Character Sheet Reference

Displaying feats 201 - 220 of 454 in total
Feat Type / Location Description Created / Updated
Stun I Chosen Force Feat

The character can use their Slow ability to overwhelm a target's motor functions and cause them to become temporarily stunned in place. This staggering effect is short-lived, but requires no concentration beyond the initial strike.

Related Skills/Powers: Slow

Prerequisites: Order Group: Force Sensitives and Rank Tier: Journeyman (exact)

2015/08/09 / 2021/12/16
Don’t Stop Believin’ Chosen Force Feat

The character is able to convince others to follow their visions in confidence. Whether or not these insights prove true, The character is experienced in having others place faith in their visions rather than leadership. Therefore, The character can use their Farsight Power in place of their Leadership Skill when convincing others to trust in their visions.

Related Skills/Powers: Farsight and Leadership

Prerequisites: Order Group: Force Sensitives and Rank Tier: Equite

2015/08/09 / 2021/12/16
Dampen I Chosen Force Feat

Rather than focusing on an individual, The character has learned to project the effects of Suppression over a small area of effect, lowering the effectiveness of Force usage from any that step into The character’s sphere of awareness.

Related Skills/Powers: Suppression

Prerequisites: Order Group: Force Sensitives and Rank Tier: Equite (exact)

2015/08/09 / 2021/12/16
Force Drain III Chosen Force Feat

The character can channel life and Force energy from a source other than themselves to fuel their Healing ability. This target must be a living sapient species and is sapped of energy and vitality, growing weaker at a proportional amount of the wounds being healed. This process takes half as long to heal as it would with the traditional Healing Force Power.

Related Skills/Powers: Healing

Prerequisites: Rank Tier: Elder and Order Group: Force Sensitives

2021/12/16 / 2025/05/28
Ace Aura Chosen Force Feat

The character has practiced the art of Battle Meditation in space battles to a point where it becomes second nature. The character can project their Battle Meditation Force Power over a squadron of starfighters, even while Piloting.

Related Skills/Powers: Battle Meditation

Prerequisites: Order Group: Force Sensitives and Rank: Equite 3

2021/12/16 / 2021/12/16
Escape Artist Chosen Force Feat

The character can use Amplification to create an internal surge of Force energy. This energy frees him of all foreign Force effects that would otherwise be inhibiting him from moving properly, such as Slow, Stasis, or even a Telekinetic grip.

Related Skills/Powers: Amplification

Prerequisites: Rank Tier: Novitiate and Order Group: Force Sensitives

2013/08/17 / 2021/12/16
I Know That Feel, Bro Chosen Force Feat

The character can use their Sense Power to augment their Charm Skill. By reading their target's thoughts and aligning with their emotions, they can easily relate to anyone, regardless of stark conflict in personality or sense of justice. The character gets a +1 Skill Point boost to their Charm Skill (to a maximum of +5) when augmenting with their Sense Force Power.

Related Skills/Powers: Charm and Sense

Prerequisites: Order Group: Force Sensitives and Rank Tier: Journeyman

2013/08/17 / 2023/11/08
Whizz-Bang Chosen Force Feat

The character has learned to "throw" their Blinding Force Power away from their body to a point they can see within 10 feet. This thrown bright light comes with the exact same effects as a normal usage of the power.

Related Skills/Powers: Blinding

Prerequisites: Rank: Journeyman 4 and Order Group: Force Sensitives

2021/12/16 / 2021/12/16
We Are Legion II Chosen Force Feat

The character can spread his Creature Control power to two or more creatures with scaled focus and concentration respective to the type of creatures.

Related Skills/Powers: Creature Control

Prerequisites: Order Group: Force Sensitives and Rank Tier: Equite

2021/12/16 / 2021/12/16
Stun II Chosen Force Feat

The character has advanced their skill with Slow, allowing them to not only overwhelm a target's motor functions and cause them to become temporarily stunned in place, but also use the power to fully freeze the intended target in place in a near-catatonic state at the cost of complete focus and concentration, regardless of Force Power level. All joints are locked for the duration, with the target remaining in the exact position as when Slow took effect.

Related Skills/Powers: Slow

Prerequisites: Order Group: Force Sensitives and Rank Tier: Equite

2015/08/09 / 2022/01/28
Pay No Attention To The Man Behind The Curtain Chosen Force Feat

The character knows how to put a dramatic flare on their projections. When using Illusion, they can expand their influence to a broader audience than normal, making it easier to fool small crowds.

Related Skills/Powers: Illusion

Prerequisites: Rank Tier: Novitiate and Order Group: Force Sensitives

2013/08/17 / 2021/12/16
Inceptioned Chosen Force Feat

The character has mastered the art of corrupting a mind, distorting the borders between what is real and imaginary. With absolute focus, they can attempt to convince a target that a memory is either real, or fictional. The more complicated the memory, the more draining this is on the user.

Related Skills/Powers: Mind Trick

Prerequisites: Rank Tier: Elder and Order Group: Force Sensitives

2021/12/16 / 2021/12/16
We Are Legion I Chosen Force Feat

The character can spread his Creature Control power to two creatures with scaled focus and concentration respective to the type of creatures.

Related Skills/Powers: Creature Control

Prerequisites: Order Group: Force Sensitives and Rank: Journeyman 4 (exact)

2013/08/17 / 2021/12/16
Moving The Masses Chosen Force Feat

The character is able to spread their Mind Trick Force Power to additional targets. For every additional target, their Mind Trick requires more concentration and can unravel quicker over time.

Related Skills/Powers: Mind Trick

Prerequisites: Order Group: Force Sensitives and Rank Tier: Equite

2013/08/17 / 2021/12/16
I'm Rubber, You're Glue Chosen Force Feat

The character has taken effort to truly understand fear to the point it has become a part of them. By instinct they can use their Terror Force Power to startle anyone who attempts to startle them.

Related Skills/Powers: Terror

Prerequisites: Rank: Journeyman 4 and Order Group: Force Sensitives

2021/12/16 / 2021/12/16
Telekinetic Combat I Chosen Force Feat

The character can take control over weapons or objects with their Telekinesis and use them effectively in combat as remote weapons. The weapons' effectiveness is based on The character's Skill level in the controlled weapon type. This usage requires hand gestures to act as focus guides for the invisible hands that are 'using' the weapons.

Related Skills/Powers: Telekinesis

Prerequisites: Order Group: Force Sensitives and Rank: Elder 1 (exact)

2013/08/12 / 2021/12/30
'Tis But A Scratch Chosen Force Feat

The character can continue fighting even if one or more of their appendages is severed. Of course, they can't swing a weapon they can no longer wield. This is an advanced application of Control Self and lasts only as long as The character can maintain focus.

Related Skills/Powers: Control Self

Prerequisites: Order Group: Force Sensitives and Rank Tier: Elder

2013/08/17 / 2021/12/16
Static Shock IV Chosen Force Feat

As an Elder The character has mastered their Force Lightning Power being able to split the stream to multiple targets, chain outward from a single target, and even maintain a sustained attack all without losing any power.

Related Skills/Powers: Force Lightning

Prerequisites: Order Group: Force Sensitives and Rank Tier: Elder

2013/08/17 / 2021/12/17
Manchurian Candidate Chosen Force Feat

The character may delay a Mind Trick from taking effect for a predetermined amount of time, or a specific trigger event. The more distant in the future, or the more complex the trigger, the less powerful the Mind Trick must be to compensate.

Related Skills/Powers: Mind Trick

Prerequisites: Order Group: Force Sensitives and Rank: Journeyman 4

2013/08/21 / 2021/12/16
Use The Force, Luke I Chosen Force Feat

The character can, while operating their starfighter, reach out with the Force and manipulate matter with their Telekinesis ability. While focused, they can alter trajectory of a single large projectile weapon (rockets, torpedoes) off its natural trajectory and guide it into a narrow or hard to hit opening.

Related Skills/Powers: Piloting and Telekinesis

Prerequisites: Order Group: Force Sensitives and Rank Tier: Equite (exact)

2021/12/16 / 2021/12/16