Venue Database

Name
Ahch-To: Ancient Islands
Arx: Combat Training Center
Arx: Refinery Complex
Arx: The Abandoned Mines
Arx: The Colosseum
Batuu: Black Spire Outpost
Coruscant: Club Kasakar
Coruscant: Level 1313
Crait: Former Rebel Base
Dajorra: Port Ol'val
Daleem: Tunnels
Dathomir: Desolate Swamps
Dromund Kaas: Dark Temple Ruins
Felucia: Rancor Graveyard
Godless Matron: Chute Town
Godless Matron: Hangar Zerek
Godless Matron: The Gauntlet
Hoth: Ice Cave
Jakku: Fallen Starship
Kalsunor: Massassi Arena
Kamino: Landing Platform
Kashyyyk: Rainforest Canopies
Kasiya: Chancellor's Conference Room
Kasiya: The Playground
Kenari: Raiding The Covenant
Kiast: Velastari Temple
Luprora: Rising Tides
Malachor: Sith Temple Ruins
Mustafar: Interrogation Facility
Mustafar: Mining Facility
Naboo: Jan-gwa City
Naboo: Otoh Gunga
Naboo: Plasma Refinery Complex
Naboo: Theed Royal Palace
Nal Hutta: Winter Palace
Nancora: Axio Transit Station Cresh
Nancora: Factory "Empusa"
Nancora: Faron City
Nancora: The Badlands
Nar Shaddaa: Club Vertica
Nar Shaddaa: Jekk'Jekk Tarr Cantina
Nar Shaddaa: Refugee Sector
Nar Shaddaa: Streets
Ruins of Antei: The Dark Hall
[Scenario] Ahch-To: Raiders of the Lost Ahch
[Scenario] Arx: Are You Not Entertained?
[Scenario] Eadu: Weapons of Old
[Scenario] Endor: Searching the Death Star II Ruins
[Scenario] Florrum: Map to a Pirate’s Treasure
[Scenario] Godless Matron: Emergency Repairs
[Scenario] Godless Matron: Intelligence Scramble
[Scenario] Hoth: Bounty on Ice
[Scenario] Kamino: Collective Defector
[Scenario] Kasiya: Glitter Problems On Floor 42
[Scenario] Mustafar: Vader's Legacy
[Scenario] Naboo: Escape from Otoh Gunga
[Scenario] Nancora: Scavenging the Foundry
[Scenario] Nar Shaddaa: Thief Hunt
[Scenario] Ostara: Insurgency At The Temple
[Scenario] Umbara: Deals in the Dark
[Scenario] Utapau: Climbing the Ranks
[Scenario] Wasskah: The Most Dangerous Game
[Scenario] Wild Space: Downfall of the Suffering
Selen: Aphotis Sea Laboratory
Selen: Arcona Citadel - Cantina
Selen: Arcona Citadel - Courtyard
Selen: Arcona Citadel - Throne Room
Selen: Fort Blindshot
Selen: Shrine of the Spirit King
Sepros: Ballista Crash Site
Sepros: Temple of Sorrows
Seraph: The Lighthouse
Shili: Savannah
Solyiat: Po’tak Coastline
Takodana: Maz Kanata’s Castle
Tatooine: Chalmun's Spaceport Cantina
Tatooine: Great Pit of Carkoon
Nar Shaddaa: Jekk'Jekk Tarr Cantina

Nar Shaddaa Jekk'Jekk Tarr Cantina

Catering exclusively to exotic clientèle, the Jekk’Jekk Tarr Cantina on Nar Shaddaa isn’t just unwelcoming to Humans—it’s deadly. Unlike some establishments that have gained a sordid reputation, the Jekk’Jekk Tarr Cantina’s patrons don’t often bear criminal charges. Instead, circulated cyanogen fumes and pollutants that are toxic to humans provide a buffer against less desirable company.

Instead of serving drinks, the bar serves "nutrient chemicals" to its clientèle, who pay large sums of credits for the privilege. Five sections emulate the environments of different worlds preferable to certain species and are colour-coded to signify the types of gases being vented into the chambers. The sections are divided by short halls designed to function similar to an airlock so as not to contaminate the different chambers.

The first chamber, favored by species that could perceive the infrared, such as the Devaronians and Trandoshans, is lit with red lights and doubles as the cantina’s entrance to the far more dangerous yellow and green rooms.

Simulating the harsher climates of worlds such as Ryloth and Sriluur, the yellow-tinted room to the west is still poisonous to humans, due to the amount of concentrated gases, but leaves some near-humans, such as Twi'leks and Weequays, unaffected.

Nar Shaddaa Jekk'Jekk Tarr Cantina

Identical rooms lie to the east of the infrared chamber, both bearing green color-coding. Exclusive to the insectoid Gand, these chambers filter in ammonia-based atmospheres that are toxic to most other non-insectoid species. The fifth chamber requires passage through the two ammonia-based rooms, but unlike the others, the private lounge is not harmful to humans.

In some cases, measures have been taken to circumvent the harmful toxins, including the use of breath masks. Alternatively, a control panel located in the private lounge can purge the chemicals from each room to allow humans to pass through unhindered in dire situations. All of the rooms bear the usual outfit of an unadorned cantina—arrangements of chairs and tables set within a hexagonal space.

[Venue Note: It is assumed that both members have a breathing mask as required of their race in this venue, even if not included on their Loadout. All other ACC rules and guidelines still applies.]