Character Sheet Reference

Displaying feats 341 - 360 of 464 in total
Feat Type / Location Description Created / Updated
It's Called Style Chosen Skill Feat

The character has learned to play to a crowd. The character can use their weapon of choice's related Skill at +1 Skill point while attempting to make flashy or showy moves. (The favored weapon must be cited in Loadout Description)

Related Skills/Powers: Bladed Weapons, Blasters, Blunt Weapons, Lightsaber, and Slugthrowers

Prerequisites: Trophy: Spoils to the Victor, level 9

2023/04/19 / 2023/05/07
Grab Them By The Horns Chosen Skill Feat

A life of wrangling creatures builds a unique kind of muscle and resilience. When subduing or grappling a target, The character can use their their Creature Handling skill in place of their Martial Arts.

Related Skills/Powers: Creature Handling and Martial Arts

Prerequisites: Rank Tier: Journeyman

2023/12/29 / 2023/12/29
Freight Train Chosen Skill Feat

The character is unconcerned with the finesse needed to carefully avoid obstacles. Instead they utilizes their Might instead of a flashy form of athletic parkour. While attempting to maneuver past obstacles, they can use their Might Skill in place of their Athletics Skill.

Related Skills/Powers: Athletics and Might

Prerequisites: Rank: Journeyman 4

2021/12/16 / 2025/08/01
Just A Flesh Wound II Chosen Skill Feat

The character is almost completely self-sufficient, and may use their Survival Skill in place of their Medicine Skill to treat their or other's injuries by utilizing whatever materials are available.

Related Skills/Powers: Medicine and Survival

Prerequisites: Rank Tier: Journeyman

2023/03/13 / 2023/03/13
The Thrill Chosen Skill Feat

Knowing what it is like to face a more powerful foe, The character has learned to use the thrill of battle to their advantage, helping them push beyond what they should be capable of. Against an opponent of a higher rank, The character gets a +1 Skill point bonus to their Stamina skill (up to a maximum of +5).

Related Skills/Powers: Stamina

Prerequisites: Trophy: Spoils to the Victor, level 3

2023/04/19 / 2023/05/07
Flex This Hard Chosen Skill Feat

The character has physically conditioned themself to the point that a mere flex of their musculature is enough to deter untrained opponents. The character may use their Might Skill in place of their Intimidation Skill when leveraging their strength to deter an opponent.

Related Skills/Powers: Might

Prerequisites: Rank Tier: Novitiate

2021/12/16 / 2021/12/16
Buttons are Buttons Chosen Skill Feat

As unique as different ship manufacturers try to make their vessels, at the end of the day, a shield system is a shield system, life support is life support. The character is capable of using their Operations Skill in place of their Deception Skill when attempting to blend in on an enemy ship.

Related Skills/Powers: Deception and Operations

Prerequisites: Rank Tier: Journeyman

2021/12/16 / 2023/11/08
Explosive Chicken Chosen Skill Feat

The character isn't above pulling an explosive ace from their sleeve when in a standoff or driving a hard bargain. When attempting to to threaten another party to get their way in a deal or standoff, The character can leverage their explosive arsenal by substituting their Explosives Skill in place of their Intimidation Skill.

Related Skills/Powers: Explosives and Intimidation

Prerequisites: Rank Tier: Novitiate

2021/12/16 / 2021/12/16
Demolitions Expert Chosen Skill Feat

The character has an understanding of the structural integrity of targets and can pinpoint the locations of weakness. They gets a +1 Skill Point bonus to their Explosives Skill when attempting to destroy a large vehicle, building, or ship (to a maximum of +5).

Related Skills/Powers: Explosives

Prerequisites: Rank: Journeyman 4

2021/12/16 / 2021/12/16
Lightfooted Chosen Skill Feat

The art of sneaking often involves bypassing more than just organic eyes. Knowing the tricks of the trade, The character can disable or bypass electronic sensors, tripwires, and cameras using their Stealth Skill in place of their Slicing Skill.

Related Skills/Powers: Slicing and Stealth

Prerequisites: Rank: Equite 2

2023/11/08 / 2024/02/18
Drunken Master Chosen Skill Feat

The martial arts form known drunken boxing is a rare and refined technique that allows The character to fight while appearing to be under the influence of mind altering afflictions such as intoxication, alchemy, and either herbal or conventional poison. The character may replace their Martial Arts Skill with their Deception Skill for the purposes of appearing sloppy for the purposes of luring their opponent into a false sense of security.

Related Skills/Powers: Deception and Martial Arts

Prerequisites: Rank Tier: Journeyman

2016/05/21 / 2023/11/08
Golden Envoy Wit Chosen Skill Feat

Golden Envoys know that the secret to outsmarting an opponent is to out think them. This mindset gives The character an advantage when weighing their Intellect directly against another's Intellect—be it a duel, politics, or an intense game of Lizard, Toad, Snake.

Related Skills/Powers: Intellect

Prerequisites: Trophy: You Can Certainly Try, level 8

2023/02/16 / 2023/03/05
Creature Affinity II Chosen Skill Feat

The character has a seemingly natural and easier time controlling and/or connecting with two categories of creatures, such as reptile, mammals, amphibian, or avian without the use of the Force. (The creature categories must be cited in Loadout Description)

Related Skills/Powers: Creature Handling

Prerequisites: Rank Tier: Equite

2021/12/16 / 2021/12/16
It’s A “Job Creation Station” Chosen Skill Feat

Having learned from their experiences representing the Brotherhood to skeptical audiences, The character may gain an advantage when using Charm or Deception to put a creative spin on a situation.

Prerequisites: Trophy: Together, We Will Rule the Galaxy, level 2

2024/04/14 / 2024/04/14
I Know a Guy Chosen Skill Feat

Drawing on the Brotherhood's vast network of contacts throughout the galaxy, The character may meet with one of these capable contacts and attempt to barter with them in exchange for an item or service needed to help overcome a specific challenge that The character is trying to handle.

Prerequisites: Trophy: Together, We Will Rule the Galaxy, level 5

2024/04/14 / 2024/04/14
You Know Who I Represent Chosen Skill Feat

Now known as a public representative of the Brotherhood, The character may gain an advantage when using Charm or Deception to convince others that their actions are officially sanctioned by Brotherhood leadership.

Prerequisites: Trophy: Together, We Will Rule the Galaxy, level 8

2024/04/14 / 2024/04/14
Whip It Good Chosen Skill Feat

The character has trained to utilize the rare weapon type of Lightwhips. Closely related to a standard lightsaber, The character can use their Lightsaber Skill in place of their Miscellaneous Weapons Skill while using their lightwhip.

Related Skills/Powers: Lightsaber and Miscellaneous Weapons

Prerequisites: Order Group: Force Sensitives and Rank: Equite 4

2021/12/16 / 2023/11/08
Jar'Kai Chosen Skill Feat

The character is adept with Jar'Kai, an ancient martial arts technique that roughly translates to “two swords as one". The character is able to use their Martial Arts Skill in place of their Dual Wielding Skill level so long as they are wielding either two one-handed Bladed Weapons or two one-handed Lightsabers.

Related Skills/Powers: Dual Wielding and Martial Arts

Prerequisites: Rank Tier: Journeyman

2016/05/21 / 2024/05/27
Golden Envoy Aptitude Chosen Skill Feat

Experienced Envoys tend to share a common trait in their success: work smarter, not harder. This calm approach to problem solving during missions gives The character a +1 Skill bonus to Intellect whenever faced with a puzzle, riddle, or scheme designed to hinder their progression or egress (to a maximum of +5).

Related Skills/Powers: Intellect

Prerequisites: Trophy: You Can Certainly Try, level 2

2023/02/16 / 2023/03/05
There's Always A Bigger Fish Chosen Skill Feat

The character has spent a significant amount of time in space on the bridge of capital ships, and is able to use the knowledge they have gained in Capital Ship Operations to be able and pilot capital ships. The character may use their Operations Skill in place of Piloting when piloting ships of Corvette classification or larger.

Related Skills/Powers: Operations and Piloting

Prerequisites: Rank: Equite 3

2024/08/29 / 2024/08/29