Character Sheet Reference

Displaying feats 1 - 20 of 529 in total
Feat Type / Location Description Created / Updated
Silvertongue Granted Default Feat

Through long experience using words to advance the Brotherhood’s agenda, The character has come to understand that the lines between persuasion and coercion or truth and falsehoods are artificial constructs. In any situation requiring the use of Charm, Deception, or Intimidation for persuasive purposes, The character may freely substitute any of those skills for each other.

Prerequisites: Trophy: Together, We Will Rule the Galaxy, level 10

2024/04/14 / 2024/04/14
You Know Who I Represent Chosen Skill Feat

Now known as a public representative of the Brotherhood, The character may gain an advantage when using Charm or Deception to convince others that their actions are officially sanctioned by Brotherhood leadership.

Prerequisites: Trophy: Together, We Will Rule the Galaxy, level 8

2024/04/14 / 2024/04/14
I Know a Guy Chosen Skill Feat

Drawing on the Brotherhood's vast network of contacts throughout the galaxy, The character may meet with one of these capable contacts and attempt to barter with them in exchange for an item or service needed to help overcome a specific challenge that The character is trying to handle.

Prerequisites: Trophy: Together, We Will Rule the Galaxy, level 5

2024/04/14 / 2024/04/14
It’s A “Job Creation Station” Chosen Skill Feat

Having learned from their experiences representing the Brotherhood to skeptical audiences, The character may gain an advantage when using Charm or Deception to put a creative spin on a situation.

Prerequisites: Trophy: Together, We Will Rule the Galaxy, level 2

2024/04/14 / 2024/04/14
Lonto: Save The Trees Or Break Your Knees Granted Default Feat

Lonto believe in protecting nature at all costs. While many try to stay in the light in these efforts, many can be prone to more darker methods. The characteris prone to an instinctual need to defend nature, and should it ignore that, may find themselves shunned by other Lonto.

Prerequisites: Species: Lonto

2024/04/02 / 2024/04/02
Lonto: It’s Not A Drug Granted Default Feat

With a deep connection to the natural world, and part plant themselves, The character is able to grow and utilize tragia leaves for the purpose of healing others. The character can use their Medicine skill at +1 Skill Point higher when using these leaves to heal themselves and others.

Prerequisites: Species: Lonto

2024/04/02 / 2024/04/02
Lightning Deflection III Chosen Force Feat

The character has a mastered defensive tactics against the might of Force Lightning. Not only can they dissipate the energy but they can accurately bounce that lightning towards any target of their choice. This ability is taxing and requires focus. Repeated usage rapidly drains the user while being less effective than the prior instance of usage.

Related Skills/Powers: Force Lightning

Prerequisites: Order Group: Force Sensitives and Rank: Elder 2

2024/02/16 / 2024/02/16
Lightning Deflection II Chosen Force Feat

The character has a deeper understanding of the Force Lightning power, and can now both dissipate an incoming short burst, but also bounce the power away from them. Unable to properly target a location, this chaotic reflection of Force Lightning is very taxing and requires intense focus. Repeated usage rapidly drains the user while being less effective than the prior instance of usage.

Related Skills/Powers: Force Lightning

Prerequisites: Order Group: Force Sensitives and Rank: Elder 1 (exact)

2024/02/16 / 2024/02/16
Lightning Deflection I Chosen Force Feat

The character has learned how to ground themselves against the might of Force Lightning. This incredibly taxing and high-focus defensive measure lets him dissipate an incoming short burst of Force Lightning harmlessly into the ground, rather than suffer its painful effects. Repeated usage rapidly drains the user while being less effective than the prior instance of usage.

Related Skills/Powers: Force Lightning

Prerequisites: Order Group: Force Sensitives and Rank Tier: Equite (exact)

2024/02/16 / 2024/02/16
Fosh: Mockingbird Granted Default Feat

The Fosh are known to have an air of superiority about them. Between the love of wordplay and their secretive nature, The character has an increased capability of using their Charm and Deception against other species.

Related Skills/Powers: Charm and Deception

Prerequisites: Species: Fosh

2024/01/08 / 2024/01/08
Fosh: Allegorical Conundra Granted Default Feat

The Fosh are naturally secretive, to the point it is culturally important that The character speaks in riddles to protect the flock when being asked sensitive information. The cultural significance has led to an intrinsic love of wordplay among the Fosh.

Prerequisites: Species: Fosh

2024/01/08 / 2024/01/08
Grab Them By The Horns Chosen Skill Feat

A life of wrangling creatures builds a unique kind of muscle and resilience. When subduing or grappling a target, The character can use their their Creature Handling skill in place of their Martial Arts.

Related Skills/Powers: Creature Handling and Martial Arts

Prerequisites: Rank Tier: Journeyman

2023/12/29 / 2023/12/29
Plasma Manipulation II Chosen Force Feat

With further training, The character has moved beyond the ability to merely hold a blaster bolt in place with Telekinesis. Now, they can deflect and bounce blaster bolts that come towards them with a simple handle gesture.

Related Skills/Powers: Telekinesis

Prerequisites: Order Group: Force Sensitives and Rank Tier: Elder

2023/12/22 / 2023/12/22
Dug: Quadrupedalism Granted Default Feat

The Dug are an inverted species, walking on their upper limbs while using their lower limbs as hands. All four limbs end in very dexterous appendages, giving The characterthe ability to use any of them as a hand as needed. However, this unique appearance makes them easily stand out in a crowd and can be off-putting to those not familiar with Dug biology.

Prerequisites: Species: Dug

2023/12/17 / 2023/12/17
Dug: Mating Call Granted Default Feat

The character can inflate their loose folds of skin to help amplify their cries and yells. This traditional mating call of the species can be used to startle and intimidate those of other species.

Prerequisites: Species: Dug

2023/12/17 / 2023/12/17
Hot LZ Chosen Skill Feat

The character has the training experience of flying into an enemy-controlled region. The character gains a +1 Skill Point bonus to Piloting when attempting to infiltrate or exfiltrate a small team in a well-defended area (up to a Maximum of +5).

Related Skills/Powers: Piloting

Prerequisites: Rank: Equite 2

2023/11/18 / 2023/11/18
I Made These II Chosen Skill Feat

The character spends as much time practicing with their creations as making them. They can use their Crafting Skill in place of the relevant weapon skill when using up to two weapons of their own creation. (The weapons must be cited in Loadout Description)

Related Skills/Powers: Crafting

Prerequisites: Rank Tier: Equite

2023/11/13 / 2023/11/13
Bad Cop Chosen Skill Feat

The character has honed their skills to appeal to people with negative reinforcement in effort to get information when questioning someone. When interrogating they can use their Intimidation Skill in place of their Charm Skill.

Related Skills/Powers: Charm and Intimidation

Prerequisites: Rank: Journeyman 4

2023/11/08 / 2023/11/08
Good Cop Chosen Skill Feat

The character has honed their skills to appeal to people with positive reinforcement in effort to get information when questioning someone. When interrogating they can use their Charm Skill in place of their Intimidation Skill.

Related Skills/Powers: Charm and Intimidation

Prerequisites: Rank: Journeyman 4

2023/11/08 / 2023/11/08
Lightfooted Chosen Skill Feat

The art of sneaking often involves bypassing more than just organic eyes. Knowing the tricks of the trade, The character can disable or bypass electronic sensors, tripwires, and cameras using their Stealth Skill in place of their Slicing Skill.

Related Skills/Powers: Slicing and Stealth

Prerequisites: Rank: Equite 2

2023/11/08 / 2024/02/18