills/Powers: Healing Prerequisites: (Order Group: Force Sensitives and Rank Tier: Novitiate (exact)) or (Order Group: Force Sensitives and Rank Tier: Journeyman (exact)) or (Order Group: Force Sensitives and Rank Tier: Equite (exact)) |
2013/07/20 / 2024/01/19 |
A Big Stick | Chosen Skill Feat |
A big stick can be a big motivator. The character can use their Blunt Weapons Skill in place of their Intimidation Skill when threatening an opponent while holding a blunt weapon. Related Skills/Powers: Blunt Weapons Prerequisites: Rank Tier: Novitiate |
2021/12/16 / 2021/12/16 |