Venue Database

Regular Venues
Ahch-To: Ancient Islands
Arx: Combat Training Center
Arx: Refinery Complex
Arx: The Abandoned Mines
Arx: The Colosseum
Arx: The Colosseum - The Bridges
Arx: The Colosseum - The Elements
Arx: The Colosseum - The Forge
Arx: The Colosseum - The Jungle
Arx: The Colosseum - The Shanty Town
Arx: The Colosseum - The Singularity
Arx: The Colosseum - The Void
Batuu: Black Spire Outpost
Cato Neimoidia: Bridge Mansion
Corellia: Club Fallen
Coruscant: Club Kasakar
Coruscant: Level 1313
Crait: Former Rebel Base
Dathomir: Desolate Swamps
Dromund Kaas: Dark Temple Ruins
Felucia: Rancor Graveyard
Godless Matron: Chute Town
Godless Matron: Hangar Zerek
Godless Matron: The Gauntlet
Hoth: Ice Cave
Jakku: Fallen Starship
Jedha: Cadera Ruins
Kalsunor: Massassi Arena
Kamino: Landing Platform
Kashyyyk: Rainforest Canopies
Kenari: Raiding The Covenant
Korriban: Valley Of The Dark Lords
Luprora: Rising Tides
Malachor: Sith Temple Ruins
Mustafar: Interrogation Facility
Mustafar: Mining Facility
Naboo: Jan-gwa City
Naboo: Otoh Gunga
Naboo: Plasma Refinery Complex
Naboo: Theed Royal Palace
Nal Hutta: Winter Palace
Nancora: Axio Transit Station Cresh
Nancora: Backroom Ring
Nancora: Factory "Empusa"
Nancora: Faron City
Nancora: The Badlands
Nar Shaddaa: Club Vertica
Nar Shaddaa: Jekk'Jekk Tarr Cantina
Nar Shaddaa: Refugee Sector
Nar Shaddaa: Streets
Outland Transit Station: Fight Pit Arena
Ruins of Antei: The Dark Hall
Shili: Savannah
Takodana: Maz Kanata’s Castle
Tatooine: Chalmun's Spaceport Cantina
Tatooine: Great Pit of Carkoon
Tythas City: Abyssal Mining Platform Omega-9
Nancora: Backroom Ring

header

The darkest rooms of the Tempest Crown Cantina hide many secrets, shady dealings, and unsavory types. The Backroom Ring is one of those secrets. Known to many as top tier entertainment on Nancora, but restricted, open to only those who can pay to fight. And it is lucrative.

Fifty feet in length and width, the Backroom Ring is a square room used long ago as a water cistern, now repurposed into a bloody combat arena. The ceiling is low enough for the taller fighters to feel claustrophobic whilst the walls are layered in dented durasteel plating equipped with shock prods and deadly spikes. Humid air fills the room along with the stench of sweat and bile. Neon lights dot the ceiling in the middle of the room, splashing color and shadows in circles further out. No seating arrangements are available, only cam droids showing live feeds on the cantina screens. Speakers bolted into the walls spread the crowd's cheers in the ring, blasting fighters with their energy.

The ring is segmented into square panels, each capable of independent activation. Pressure plates hidden beneath the surface trigger traps when stepped on. Most panels do nothing, but some discharge electrical bursts strong enough to stagger even armored fighters. Others superheat, glowing dull orange before cooling, forcing constant movement. Some panels are purposefully unstable, collapsing underfoot without warning, to disrupt balance. Many and varied traps exist underneath the floor, constantly innovated on and changed from day to day. Gravity projectors under the arena can alter gravity, making combatants float or pinning them to the floor. The ceiling hides gas vents, misting combatants with stimulants or pacifying and disorientating them.

There is no place for elaborate maneuvers here, no space to breathe or rest. The Backroom Ring is made for pure close combat. No high ground, no distance, only brutality as panic and pain close in.