Feat | Type / Location | Description | Created / Updated |
---|---|---|---|
I See What You Did There | Chosen Skill Feat |
The character is accustomed to relying on their Perception Skill to catch the little tells that reveal what's real and what isn't. When appraising an Illusion, The character gets a +1 Skill Point bonus to Perception for the purpose of rejecting the fabrication by focusing on these giveaways (to a maximum of +5). Related Skills/Powers: Perception Prerequisites: Rank Tier: Equite |
2015/08/09 / 2021/12/16 |
Lip Reader | Chosen Skill Feat |
The character is well versed in the nuances of the spoken word. As long as it is in a language they can speak and they can see the speaker's mouth move, The character can understand what is being said purely by reading lips. even without hearing them. Related Skills/Powers: Linguistics and Perception Prerequisites: Rank: Equite 2 |
2021/12/16 / 2021/12/16 |
Thingamajig | Chosen Skill Feat |
Many take powered equipment for granted, leaving the functionality to the magic genius of others. The character knows this all too well, and has learned it doesn't take much to dress up something to fool the less mechanically inclined. The character can use their Mechanics Skill in place of their Deception Skill when attempting to oversell the work they've done. Related Skills/Powers: Deception and Mechanics Prerequisites: Rank Tier: Journeyman |
2021/12/16 / 2023/11/08 |
Masterchef | Chosen Skill Feat |
The character is an experienced chef, one more than capable of putting together a great meal. They gets a +1 Skill Point bonus to their Crafting Skill when cooking (to a maximum of +5). Related Skills/Powers: Crafting Prerequisites: Rank Tier: Novitiate |
2021/12/16 / 2021/12/16 |
Precise Slice | Chosen Skill Feat |
The character has trained specifically to look for the weak spots in their enemy armor. Focusing on the softer portions of an enemy's defenses, they gets a +1 Skill Point bonus to their Bladed Weapons Skill or Lightsaber Skill when attempting to strike the less defended areas of an enemy's armor (to a maximum of +5). Related Skills/Powers: Bladed Weapons and Lightsaber Prerequisites: Rank: Equite 4 |
2021/12/16 / 2023/08/10 |
Unoperations | Chosen Skill Feat |
The character knows not only how to keep a ship operational, but how to exploit points of failure. The character can use their Operations Skill to effectively disable an enemy ship's systems if they have access to a console on the ship. Related Skills/Powers: Operations Prerequisites: Rank: Equite 3 |
2021/12/16 / 2021/12/16 |
Demolitions Expert | Chosen Skill Feat |
The character has an understanding of the structural integrity of targets and can pinpoint the locations of weakness. They gets a +1 Skill Point bonus to their Explosives Skill when attempting to destroy a large vehicle, building, or ship (to a maximum of +5). Related Skills/Powers: Explosives Prerequisites: Rank: Journeyman 4 |
2021/12/16 / 2021/12/16 |
The Pen is Mightier | Chosen Skill Feat |
The character has excellent control over the written word and is able to use their Intelligence Skill in place of their Deception or Charm Skills when corresponding purely by text based messages Related Skills/Powers: Charm, Deception, and Intellect Prerequisites: Rank: Journeyman 4 |
2021/12/16 / 2023/11/08 |
Right Between The Lines | Chosen Skill Feat |
The character has a knack for being able to park their vehicle in tight places. The character gets a +1 Skill Point bonus to their Piloting Skill when attempting to place their vehicle in small spaces (to a maximum of +5). Related Skills/Powers: Piloting Prerequisites: Rank Tier: Novitiate |
2021/12/16 / 2021/12/16 |
Rising Phoenix | Chosen Skill Feat |
The character has trained specifically with Jetpacks and Booster Boots, learning how to use them with their body's movements. The instilled knowledge of how to move their body while airborne allows The character to use their Athletics Skill in place of their Piloting Skill while using jetpacks and boosters. Related Skills/Powers: Athletics and Piloting Prerequisites: Rank: Equite 2 |
2021/12/16 / 2021/12/16 |
Unyielding Defense | Chosen Skill Feat |
The character knows that often the best offense is a good defense. They know where to dig their trenches, where to hide their capitol vessels, and know how to dismantle the most ferocious offensive. When planning a defensive measure, The character gets a +1 Skill Point bonus to their Tactics Skill (to a maximum of +5). Related Skills/Powers: Tactics Prerequisites: Rank: Journeyman 4 |
2021/12/16 / 2021/12/16 |
Second Skin II | Chosen Skill Feat |
The character has spent so much time in their armor, it is like a second skin to them. Carrying the weight, moving, fighting, all feel as natural as if they weren't wearing the armor to begin with. Armor Encumbrance is negated by 2 Points as a result. Related Skills/Powers: Athletics and Stamina Prerequisites: Rank Tier: Equite |
2021/12/16 / 2023/11/13 |
Resistance Is Futile | Chosen Skill Feat |
The character is so well known for their track record in leading successful combat operations that they can leverage their name, alias, or title alone to intimidate enemy forces into doubting their own chances of success. The character can use their Tactics Skill in place of their Intimidation Skill when bluffing or attempting to unnerve an enemy's forces. Related Skills/Powers: Intimidation and Tactics Prerequisites: Rank: Equite 3 |
2015/08/09 / 2021/12/16 |
Familiar Steel | Chosen Skill Feat |
The character has trained vigorously with their specific melee weapon of choice, and suffers no penalty when wielding a pair of their favored weapon type. This allows The character to use their Dual Wielding Skill at the same level as their Weapon Skill when brandishing a pair of their favored melee weapons. (The favored weapon must be cited in Loadout Description) Related Skills/Powers: Bladed Weapons, Blunt Weapons, Dual Wielding, Lightsaber, and Miscellaneous Weapons Prerequisites: Rank: Journeyman 4 |
2013/08/17 / 2023/11/13 |
Buttons are Buttons | Chosen Skill Feat |
As unique as different ship manufacturers try to make their vessels, at the end of the day, a shield system is a shield system, life support is life support. The character is capable of using their Operations Skill in place of their Deception Skill when attempting to blend in on an enemy ship. Related Skills/Powers: Deception and Operations Prerequisites: Rank Tier: Journeyman |
2021/12/16 / 2023/11/08 |
Unrelenting Offensive | Chosen Skill Feat |
The character knows its best to strike while the iron is hot, and life has taught them one thing; the best defense is a good offense. They know how to probe a foe’s fortifications, target the gaps in an enemy fleet, and, of course, that overwhelming numbers is the key to every victory. When planning an offensive measure, The character gets a +1 Skill Point bonus to their Tactics Skill (to a maximum of +5). Related Skills/Powers: Tactics Prerequisites: Rank: Journeyman 4 |
2021/12/16 / 2021/12/16 |
Quick Draw | Chosen Skill Feat |
The character is known for shooting first and has a knack for quick-drawing their ranged weapon as quickly and naturally as blinking, often giving them the edge in a conventional standoff. Related Skills/Powers: Blasters, Miscellaneous Weapons, and Slugthrowers Prerequisites: Rank Tier: Novitiate |
2013/08/17 / 2021/12/16 |
Parkour! | Chosen Skill Feat |
When in pursuit of a target or fleeing an adversary, The character is exceptionally talented at acrobatically navigating obstacles that they may encounter with their Athletics Skill without the aid of the Force. This can range from vaulting over speeders, jumping off of merchant awnings, or scaling up buildings using seemingly random footholds. While chasing a target The character gets a +1 Skill Point bonus to their Athletics Skill to navigate these obstacles (to a maximum of +5). Related Skills/Powers: Athletics and Perception Prerequisites: Rank: Journeyman 2 |
2015/08/09 / 2021/12/16 |
Walk Like An Ewok | Chosen Skill Feat |
The character has trained to stay alive in the wilderness, to live off the land, utilize nature's bounteous gifts. When utilizing items found in nature to use makeshift weaponry, The character can use their Survival Skill in place of their Miscellaneous Weapons Skill. Related Skills/Powers: Miscellaneous Weapons and Survival Prerequisites: Rank Tier: Novitiate |
2021/12/16 / 2021/12/16 |
Yes, I Said Closer | Chosen Skill Feat |
The character has earned a reputation for their brilliant naval tactics, and can leverage that reputation when issuing orders to ships under their command. To that end, The character can use their Tactics Skill in place of their Leadership Skill to instill a sense of loyalty and obedience in the crews of their ships. Related Skills/Powers: Leadership and Tactics Prerequisites: Rank: Equite 3 |
2015/08/09 / 2021/12/16 |