Character Sheet Reference

Displaying feats 261 - 280 of 529 in total
Feat Type / Location Description Created / Updated
Keen Mind II Chosen Skill Feat

The character has a mind like a steel trap. With an eidetic memory, they can remember anything from the last year that they actively perceived (focused on, read, heard, etc) with greater detail.

Related Skills/Powers: Intellect and Perception

Prerequisites: Rank Tier: Equite (exact)

2021/12/16 / 2021/12/16
Keen Mind III Chosen Skill Feat

The character has a mind like a steel trap. With an eidetic memory, they can remember anything that they actively perceived (focused on, read, heard, etc) with greater detail.

Related Skills/Powers: Intellect and Perception

Prerequisites: Rank Tier: Elder

2021/12/16 / 2021/12/16
Kel Dor: A World Of Absolutes Granted Default Feat

The Kel Dor society is one known for its hospitality, but also its simplistic approach to matters of justice. To The character, there is no middle ground on any moral issue, causing them to only see matters in black and white. Regardless of intent, only the resulting actions fall under the scope of judgement.

Prerequisites: Species: Kel Dor

2015/08/08 / 2021/12/16
Kel Dor: I Will Survive Granted Default Feat

By utilizing their unique physiology and antiox breathing mask, The character is capable of surviving in the hazardous conditions of a complete vacuum for several minutes. However, evolution in a unique atmosphere comprised of Dorin gas and helium prevents members of the Kel Dor species from breathing unaided in oxygen-rich atmospheres.

Prerequisites: Species: Kel Dor

2013/12/01 / 2021/12/16
Kernel of Truth Chosen Skill Feat

The best lies often come with a kernel of truth, a fact that helps sell the false. The character can use their Intellect Skill in place of their Deception Skill when attempting to pass off a half lie or fib.

Related Skills/Powers: Deception and Intellect

Prerequisites: Rank Tier: Equite

2021/12/16 / 2023/11/08
Kessurian: Keen Hearing Granted Default Feat

With the elongated pointed ears and montrals, Kessurian are much more keen to its perception of sounds down to the smallest pitch and even over long distances. Due to the sensitivity, The character is subject to risks of discomfort, pain, and disorientation with loud noises. This may be mitigated with protective covers.

Prerequisites: Species: Kessurian

2023/05/04 / 2023/05/04
Kessurian: Spatial Awareness Granted Default Feat

As with all Kessurian, The character possesses a pair of montrals upon their head that aids with space-perception. These can provide a passive spatial perception in a small sphere as well as allow The character to pick up on changes in atmosphere and temperature.

Prerequisites: Species: Kessurian

2023/05/04 / 2023/05/04
Khil: Hello Stranger Granted Default Feat

Khil are known for being dedicated, ambitious, and open to outsiders. This makes The character a natural diplomat and thus they are able to perform better in situations that require dealing with those of differing backgrounds.

Prerequisites: Species: Khil

2015/08/08 / 2021/12/16
Khil: Musical Words Granted Default Feat

Due to vocalizing with their fleshy tendrils, Khil are natural musicians and bring an air of music to even the most basic of conversations. The character can utilize their melodic cadence with his Deception Skill in an attempt to mask their true intentions.

Related Skills/Powers: Deception

Prerequisites: Species: Khil

2015/02/22 / 2023/11/17
Kiffar: Facial Recognition Granted Default Feat

Kiffar facial markings are rather unique and noticeable. Unless they're covered in some way, The character can have a hard time concealing their identity in a crowd.

Prerequisites: Species: Kiffar

2015/08/08 / 2021/12/16
Kiffar: Psychometry Granted Default Feat

Kiffar have the ability to read inanimate objects and corpses to gain traces of information and memories of their recent past. The character also shares this talent, and can use it to find hidden clues that wouldn't otherwise be obtainable.

Prerequisites: Species: Kiffar

2014/01/09 / 2021/12/16
Kneecapper Chosen Skill Feat

With a well aimed blow, The character gets a +1 Skill Point bonus to their Blunt Weapons Skill when attempting to cripple a foe with a successful melee swing, thus slowing the foe's movement for a handful of seconds (to a maximum of +5).

Related Skills/Powers: Blunt Weapons

Prerequisites: Rank Tier: Novitiate

2013/08/21 / 2021/12/17
Kushiban: Jump Around Granted Default Feat

With powerful lagomorphic legs The character is capable of jumping long distances, vertically and horizontally, with ease. Rapid frequent jumping will cause him to fatigue.

Prerequisites: Species: Kushiban

2023/04/18 / 2023/04/24
Kushiban: Mood Fur Granted Default Feat

Kushiban are known for their ability to change their fur color. While The character has control over this, extreme emotions can override the tone of their fur, making it harder mask their feelings.

Prerequisites: Species: Kushiban

2023/04/18 / 2023/04/24
La Resistance I Chosen Skill Feat

The character’s body has been exposed and conditioned to various toxins and poisons through rigorous training over the years. Their body is immune to normal doses of common poisons, but only partially resistant to heavy doses. The character is still susceptible to more advanced or alchemy creations, however. This does not cover the effects of recreational substances.

Related Skills/Powers: Resolve

Prerequisites: Rank Tier: Journeyman (exact)

2021/12/16 / 2021/12/16
La Resistance I Chosen Skill Feat

The character’s body has been exposed and conditioned to various toxins and poisons through rigorous training over the years. Their body is immune to normal doses of common poisons, but only partially resistant to heavy doses. The character is still susceptible to more advanced or alchemy creations, however. This does not cover the effects of recreational substances.

Related Skills/Powers: Resolve

Prerequisites: Rank Tier: Equite (exact)

2021/12/16 / 2021/12/16
La Resistance I Chosen Skill Feat

The character’s body has been exposed and conditioned to various toxins and poisons through rigorous training over the years. Their body is immune to normal doses of common poisons, but only partially resistant to heavy doses. The character is still susceptible to more advanced or alchemy creations, however. This does not cover the effects of recreational substances.

Related Skills/Powers: Resolve

Prerequisites: Rank Tier: Novitiate (exact)

2015/08/09 / 2021/12/16
La Resistance II Chosen Skill Feat

The character’s body has been exposed and conditioned to various toxins and poisons through rigorous training over the years. Their body is immune to doses poisons that are not alchemy imbued or advancedly engineered. This does not cover the effects of recreational substances.

Related Skills/Powers: Resolve

Prerequisites: Rank Tier: Elder

2021/12/16 / 2021/12/16
Lasat: Few And The Proud Granted Default Feat

After being driven to the point of extinction by the Galactic Empire, Lasat tend to keep to themselves and avoid drawing the attention of the galaxy at large. As a result, The character often has to contend with stereotypes of their species being nothing more than primitive brutes—despite the importance that Lasat place on intellect, combat skills, and most importantly honor.

Prerequisites: Species: Lasat

2017/02/10 / 2021/12/16
Lasat: The Child, The Warrior, The Fool Granted Default Feat

The character has muscular digitigrade legs, large finger pads and prehensile toes. These genetic gifts make running, jumping and climbing easier for them and also have the advantage of letting The character move quietly when needed. When combined with a Lasat’s distinct odor and large stature, however, stealth is not always that easy. It can also make things difficult for The character when trying to fit into compressed spaces or blend in with the other species of the galaxy.

Prerequisites: Species: Lasat

2017/02/10 / 2021/12/16