Venue Database

Name
Ahch-To: Ancient Islands
Arx: Combat Training Center
Arx: Refinery Complex
Arx: The Abandoned Mines
Arx: The Colosseum
Batuu: Black Spire Outpost
Coruscant: Club Kasakar
Coruscant: Level 1313
Crait: Former Rebel Base
Dajorra: Port Ol'val
Daleem: Tunnels
Dathomir: Desolate Swamps
Dromund Kaas: Dark Temple Ruins
Felucia: Rancor Graveyard
Godless Matron: Chute Town
Godless Matron: Hangar Zerek
Godless Matron: The Gauntlet
Hoth: Ice Cave
Jakku: Fallen Starship
Kalsunor: Massassi Arena
Kamino: Landing Platform
Kashyyyk: Rainforest Canopies
Kasiya: Chancellor's Conference Room
Kasiya: The Playground
Kenari: Raiding The Covenant
Kiast: Velastari Temple
Luprora: Rising Tides
Malachor: Sith Temple Ruins
Mustafar: Interrogation Facility
Mustafar: Mining Facility
Naboo: Jan-gwa City
Naboo: Otoh Gunga
Naboo: Plasma Refinery Complex
Naboo: Theed Royal Palace
Nal Hutta: Winter Palace
Nancora: Axio Transit Station Cresh
Nancora: Factory "Empusa"
Nancora: Faron City
Nancora: The Badlands
Nar Shaddaa: Club Vertica
Nar Shaddaa: Jekk'Jekk Tarr Cantina
Nar Shaddaa: Refugee Sector
Nar Shaddaa: Streets
Ruins of Antei: The Dark Hall
[Scenario] Ahch-To: Raiders of the Lost Ahch
[Scenario] Arx: Are You Not Entertained?
[Scenario] Eadu: Weapons of Old
[Scenario] Endor: Searching the Death Star II Ruins
[Scenario] Florrum: Map to a Pirate’s Treasure
[Scenario] Godless Matron: Emergency Repairs
[Scenario] Godless Matron: Intelligence Scramble
[Scenario] Hoth: Bounty on Ice
[Scenario] Kamino: Collective Defector
[Scenario] Kasiya: Glitter Problems On Floor 42
[Scenario] Mustafar: Vader's Legacy
[Scenario] Naboo: Escape from Otoh Gunga
[Scenario] Nancora: Scavenging the Foundry
[Scenario] Nar Shaddaa: Thief Hunt
[Scenario] Ostara: Insurgency At The Temple
[Scenario] Umbara: Deals in the Dark
[Scenario] Utapau: Climbing the Ranks
[Scenario] Wasskah: The Most Dangerous Game
[Scenario] Wild Space: Downfall of the Suffering
Selen: Aphotis Sea Laboratory
Selen: Arcona Citadel - Cantina
Selen: Arcona Citadel - Courtyard
Selen: Arcona Citadel - Throne Room
Selen: Fort Blindshot
Selen: Shrine of the Spirit King
Sepros: Ballista Crash Site
Sepros: Temple of Sorrows
Seraph: The Lighthouse
Shili: Savannah
Solyiat: Po’tak Coastline
Takodana: Maz Kanata’s Castle
Tatooine: Chalmun's Spaceport Cantina
Tatooine: Great Pit of Carkoon
[Scenario] Godless Matron: Emergency Repairs

Matron_TheGauntlet

The Godless Matron was once a Trade Federation battleship, crewed by countless droid workers. Since then, many sections of the ship have fallen into disrepair due to the sheer amount of manpower involved in its maintenance. As a result, parts of the central sphere of the Lucrehulk-class battleship has been left to the ravages of time and the scars of the Clone War itself.

The crew has come to refer to this section of the Matron as The Gauntlet, largely due to the danger it represents. Located in the lower regions of the command sphere, it is a crosshatched network of ruined and damaged hallways, repair bays, and even crew quarters. While most power has been shut off to this section — save for critical systems such as life support — the systems and circuitry still require occasional maintenance in order to keep the entire framework operational. Such tech runs have become a matter of betting amongst the crew, earning it the nickname: running the gauntlet.

A heavy layer of dust sits mostly undisturbed along the debris of the halls, save for the footprints of the few crew that have tread the path before. These previously walked paths are a safety net for those who venture into The Gauntlet unknowingly. It is also thought that the remaining Separatist forces staged a last ditch defense within this area of the ship, and did so by any means necessary. Many traps, ranging from explosives to spring-loaded mechanisms, are littered throughout the untraveled pathways — or even still undisturbed within the known sections. Further still, malfunctioning B1 droids and even semi-active Spy Drones remain, ready to ambush the unsuspecting observer and adding to the dangers of the dark, debris filled tomb The Gauntlet has become.

You and another Brotherhood member have been tasked with repairs to several ship critical systems within the labyrinth known as The Gauntlet by the Matron’s crew. Time is ticking, as the first part of the vessel that will lose life support and environmental control is the old, damaged central sphere. Get in, get the job done, and get out alive is the goal. The crew is, of course, running bets.