Venue Database

Regular Venues
Ahch-To: Ancient Islands
Arx: Combat Training Center
Arx: Refinery Complex
Arx: The Abandoned Mines
Arx: The Colosseum
Arx: The Colosseum - The Bridges
Arx: The Colosseum - The Elements
Arx: The Colosseum - The Forge
Arx: The Colosseum - The Jungle
Arx: The Colosseum - The Shanty Town
Arx: The Colosseum - The Singularity
Arx: The Colosseum - The Void
Batuu: Black Spire Outpost
Cato Neimoidia: Bridge Mansion
Corellia: Club Fallen
Coruscant: Club Kasakar
Coruscant: Level 1313
Crait: Former Rebel Base
Dathomir: Desolate Swamps
Dromund Kaas: Dark Temple Ruins
Felucia: Rancor Graveyard
Godless Matron: Chute Town
Godless Matron: Hangar Zerek
Godless Matron: The Gauntlet
Hoth: Ice Cave
Jakku: Fallen Starship
Jedha: Cadera Ruins
Kalsunor: Massassi Arena
Kamino: Landing Platform
Kashyyyk: Rainforest Canopies
Kenari: Raiding The Covenant
Korriban: Valley Of The Dark Lords
Luprora: Rising Tides
Malachor: Sith Temple Ruins
Mustafar: Interrogation Facility
Mustafar: Mining Facility
Naboo: Jan-gwa City
Naboo: Otoh Gunga
Naboo: Plasma Refinery Complex
Naboo: Theed Royal Palace
Nal Hutta: Winter Palace
Nancora: Axio Transit Station Cresh
Nancora: Factory "Empusa"
Nancora: Faron City
Nancora: The Badlands
Nar Shaddaa: Club Vertica
Nar Shaddaa: Jekk'Jekk Tarr Cantina
Nar Shaddaa: Refugee Sector
Nar Shaddaa: Streets
Outland Transit Station: Fight Pit Arena
Ruins of Antei: The Dark Hall
Shili: Savannah
Takodana: Maz Kanata’s Castle
Tatooine: Chalmun's Spaceport Cantina
Tatooine: Great Pit of Carkoon
Tythas City: Abyssal Mining Platform Omega-9
Nar Shaddaa: Streets

Nar Shaddaa Streets

The Vertical City, Nar Shaddaa. They call it the Smuggler's Moon—an apt description based on the myriad of sentients shuffling back and forth with their illegal wares and hidden weapons. The narrow streets below criss-cross endlessly, soaring miles above the planet's surface. Exposed and uncovered, the streets offer a nearly perfect setting for someone with some skills with ranged weapons. A vantage point on the ledge of a towering structure of glass and steel offers a dizzying view of the cityscape.

Simple shops and merchants peddle both legitimate and illegitimate wares. Storefronts are just as plentiful as open-market pop-up tents, and the cantina's adapt the same lowlife air as the rest of the Smuggler's Moon. Enemies could be hidden in plain sight, whether one of the Hutts’ gangsters or mercenaries-for-hire looking to earn some credits. The streets are plagued with violent gangs and the general riff raff of the poor and destitute. They may be an ideal place for blasters, but the winding streets are difficult to disappear from. An opponent would be easily boxed in and simple to finish with a few quick slashes of a lightsaber. The moon is dangerous—even for one gifted in the Force.