Tenixir Revenant Target 1
__Buyer’s Remorse__
The soft green light from the control panel barely illuminated the cabin. Kalee Reecchi’s cold, dead eyes stared lifelessly at the ceiling. *She hadn’t even seen me coming,* mused the light blue Twi’lek as she looked down at the lifeless Restorer. ...
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Tenixir Revenant Target 1
Buyer’s Remorse
The soft green light from the control panel barely illuminated the cabin. Kalee Reecchi’s cold, dead eyes stared lifelessly at the ceiling. She hadn’t even seen me coming, mused the light blue Twi’lek as she looked down at the lifeless Restorer. The silence was almost deafening
The mission was simple. Infiltrate the ship. Kill the target. Escape the ship. So far, everything went like clockwork; however, the anger and guilt that suddenly hit her was unexpected. Sinya hadn’t known anything about her target. Just that she was a leader in the Severian Principate, and was actively rooting out anyone that didn’t bow to their assumed authority. But as the young Twi’lek’s vibroknife plunged into the woman’s diaphragm, she noticed the telltale scarring around the dying enemy’s neck. This was a former slave….
This realization led her to do a little digging. An hour or so of slicing into the console, Sinya found mission logs of Reecchi’s recent operations. Turns out, she was only after slavers. Aleister will pay for this when I get back– A knock on the door interrupted her thoughts.
“Who is it?” she asked making her voice deeper. Hoping whoever it was would not realize her deception.
“Sorry for disturbing you. You are needed on the bridge Ma’am.” the voice of a young man came hesitantly through the door.
“I’ll be right there. Give me five minutes.” Sinya listened at the door, but didn’t hear any receding footsteps. He must be waiting for her, she thought as she hastily formulated a plan of escape. Getting out of the ship had now become harder since she missed the changing of the guard. Steeling her nerves, she activated door panel….
As the door slid open, The diminutive Rutian leapt out at the unprepared soldier and slit the young man’s throat. Drawing on the force to help her lift him, she dragged the dying young man into the room and left him next to her target.
Stepping out into the corridor, she silently moved towards the docking bay. The living Force shrouded her form making her nigh invisible. It wasn’t until she reached the docking bay that the alarm sounded. She dropped down behind a toolbox as the ship came alive. The guards and technicians who had been complacently oblivious moments before, had awakened from their stupors and hurried to battle stations.
Sinya stuck to the shadows as she made her way back to the starfighter she had used to infiltrate the ship. The only problem was, with the ship on lockdown, there would be no patrols leaving. The young assassin climbed into her cockpit to hide while she formulated a new plan.
Her first thought was to slice into the ships scanners and fake an attack, but that would mean sneaking into the control room. Sinya looked at the exits and the added security. “Yeah, that ain’t happening,” she muttered. “Time for reinforcements.”
The Twi’lek tuned the fighter’s communicator to the Battleteam Oppress frequency. “Master, mission accomplished, bu I need help with this extraction. Can you stage a starfighter attack? It will give me a chance to slip out with their welcoming committee.”
A few seconds of static later, Aleister’s deep voice came over the speakers. “Stand By. It will take some time to organize even a mock attack. Stay alert. You will have a very short window in which to launch.”
“Acknowledged,” she replied. Then, she waited, and waited, and waited some more. It was a grueling four hours in that cramped cockpit before she heard the claxon alarm warning of the impending attack and the pilots directed to their fighters. But she was ready. When the first wave of fighters rose in unison and launched, Sinya’s matching fighter was in formation right along with them.
She was home free. The three hour hyperjump to the rendezvous coordinates seemed like forever as she reconsidered her allegiance to the pirates and her master who had sent her to kill an anti slavery extremist. “Aleister knew my position on slavery,” she said to herself out loud. “He chose to send me on purpose. Just to get under my skin. I won’t give him the satisfaction of letting him know it bothers me. But someday...I’m going to kill that bastard….”
Dandoran cave system.
Unknown to many tourists and wealthy party goers of Tipool City, but there is an elaborate cave system within the bedrock. This cave system can be accessed from certain points along the Nevo Race Track, specifically where the track meets the cliffs. There are also a few hid...
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Dandoran cave system.
Unknown to many tourists and wealthy party goers of Tipool City, but there is an elaborate cave system within the bedrock. This cave system can be accessed from certain points along the Nevo Race Track, specifically where the track meets the cliffs. There are also a few hidden entrances to the underground system from various places within the city itself. Some had entrances before the city was built, possibly made into storerooms for expensive wines and goods for the casino or palaces deepest points. Other entrances within the city were carved out to access the caves, possibly by smugglers.
The caves themselves are fairly dry and cool, while there are certain places within the system that contain small underground pools and rivers. Some phosphorescent flora and some fauna inhabit sections of the cave system. Some sections of cave are home to smugglers and pirates, while others are empty and lifeless. Who knows what dangers one can discover, for this vast system has not been fully explored yet.
### [Scenario]: Promiscuity: The Pool of Sim-posium
The Fields of Promiscuity have been tailored specifically to the liking sand ostentatious needs of his grace, Py'zah the Hutt. While the immense yacht has refurbishments and attractions each notable in their own design, one of the prized entert...
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[Scenario]: Promiscuity: The Pool of Sim-posium
The Fields of Promiscuity have been tailored specifically to the liking sand ostentatious needs of his grace, Py'zah the Hutt. While the immense yacht has refurbishments and attractions each notable in their own design, one of the prized entertainment locations is the pool of Simposium.
Unlike the pool deck reserved for the Hutt's waterworks adventures, this pool deck wets a different appetite. Meticulously spaced upon the waxed wroshyr wood deck to the right are large tables, who's seating easily accommodates a vast variety of species space needs. Various plants decorate the banister resting between the dining area to the large pool. The pool itself looks to be carved from natural stone. The floor of it appears to be designed with a topographic affect of mountains viewed from above. Set along the far wall, directly in sight of Py'zah the Hutt's socialite throne, is a control center. It's responsible for maintaining the humidity, tempature, and other technological variables of the pool deck.
You find yourself invited to attend one of Py'zah's glorious soirees. After a night of fine dining, the pool was opened for swimming. Partaking in the cool waters, it slowly starts to be apparent that something is off. The water levels appeared to be declining and the ladder is missing!
With the water depleted, the pool gives way to a landscape of racks and chlorinated ponds. Panels in the rocky sides open to display rhe weapons sequestered from each guest to security before the event.
Py'zah's butler announces on a holospeaker that tonight's entertainment will be a fight to the death. Last one standing wins a hefty prize.
Dandoran: Glade of Atrocity
The sterile and heartless science of the Imperial war machine still lies buried in even the most beautiful and sylvan settings of this world.
The glade in front of you is a small clearing surrounded by lush, beautiful trees and verdant plant life. The sounds of anima...
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Dandoran: Glade of Atrocity
The sterile and heartless science of the Imperial war machine still lies buried in even the most beautiful and sylvan settings of this world.
The glade in front of you is a small clearing surrounded by lush, beautiful trees and verdant plant life. The sounds of animals and buzzing insects along with the rush of a rushing brook in the distance. The further one walks into the center of the glade the more quiet the sounds become and you notice that while the grass and flowers remain intact you notice that every insect or animal you see near the center of the glade is dead.
A couple of rusted, grown-over hatches underfoot reveal the reason. This glade is home to the underground testing area of Project Errant Petal, an Imperial bioweapons project focusing on the integration of the Dark Side of the Force and alchemy with conventional pathogens to create targeted and highly destructive bioweapons. Experiments included weapons which would target non-human fauna but not plant and agricultural resources to enable the genocide of a planetary population without destroying its agricultural resources and output along with a project to target non-human/alien populations via a Dark Side infused pathogen distributed in the nearby brook, resulting in the death of a largely non-human smuggler/trading village downstream.
While the weather is usually sunny and pleasant year round the after effects of the bioweapons along with the incredible concentration of Dark Side energy resulting from the experiments and massacres involved make the area beautiful but extremely dangerous. Dark Side spirits from Force users involved in the project and its atrocities may remain. While a lot of the underground facility was cleared out in a panic by evacuating Imperials wishing to avoid war crimes tribunals from the New Republic, some evidence of the former experimentation may remain, with the sterile white corridors of the facility appearing relatively new, protected from the elements and time.
Secret Imperial Research Facility
This secret facility is in a dilapidated state. There are blinking lights overhead and hazy holographic displays that turn on and off at random. Exposed wiring runs along the floor of corridors and the ceilings alike, occasionally producing a spark as it wears...
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Secret Imperial Research Facility
This secret facility is in a dilapidated state. There are blinking lights overhead and hazy holographic displays that turn on and off at random. Exposed wiring runs along the floor of corridors and the ceilings alike, occasionally producing a spark as it wears out over time.
The corridors are stark white that is marred by years of neglect, mushrooms and other plants capable of growing underground in the dim light sprouting up between durasteel plates and vines snaking around wires. Small rodents and other animals scamper through the abandoned corridors, generally shy, but curious. Some, it is rumored, are remnants of an old Imperial experiment, and may be more dangerous than the average rodent.
Research labs are strewn with broken glass and beakers filled with anomalous liquids that have long since grown over with mold and mildew. Some creatures still float inside old tanks filled with water, mutated and twisted from what they once were.
At the heart of the facility are several labs that are different from the others. Diagrams of humanoid species line the walls. Several tables occupy this area. There are containment tanks as in the outer sections, but the liquid in these has grown dark and murky, obscuring what may be within – if anything at all. Glowing control panels sit outside some tanks, and terminals still hum with energy elsewhere in the lab. The ancient blast doors that once protected these labs from outside incursion – or sealed something else within – have long since malfunctioned; some move haphazardly back and forth, while
Dandoran Wildlife Centre
Leathery sheets of rain lash across the Dandoran Wildlife Centre, home to exotic and dangerous beasts from across the galaxy and a long-standing major source of income for the Hutt clans under the guise of providing education to Tipool city. On a nicer day the centre wou...
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Dandoran Wildlife Centre
Leathery sheets of rain lash across the Dandoran Wildlife Centre, home to exotic and dangerous beasts from across the galaxy and a long-standing major source of income for the Hutt clans under the guise of providing education to Tipool city. On a nicer day the centre would be packed with families of paying tourists, but few have braved the raging storm and the paths between the enclosures lie empty.
Ageing cages of steel mesh sway in the harsh wind, struggling to hold themselves together. A canyon krayt dragon, a long way from home, unleashes a thundering roar at the offending climate. A mudhorn bellows back, rising to the dragon's challenge.
Tipool residents have long raised safety concerns over housing so many dangerous beasts in the city, fearing the catastrophic effect a security failure could have on the local residents. However, the animals remain safe in their enclosures... for now.
Starstruck Island
The island below your shuttle, known as Starstruck Island is surrounded by an ominous shimmering veil and is surrounded by jagged rocks jutting out of the turbulent waters which cut it off from the rest of the world. The veil: most likely smoke from the denizens of Dandor...
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Starstruck Island
The island below your shuttle, known as Starstruck Island is surrounded by an ominous shimmering veil and is surrounded by jagged rocks jutting out of the turbulent waters which cut it off from the rest of the world. The veil: most likely smoke from the denizens of Dandoran, their forced community, setup in the midst of what was once an Island oasis, has been plagued by the slimy fist of the Hutts. On this island, criminals, vagabonds, cheaters, and swindlers have been left to rot. Their narrow survival is a message to would-be travellers, that the Hutts of Garganta Galleria Casino Hotel are vile in nature and unforgiving when handing down judgement.
The entirety of the island itself resembles a shanty town. Makeshift buildings stacked on top of one another, dark windy paths form streets, a flimsy government formed by those strong enough to bully their way to the top, and sandy grit dominate the landscape. The island is devoid of flora and fauna making survival dependent on resource drops that the lawless of Starstruck are forced to fight over. With a heavy taste of salt in the air, thirst increases, as well as hunger. These resource drops are the lifeblood of the island and it’s chaotic economical structure as they are used as leverage to buy loyalty or simply dangled in front of the needy and wielded as bargaining chips. For those wanting to escape? It’s ill-advised, the waters are teeming with predatory creatures such as the notorious firaxan shark and security drones police the perimeter; ready to seek and destroy anyone attempting to flee.
It is believed that this was the site of a great battle between the Revenants and Principate, for below the surface, located in the cavernous veins carved by water, artifacts of unknown origin lay dormant, ripe for plunder. However, winter at your own risk, as at any moment, these caverns can become underwater tombs.