Character Sheet Reference
| Feat | Type / Location | Description | Created / Updated |
|---|---|---|---|
| Petranaki | Chosen Skill Feat |
The gladiator's art of Petranaki was developed in the arenas of Geonosis where fighters in the beast pits learned to adapt to whatever they could find to survive. When an improvised weapon is required to fight an enemy—such as using a broken bar stool leg as a club—The character can substitute the relevant Weapon Skill with their Martial Arts Skill. Related Skills/Powers: Martial Arts Prerequisites: Rank Tier: Journeyman |
2016/05/21 / 2026/05/15 |
| Blunted Steel | Chosen Skill Feat |
The character has learned the ancient technique of using their bladed weapon as a blunt instrument by holding it the blade and using the hilt to bludgeon an opponent. The character can use their Bladed Weapon Skill in place of their Blunt Weapon Skill when attempting to hit their opponent with the hilt of their blade. Related Skills/Powers: Bladed Weapons and Blunt Weapons Prerequisites: Rank Tier: Novitiate |
2021/12/16 / 2026/05/15 |
| This Will Do | Chosen Skill Feat |
The character is no stranger to having to improvise weaponry in the field. In a pinch, they can quickly utilize items at hand to improvise a blunt weapon, be it chair leg, tree branch, or pipe. When using a quickly crafted makeshift weapon The character can use their Crafting Skill in place of their Blunt Weapons Skill. Related Skills/Powers: Blunt Weapons and Crafting Prerequisites: Rank Tier: Journeyman |
2021/12/16 / 2026/05/15 |
| Tricky Tinkerer | Chosen Skill Feat |
Taking inspiration from the Ewoks, The character has come to learn one can craft all manner of traps and ambush points with even the most basic of items. They gets a +1 Skill Point bonus to their Crafting Skill when crafting things for ambushes and traps (to a maximum of +5). Related Skills/Powers: Crafting Prerequisites: Rank Tier: Novitiate |
2021/12/16 / 2026/05/15 |
| Unrelenting Offensive | Chosen Skill Feat |
The character knows its best to strike while the iron is hot, and life has taught them one thing; the best defense is a good offense. They know how to probe a foe’s fortifications, target the gaps in an enemy fleet, and, of course, that overwhelming numbers is the key to every victory. When planning an offensive measure, The character gets a +1 Skill Point bonus to their Tactics Skill (to a maximum of +5). Related Skills/Powers: Tactics Prerequisites: Rank: Journeyman 4 |
2021/12/16 / 2026/05/15 |
| Walk Like An Ewok | Chosen Skill Feat |
The character has trained to stay alive in the wilderness, to live off the land, utilize nature's bounteous gifts. When utilizing items found in nature to use makeshift weaponry, The character can use their Survival Skill in place of their Miscellaneous Weapons Skill. Related Skills/Powers: Miscellaneous Weapons and Survival Prerequisites: Rank Tier: Novitiate |
2021/12/16 / 2026/05/15 |
| Apex Stalker | Chosen Skill Feat |
Like a predator in the dark forests of Dxun, The character thrives on unseen pursuit. When stalking targets from concealment and remaining unseen, they can inflict a sense of fear, uncertainty, or dread as their unseen presence erodes the resolve of those aware they are being hunted. Related Skills/Powers: Stealth Prerequisites: Rank Tier: Journeyman |
2026/03/16 / 2026/05/15 |