Venue Database

Name
Ahch-To: Ancient Islands
Arx: Combat Training Center
Arx: Refinery Complex
Arx: The Abandoned Mines
Arx: The Colosseum
Batuu: Black Spire Outpost
Coruscant: Club Kasakar
Coruscant: Level 1313
Crait: Former Rebel Base
Dajorra: Port Ol'val
Daleem: Tunnels
Dathomir: Desolate Swamps
Dromund Kaas: Dark Temple Ruins
Felucia: Rancor Graveyard
Godless Matron: Chute Town
Godless Matron: Hangar Zerek
Godless Matron: The Gauntlet
Hoth: Ice Cave
Jakku: Fallen Starship
Kalsunor: Massassi Arena
Kamino: Landing Platform
Kashyyyk: Rainforest Canopies
Kasiya: Chancellor's Conference Room
Kasiya: The Playground
Kenari: Raiding The Covenant
Kiast: Velastari Temple
Luprora: Rising Tides
Malachor: Sith Temple Ruins
Mustafar: Interrogation Facility
Mustafar: Mining Facility
Naboo: Jan-gwa City
Naboo: Otoh Gunga
Naboo: Plasma Refinery Complex
Naboo: Theed Royal Palace
Nal Hutta: Winter Palace
Nancora: Axio Transit Station Cresh
Nancora: Factory "Empusa"
Nancora: Faron City
Nancora: The Badlands
Nar Shaddaa: Club Vertica
Nar Shaddaa: Jekk'Jekk Tarr Cantina
Nar Shaddaa: Refugee Sector
Nar Shaddaa: Streets
Ruins of Antei: The Dark Hall
[Scenario] Ahch-To: Raiders of the Lost Ahch
[Scenario] Arx: Are You Not Entertained?
[Scenario] Eadu: Weapons of Old
[Scenario] Endor: Searching the Death Star II Ruins
[Scenario] Florrum: Map to a Pirate’s Treasure
[Scenario] Godless Matron: Emergency Repairs
[Scenario] Godless Matron: Intelligence Scramble
[Scenario] Hoth: Bounty on Ice
[Scenario] Kamino: Collective Defector
[Scenario] Kasiya: Glitter Problems On Floor 42
[Scenario] Mustafar: Vader's Legacy
[Scenario] Naboo: Escape from Otoh Gunga
[Scenario] Nancora: Scavenging the Foundry
[Scenario] Nar Shaddaa: Thief Hunt
[Scenario] Ostara: Insurgency At The Temple
[Scenario] Umbara: Deals in the Dark
[Scenario] Utapau: Climbing the Ranks
[Scenario] Wasskah: The Most Dangerous Game
[Scenario] Wild Space: Downfall of the Suffering
Selen: Aphotis Sea Laboratory
Selen: Arcona Citadel - Cantina
Selen: Arcona Citadel - Courtyard
Selen: Arcona Citadel - Throne Room
Selen: Fort Blindshot
Selen: Shrine of the Spirit King
Sepros: Ballista Crash Site
Sepros: Temple of Sorrows
Seraph: The Lighthouse
Shili: Savannah
Solyiat: Po’tak Coastline
Takodana: Maz Kanata’s Castle
Tatooine: Chalmun's Spaceport Cantina
Tatooine: Great Pit of Carkoon
Selen: Fort Blindshot

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A sprawling complex of training installations, barracks, and hardened defensive fortifications, Fort Blindshot serves as the beating heart of Selen’s planetary garrison. Set upon an extinct volcanic island and isolated from civilian populations, the island’s separate buildings serve three central needs for the AAF; military administration; the training and garrisoning of Dajorran Defense Forces soldiery; and a nexus of defensive structures prepared for the event of a planetary invasion.

The low, western quarter of the island is dominated by long rows of barracks and residential buildings, necessary to support the base’s soldiery and their families. These barracks, and the dining and entertainment facilities that underprop them, butt up against the sea-wall that borders the western periphery of the island, lines of turbolaser-decked hardpoints often washed over by thick banks of seaborne fog. Beyond the residential complex, the base’s main starport serves as an essential line of defense and logistical capacity, defended by frequent patrols of atmospheric fightercraft.

Rugged foothills make up the southeastern quarter of the island, criss-crossed by long, pitted firing ranges where recruits and soldiers in training practice on everything from small arms to batteries of artillery. The “star” of this quarter is a large firing range sporting moving holotargets and practice droids within a mock urban environment. As the foothills bleed into the massive volcanic caldera that makes up the northern range of the island, the firing ranges transition into terrain courses, steep mountain passes, simulated defensive positions, and faux villages and towns that serve to familiarize recruits with a wide variety of combat environments.