Character Sheet Reference

Displaying feats 321 - 340 of 454 in total
Feat Type / Location Description Created / Updated
Cardboard Box Chosen Skill Feat

The character has studied the usage of every day items to better hide themselves from sight, ranging from cardboard boxes to trash cans and beyond. The character gets a +1 Skill Point boost to their Stealth Skill (to a maximum of +5) when utilizing common items to hide.

Related Skills/Powers: Stealth

Prerequisites: Rank Tier: Journeyman

2023/11/08 / 2023/11/08
Static Feedback Chosen Skill Feat

The character has trained to conceal their surface thoughts against those that would use telepathy to read them. This requires little concentration but only starts after noticing the intrusion of the telepathic probe.

Related Skills/Powers: Telepathy

Prerequisites: Rank: Equite 2

2023/06/22 / 2023/06/22
Hot LZ Chosen Skill Feat

The character has the training experience of flying into an enemy-controlled region. The character gains a +1 Skill Point bonus to Piloting when attempting to infiltrate or exfiltrate a small team in a well-defended area (up to a Maximum of +5).

Related Skills/Powers: Piloting

Prerequisites: Rank: Equite 2

2023/11/18 / 2023/11/18
Nine Out of Ten Chosen Skill Feat

The character has seen many battles, good and bad, fast and prolonged. The one constant they have seen is that no one is perfect. With a keen eye and armed with this knowledge, The character gains a +1 Skill point bonus to their Resolve Skill while in active combat (up to a maximum of +5).

Related Skills/Powers: Resolve

Prerequisites: Trophy: Pays to Critique, level 9

2023/04/19 / 2023/05/07
Well Read Chosen Skill Feat

The character has studied the fundamentals of combat beyond just the practical and into the theoretical. While in combat they can use this theoretical knowledge to gain a +1 Skill point bonus to their Intellect Skill (up to a maximum of +5).

Related Skills/Powers: Intellect

Prerequisites: Trophy: Pays to Critique, level 3

2023/04/19 / 2023/05/07
Always Have An Exit Chosen Skill Feat

The character has fantastic three-dimensional visualization. In the heat of battle, they can focus on finding an exit route and gets a +1 Skill Point bonus to their Astrogation Skill while looking for a way out (to a maximum of +5).

Related Skills/Powers: Astrogation

Prerequisites: Rank: Journeyman 3

2021/12/16 / 2021/12/16
The System, Is Down Chosen Skill Feat

The character has trained on the common security system, and knows how to quickly break in to disable cameras and locks. If unharassed and not distracted, The character gets a +1 Skill Point boost to their Slicing Skill (to a maximum of +5) while disabling cameras or locks.

Related Skills/Powers: Slicing

Prerequisites: Rank Tier: Novitiate

2013/08/21 / 2021/12/16
It's Called Style Chosen Skill Feat

The character has learned to play to a crowd. The character can use their weapon of choice's related Skill at +1 Skill point while attempting to make flashy or showy moves. (The favored weapon must be cited in Loadout Description)

Related Skills/Powers: Bladed Weapons, Blasters, Blunt Weapons, Lightsaber, and Slugthrowers

Prerequisites: Trophy: Spoils to the Victor, level 9

2023/04/19 / 2023/05/07
Just A Flesh Wound II Chosen Skill Feat

The character is almost completely self-sufficient, and may use their Survival Skill in place of their Medicine Skill to treat their or other's injuries by utilizing whatever materials are available.

Related Skills/Powers: Medicine and Survival

Prerequisites: Rank Tier: Journeyman

2023/03/13 / 2023/03/13
The Thrill Chosen Skill Feat

Knowing what it is like to face a more powerful foe, The character has learned to use the thrill of battle to their advantage, helping them push beyond what they should be capable of. Against an opponent of a higher rank, The character gets a +1 Skill point bonus to their Stamina skill (up to a maximum of +5).

Related Skills/Powers: Stamina

Prerequisites: Trophy: Spoils to the Victor, level 3

2023/04/19 / 2023/05/07
Run And Gun Chosen Skill Feat

The character is more accurate firing while mobile and on the run than they are setting their feet and stationary. While in motion, The character's accuracy is increased. The character gets a +1 Skill Point bonus to their Blasters, Slugthrowers or Miscellaneous Weapons Skills (to a maximum of +5).

Related Skills/Powers: Blasters, Miscellaneous Weapons, and Slugthrowers

Prerequisites: Rank Tier: Journeyman

2013/08/21 / 2021/12/16
Drunken Master Chosen Skill Feat

The martial arts form known drunken boxing is a rare and refined technique that allows The character to fight while appearing to be under the influence of mind altering afflictions such as intoxication, alchemy, and either herbal or conventional poison. The character may replace their Martial Arts Skill with their Deception Skill for the purposes of appearing sloppy for the purposes of luring their opponent into a false sense of security.

Related Skills/Powers: Deception and Martial Arts

Prerequisites: Rank Tier: Journeyman

2016/05/21 / 2023/11/08
The Force is With Me Chosen Skill Feat

Some might call it luck. Others would argue that there are higher powers at work. The character has a knack for avoiding potentially lethal strikes by acts that blur the line between chance and skill.

Related Skills/Powers: Sense

Prerequisites: Rank: Journeyman 4

2013/08/17 / 2021/12/16
Digital Defusal Chosen Skill Feat

Explosives can get complicated. More than a mere detonator and payload, many explosive devices come with robust wiring and computer systems to manage just when, and how they go off. The character can use their Slicing Skill in place of their Explosives Skill when attempting to disarm a complicated explosive device.

Related Skills/Powers: Explosives and Slicing

Prerequisites: Rank: Journeyman 4

2021/12/16 / 2024/07/21
Golden Envoy Wit Chosen Skill Feat

Golden Envoys know that the secret to outsmarting an opponent is to out think them. This mindset gives The character an advantage when weighing their Intellect directly against another's Intellect—be it a duel, politics, or an intense game of Lizard, Toad, Snake.

Related Skills/Powers: Intellect

Prerequisites: Trophy: You Can Certainly Try, level 8

2023/02/16 / 2023/03/05
You Killed My Father, Prepare To Die Chosen Skill Feat

The character is able to overcome a crippling injury through sheer willpower and toughness to complete their fight or mission. When focused on the task, their will is locked into finishing the conflict, ignoring their pain from injury conditions without any aid from the Force until success or failure. Even if The character is successful, they will collapse from exhaustion and need medical attention.

Related Skills/Powers: Resolve

Prerequisites: Rank Tier: Equite

2013/08/17 / 2021/12/16
Whip It Good Chosen Skill Feat

The character has trained to utilize the rare weapon type of Lightwhips. Closely related to a standard lightsaber, The character can use their Lightsaber Skill in place of their Miscellaneous Weapons Skill while using their lightwhip.

Related Skills/Powers: Lightsaber and Miscellaneous Weapons

Prerequisites: Rank: Equite 4 and Order Group: Force Sensitives

2021/12/16 / 2023/11/08
Golden Envoy Aptitude Chosen Skill Feat

Experienced Envoys tend to share a common trait in their success: work smarter, not harder. This calm approach to problem solving during missions gives The character a +1 Skill bonus to Intellect whenever faced with a puzzle, riddle, or scheme designed to hinder their progression or egress (to a maximum of +5).

Related Skills/Powers: Intellect

Prerequisites: Trophy: You Can Certainly Try, level 2

2023/02/16 / 2023/03/05
Envoy Intuition Chosen Skill Feat

The character’s time working with the Envoy Corps has given they a knack for reading tells or attempts at deception. The character gains a +1 Skill bonus to Investigation or Perception when determining someone's true intent (to a maximum of +5).

Related Skills/Powers: Investigation and Perception

Prerequisites: Trophy: Players Gonna Play, level 8

2023/02/16 / 2023/03/05
Linguistic Liar Chosen Skill Feat

The character is an experienced liar and saboteur, and their vocal cords are just one more weapon in their arsenal. They might not have spent a lot of time studying other languages, but they has picked up a few tricks along the way. The character can replace their Linguistics Skill with their Deception Skill in order to mimic or impersonate other languages when attempting to pull some sort of con. While this ability might be used to their advantage, The character can easily find trouble if they unwittingly pulls the trick on someone who can actually understand whatever nonsense they is saying.

Related Skills/Powers: Deception and Linguistics

Prerequisites: Rank Tier: Novitiate

2013/08/17 / 2023/11/08