Feat | Type / Location | Description | Created / Updated |
---|---|---|---|
Adventurer Archeologist III | Granted Default Feat |
The character has stood in cities thought to be myths, and escaped the legends who lurk within them. they can read and write all ancient dialects without the need of Linguistics Skill Points. The character gains a +2 Skill Point bonus to their Investigation Skill when researching ancient civilizations (up to a maximum of +5). Related Skills/Powers: Investigation Prerequisites: (Discipline: Locked Discipline and Rank Tier: Elder) or (Discipline: Occult Detective and Rank Tier: Elder) |
2025/08/25 / 2025/08/26 |
The Pen is Mightier | Chosen Skill Feat |
The character has excellent control over the written word and is able to use their Intellect Skill in place of their Deception or Charm Skills when corresponding purely by text based messages Related Skills/Powers: Charm, Deception, and Intellect Prerequisites: Rank: Journeyman 4 |
2021/12/16 / 2025/09/06 |
Diamond Cutter | Granted Default Feat |
As a members of Capital Enterprises, The character has honed their mind to be sharp and adaptive to the shifting threads of politics, economics, and sociology. Possessing an innate ability to outthink and outmaneuver others, The character gains a heightened Perception, Deception and Intellect skills by +1 point. Related Skills/Powers: Deception, Intellect, and Perception Prerequisites: Faction: Capital Enterprises |
2017/09/28 / 2025/09/14 |
Escape Artist | Chosen Force Feat |
The character can use Amplification to create an internal surge of Force energy. This energy frees him of all foreign Force effects that would otherwise be inhibiting him from moving properly, such as Gravitation, Slow, or even a Telekinetic grip. Related Skills/Powers: Amplification Prerequisites: Order Group: Force Sensitives and Rank Tier: Novitiate |
2013/08/17 / 2025/09/14 |